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/*PGR-GNU*****************************************************************
File: pgr_astar.hpp
Copyright (c) 2015 Vicky Vergara
Mail: vicky_vergara@hotmail.com
Mail: project@pgrouting.org
------
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
********************************************************************PGR-GNU*/
#ifndef INCLUDE_ASTAR_PGR_ASTAR_HPP_
#define INCLUDE_ASTAR_PGR_ASTAR_HPP_
#pragma once
#include <cmath>
#include <deque>
#include <limits>
#include <algorithm>
#include <vector>
#include <set>
#include <map>
#include <boost/config.hpp>
#include <boost/graph/graph_traits.hpp>
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/astar_search.hpp>
#include "cpp_common/basePath_SSEC.hpp"
#include "cpp_common/pgr_base_graph.hpp"
#include "cpp_common/interruption.h"
#include "c_types/ii_t_rt.h"
namespace pgrouting {
namespace algorithms {
template < class G >
class Pgr_astar {
public:
typedef typename G::V V;
typedef typename G::B_G B_G;
void clear() {
predecessors.clear();
distances.clear();
}
//! @name Astar
//@{
//! one to one
//! astar 1 to 1
Path astar(
G &graph,
int64_t start_vertex,
int64_t end_vertex,
int heuristic,
double factor,
double epsilon,
bool only_cost) {
clear();
predecessors.resize(graph.num_vertices());
distances.resize(graph.num_vertices());
if (!graph.has_vertex(start_vertex)
|| !graph.has_vertex(end_vertex)) {
return Path(start_vertex, end_vertex);
}
auto v_source(graph.get_V(start_vertex));
auto v_target(graph.get_V(end_vertex));
// perform the algorithm
astar_1_to_1(graph, v_source, v_target, heuristic, factor, epsilon);
auto solution = Path(graph, Path(graph,
v_source, v_target,
predecessors, distances,
false), only_cost);
return solution;
}
//! astar 1 to many
std::deque<Path> astar(
G &graph,
int64_t start_vertex,
std::vector<int64_t> end_vertex,
int heuristic,
double factor,
double epsilon,
bool only_cost) {
clear();
predecessors.resize(graph.num_vertices());
distances.resize(graph.num_vertices());
if (!graph.has_vertex(start_vertex)) return std::deque<Path>();
auto v_source(graph.get_V(start_vertex));
std::vector<V> v_targets;
for (const auto &vertex : end_vertex) {
if (graph.has_vertex(vertex)) {
v_targets.push_back(graph.get_V(vertex));
}
}
astar_1_to_many(graph,
v_source,
v_targets,
heuristic,
factor,
epsilon);
auto paths = get_paths(graph, v_source, v_targets, only_cost);
std::stable_sort(paths.begin(), paths.end(),
[](const Path &e1, const Path &e2)->bool {
return e1.end_id() < e2.end_id();
});
return paths;
}
// preparation for many to many
std::deque<Path> astar(
G &graph,
std::vector<int64_t> start_vertex,
std::vector<int64_t> end_vertex,
int heuristic,
double factor,
double epsilon,
bool only_cost) {
std::deque<Path> paths;
for (const auto &start : start_vertex) {
auto r_paths = astar(graph, start, end_vertex,
heuristic, factor, epsilon, only_cost);
paths.insert(paths.begin(), r_paths.begin(), r_paths.end());
}
std::sort(paths.begin(), paths.end(),
[](const Path &e1, const Path &e2)->bool {
return e1.end_id() < e2.end_id();
});
std::stable_sort(paths.begin(), paths.end(),
[](const Path &e1, const Path &e2)->bool {
return e1.start_id() < e2.start_id();
});
return paths;
}
// preparation for parallel arrays
std::deque<Path> astar(
G &graph,
const std::vector<II_t_rt> &combinations,
int heuristic,
double factor,
double epsilon,
bool only_cost) {
// a call to 1 to many is faster for each of the sources
std::deque<Path> paths;
// group targets per distinct source
std::map< int64_t, std::vector<int64_t> > vertex_map;
for (const II_t_rt &comb : combinations) {
std::map< int64_t, std::vector<int64_t> >::iterator it = vertex_map.find(comb.d1.source);
if (it != vertex_map.end()) {
it->second.push_back(comb.d2.target);
} else {
std::vector<int64_t > targets{comb.d2.target};
vertex_map[comb.d1.source] = targets;
}
}
for (const auto &start_ends : vertex_map) {
auto r_paths = astar(
graph,
start_ends.first, start_ends.second,
heuristic, factor, epsilon, only_cost);
paths.insert(paths.end(), r_paths.begin(), r_paths.end());
}
return paths;
}
//@}
private:
//! @name members;
//@{
struct found_goals{}; //!< exception for termination
std::vector< V > predecessors;
