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<div id="version" align=right><b>petsc-3.7.5 2017-01-01</b></div>
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<A NAME="VecStepBoundInfo"><H1>VecStepBoundInfo</H1></A>
See below
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscvec.h"
PetscErrorCode VecStepBoundInfo(Vec X, Vec DX, Vec XL, Vec XU, PetscReal *boundmin, PetscReal *wolfemin, PetscReal *boundmax)
</PRE>
Collective on <A HREF="../Vec/Vec.html#Vec">Vec</A>
<P>
<H3><FONT COLOR="#CC3333">Input Parameters</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>X </B></TD><TD>- vector with no negative entries
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>XL </B></TD><TD>- lower bounds
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>XU </B></TD><TD>- upper bounds
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>DX </B></TD><TD>- step direction, can have negative, positive or zero entries
</TD></TR></TABLE>
<P>
<H3><FONT COLOR="#CC3333">Output Parameter</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>boundmin </B></TD><TD>- maximum value so that XL[i] <= X[i] + boundmax*DX[i] <= XU[i]
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>wolfemin </B></TD><TD>-
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>boundmax </B></TD><TD>- minimum value so that X[i] + boundmax*DX[i] <= XL[i] or XU[i] <= X[i] + boundmax*DX[i]
</TD></TR></TABLE>
<P>
<P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>advanced
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/vec/vec/utils/projection.c.html#VecStepBoundInfo">src/vec/vec/utils/projection.c</A>
<BR><A HREF="./index.html">Index of all Vec routines</A>
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