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<div id="version" align=right><b>petsc-3.7.5 2017-01-01</b></div>
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<A NAME="SNESGetMaxLinearSolveFailures"><H1>SNESGetMaxLinearSolveFailures</H1></A>
gets the maximum number of linear solve failures that are allowed before <A HREF="../SNES/SNES.html#SNES">SNES</A> terminates
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscsnes.h"
PetscErrorCode SNESGetMaxLinearSolveFailures(SNES snes, PetscInt *maxFails)
</PRE>
Not Collective
<P>
<H3><FONT COLOR="#CC3333">Input Parameter</FONT></H3>
<DT><B>snes </B> -<A HREF="../SNES/SNES.html#SNES">SNES</A> context
<br>
<P>
<H3><FONT COLOR="#CC3333">Output Parameter</FONT></H3>
<DT><B>maxFails </B> -maximum of unsuccessful solves allowed
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<P>
<P>
Notes: By default this is 1; that is <A HREF="../SNES/SNES.html#SNES">SNES</A> returns on the first failed linear solve
<P>
<H3><FONT COLOR="#CC3333">Keywords</FONT></H3>
<A HREF="../SNES/SNES.html#SNES">SNES</A>, nonlinear, get, maximum, unsuccessful, steps
<BR>
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
<A HREF="../SNES/SNESGetLinearSolveFailures.html#SNESGetLinearSolveFailures">SNESGetLinearSolveFailures</A>(), <A HREF="../SNES/SNESGetLinearSolveIterations.html#SNESGetLinearSolveIterations">SNESGetLinearSolveIterations</A>(), <A HREF="../SNES/SNESSetMaxLinearSolveFailures.html#SNESSetMaxLinearSolveFailures">SNESSetMaxLinearSolveFailures</A>(),
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>intermediate
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/snes/interface/snes.c.html#SNESGetMaxLinearSolveFailures">src/snes/interface/snes.c</A>
<BR><A HREF="./index.html">Index of all SNES routines</A>
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