std::vector< double > distances;
std::deque< V > nodesInDistance;
//@}
// heuristic for one goal
class distance_heuristic : public boost::astar_heuristic< B_G, double > {
public:
distance_heuristic(B_G &g, V goal, int heuristic, double factor)
: m_g(g),
m_factor(factor),
m_heuristic(heuristic) {
m_goals.insert(goal);
}
distance_heuristic(
B_G &g,
const std::vector< V > &goals,
int heuristic,
double factor)
: m_g(g),
m_goals(goals.begin(), goals.end()),
m_factor(factor),
m_heuristic(heuristic) {}
double operator()(V u) {
if (m_heuristic == 0) return 0;
if (m_goals.empty()) return 0;
double best_h((std::numeric_limits<double>::max)());
for (auto goal : m_goals) {
double current((std::numeric_limits<double>::max)());
double dx = m_g[goal].x() - m_g[u].x();
double dy = m_g[goal].y() - m_g[u].y();
switch (m_heuristic) {
case 0:
current = 0;
break;
case 1:
current = std::fabs((std::max)(dx, dy)) * m_factor;
break;
case 2:
current = std::fabs((std::min)(dx, dy)) * m_factor;
break;
case 3:
current = (dx * dx + dy * dy) * m_factor * m_factor;
break;
case 4:
current = std::sqrt(dx * dx + dy * dy) * m_factor;
break;
case 5:
current = (std::fabs(dx) + std::fabs(dy)) * m_factor;
break;
default:
current = 0;
}
if (current < best_h) {
best_h = current;
}
}
{
auto s_it = m_goals.find(u);
if (!(s_it == m_goals.end())) {
// found one more goal
m_goals.erase(s_it);
}
}
return best_h;
}
private:
B_G &m_g;
std::set< V > m_goals;
double m_factor;
int m_heuristic;
}; // class distance_heuristic
//! visitor that terminates when we find the goal
class astar_one_goal_visitor : public boost::default_astar_visitor {
public:
explicit astar_one_goal_visitor(V goal) : m_goal(goal) {}
template <class B_G>
void examine_vertex(V u, B_G &g) {
if (u == m_goal)
throw found_goals();
// using g, otherwise is throws a warning
num_edges(g);
}
private:
V m_goal;
}; // class astar_one_goal_visitor
//! class for stopping when all targets are found
class astar_many_goals_visitor : public boost::default_astar_visitor {
public:
explicit astar_many_goals_visitor(const std::vector< V > &goals)
:m_goals(goals.begin(), goals.end()) {}
template <class B_G>
void examine_vertex(V u, B_G &g) {
auto s_it = m_goals.find(u);
if (s_it == m_goals.end()) return;
// found one more goal
m_goals.erase(s_it);
if (m_goals.size() == 0) throw found_goals();
num_edges(g);
}
private:
std::set< V > m_goals;
};
/******************** IMPLEMENTTION ******************/
//! Call to Astar 1 source to 1 target
bool astar_1_to_1(
G &graph,
V source,
V target,
int heuristic,
double factor,
double epsilon) {
bool found = false;
/* abort in case of an interruption occurs (e.g. the query is being cancelled) */
CHECK_FOR_INTERRUPTS();
try {
// Call A* named parameter interface
boost::astar_search(
graph.graph, source,
distance_heuristic(graph.graph, target,
heuristic, factor * epsilon),
boost::predecessor_map(&predecessors[0])
.weight_map(get(&pgrouting::Basic_edge::cost, graph.graph))
.distance_map(&distances[0])
.visitor(astar_one_goal_visitor(target)));
}
catch(found_goals &) {
found = true; // Target vertex found
}
return found;
}
//! Call to astar 1 source to many targets
bool astar_1_to_many(
G &graph,
V source,
const std::vector< V > &targets,
int heuristic,
double factor,
double epsilon) {
bool found = false;
/* abort in case of an interruption occurs (e.g. the query is being cancelled) */
CHECK_FOR_INTERRUPTS();
try {
boost::astar_search(
graph.graph, source,
distance_heuristic(
graph.graph, targets,
heuristic, factor * epsilon),
boost::predecessor_map(&predecessors[0])
.weight_map(get(&pgrouting::Basic_edge::cost, graph.graph))
.distance_map(&distances[0])
.visitor(astar_many_goals_visitor(targets)));
}
catch(found_goals &) {
found = true; // Target vertex found
}
return found;
}
/*
* GET_PATHS
*/
std::deque<Path> get_paths(
const G &graph,
V source,
const std::vector<V> &targets,
bool only_cost) const {
std::deque<Path> paths;
for (const auto &target : targets) {
auto p = Path(graph,
source, target,
predecessors, distances,
false);
paths.push_back(Path(graph, p, only_cost));
}
return paths;
}
};
} // namespace algorithms
} // namespace pgrouting
#endif // INCLUDE_ASTAR_PGR_ASTAR_HPP_
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