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<div id="version" align=right><b>petsc-3.4.2 2013-07-02</b></div>
<A NAME="SNES_NORM_FINAL_ONLY"><H1>SNES_NORM_FINAL_ONLY</H1></A>
Compute the function and its L2 norm on only the final iteration.
<P>
<H3><FONT COLOR="#CC3333">Notes</FONT></H3>
For solvers that require the computation of the L2 norm of the function as part of the method, behaves
exactly as SNES_NORM_DEFAULT. This method is useful when the function is gotten after <A HREF="../SNES/SNESSolve.html#SNESSolve">SNESSolve</A> and
used in subsequent computation for methods that do not need the norm computed during the rest of the
solution procedure.
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
<A HREF="../SNES/SNESNormType.html#SNESNormType">SNESNormType</A>, <A HREF="../SNES/SNESSetNormType.html#SNESSetNormType">SNESSetNormType</A>(), <A HREF="../SNES/SNES_NORM_INITIAL_ONLY.html#SNES_NORM_INITIAL_ONLY">SNES_NORM_INITIAL_ONLY</A>, <A HREF="../SNES/SNES_NORM_INITIAL_FINAL_ONLY.html#SNES_NORM_INITIAL_FINAL_ONLY">SNES_NORM_INITIAL_FINAL_ONLY</A>
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>advanced
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/snes/../../include/petscsnes.h.html#SNES_NORM_FINAL_ONLY">src/snes/../../include/petscsnes.h</A>
<BR><A HREF="./index.html">Index of all SNES routines</A>
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