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   <div id="version" align=right><b>petsc-3.7.5 2017-01-01</b></div>
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<A NAME="SNESGetNonlinearStepFailures"><H1>SNESGetNonlinearStepFailures</H1></A>
Gets the number of unsuccessful steps attempted by the nonlinear solver. 
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscsnes.h"  
PetscErrorCode  SNESGetNonlinearStepFailures(SNES snes,PetscInt *nfails)
</PRE>
Not Collective
<P>
<H3><FONT COLOR="#CC3333">Input Parameter</FONT></H3>
<DT><B>snes </B> -<A HREF="../SNES/SNES.html#SNES">SNES</A> context
<br>
<P>
<H3><FONT COLOR="#CC3333">Output Parameter</FONT></H3>
<DT><B>nfails </B> -number of unsuccessful steps attempted
<br>
<P>
<H3><FONT COLOR="#CC3333">Notes</FONT></H3>
This counter is reset to zero for each successive call to <A HREF="../SNES/SNESSolve.html#SNESSolve">SNESSolve</A>().
<P>

<P>
<H3><FONT COLOR="#CC3333">Keywords</FONT></H3>
 <A HREF="../SNES/SNES.html#SNES">SNES</A>, nonlinear, get, number, unsuccessful, steps
<BR>
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
 <A HREF="../SNES/SNESGetMaxLinearSolveFailures.html#SNESGetMaxLinearSolveFailures">SNESGetMaxLinearSolveFailures</A>(), <A HREF="../SNES/SNESGetLinearSolveIterations.html#SNESGetLinearSolveIterations">SNESGetLinearSolveIterations</A>(), <A HREF="../SNES/SNESSetMaxLinearSolveFailures.html#SNESSetMaxLinearSolveFailures">SNESSetMaxLinearSolveFailures</A>(), <A HREF="../SNES/SNESGetLinearSolveFailures.html#SNESGetLinearSolveFailures">SNESGetLinearSolveFailures</A>(),
<BR><A HREF="../SNES/SNESSetMaxNonlinearStepFailures.html#SNESSetMaxNonlinearStepFailures">SNESSetMaxNonlinearStepFailures</A>(), <A HREF="../SNES/SNESGetMaxNonlinearStepFailures.html#SNESGetMaxNonlinearStepFailures">SNESGetMaxNonlinearStepFailures</A>()
<P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>intermediate
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/snes/interface/snes.c.html#SNESGetNonlinearStepFailures">src/snes/interface/snes.c</A>
<BR><A HREF="./index.html">Index of all SNES routines</A>
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