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<div id="version" align=right><b>petsc-3.4.2 2013-07-02</b></div>
<A NAME="VecStrideSet"><H1>VecStrideSet</H1></A>
Sets a subvector of a vector defined by a starting point and a stride with a given value
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscvec.h"
PetscErrorCode VecStrideSet(Vec v,PetscInt start,PetscScalar s)
</PRE>
Logically Collective on <A HREF="../Vec/Vec.html#Vec">Vec</A>
<P>
<H3><FONT COLOR="#CC3333">Input Parameter</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>v </B></TD><TD>- the vector
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>start </B></TD><TD>- starting point of the subvector (defined by a stride)
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>s </B></TD><TD>- value to multiply each subvector entry by
</TD></TR></TABLE>
<P>
<H3><FONT COLOR="#CC3333">Notes</FONT></H3>
One must call <A HREF="../Vec/VecSetBlockSize.html#VecSetBlockSize">VecSetBlockSize</A>() before this routine to set the stride
information, or use a vector created from a multicomponent <A HREF="../DM/DMDA.html#DMDA">DMDA</A>.
<P>
This will only work if the desire subvector is a stride subvector
<P>
<P>
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
<A HREF="../Vec/VecNorm.html#VecNorm">VecNorm</A>(), <A HREF="../Vec/VecStrideGather.html#VecStrideGather">VecStrideGather</A>(), <A HREF="../Vec/VecStrideScatter.html#VecStrideScatter">VecStrideScatter</A>(), <A HREF="../Vec/VecStrideMin.html#VecStrideMin">VecStrideMin</A>(), <A HREF="../Vec/VecStrideMax.html#VecStrideMax">VecStrideMax</A>(), <A HREF="../Vec/VecStrideScale.html#VecStrideScale">VecStrideScale</A>()
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>advanced
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/vec/vec/utils/vinv.c.html#VecStrideSet">src/vec/vec/utils/vinv.c</A>
<BR><A HREF="./index.html">Index of all Vec routines</A>
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