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<?xml version="1.0" encoding="iso-8859-1"?>
<!-- $Revision: 1.8 $ -->
<!-- splitted from ./en/functions/ming.xml, last change in rev 1.24 -->
<refentry id="function.swfbutton">
<refnamediv>
<refname>SWFbutton</refname>
<refpurpose>Creates a new Button</refpurpose>
</refnamediv>
<refsect1>
<title>Description</title>
<methodsynopsis>
<type>SWFButton</type><methodname>swfbutton</methodname>
<void/>
</methodsynopsis>
&warn.experimental.func;
<para>
<function>swfbutton</function> creates a new Button.
Roll over it, click it, see it call action code. Swank.
</para>
<simpara>
SWFButton has the following methods : <function>swfbutton->addshape</function>,
<function>swfbutton->setup</function>, <function>swfbutton->setover</function>
<function>swfbutton->setdown</function>, <function>swfbutton->sethit</function>
<function>swfbutton->setaction</function> and
<function>swfbutton->addaction</function>.
</simpara>
<para>
This simple example will show your usual interactions with buttons :
rollover, rollon, mouseup, mousedown, noaction.
<example>
<title><function>swfbutton</function> example</title>
<programlisting role="php">
<![CDATA[
<?php
$f = new SWFFont("_serif");
$p = new SWFSprite();
function label($string)
{
global $f;
$t = new SWFTextField();
$t->setFont($f);
$t->addString($string);
$t->setHeight(200);
$t->setBounds(3200, 200);
return $t;
}
function addLabel($string)
{
global $p;
$i = $p->add(label($string));
$p->nextFrame();
$p->remove($i);
}
$p->add(new SWFAction("stop();"));
addLabel("NO ACTION");
addLabel("SWFBUTTON_MOUSEUP");
addLabel("SWFBUTTON_MOUSEDOWN");
addLabel("SWFBUTTON_MOUSEOVER");
addLabel("SWFBUTTON_MOUSEOUT");
addLabel("SWFBUTTON_MOUSEUPOUTSIDE");
addLabel("SWFBUTTON_DRAGOVER");
addLabel("SWFBUTTON_DRAGOUT");
function rect($r, $g, $b)
{
$s = new SWFShape();
$s->setRightFill($s->addFill($r, $g, $b));
$s->drawLine(600, 0);
$s->drawLine(0, 600);
$s->drawLine(-600, 0);
$s->drawLine(0, -600);
return $s;
}
$b = new SWFButton();
$b->addShape(rect(0xff, 0, 0), SWFBUTTON_UP | SWFBUTTON_HIT);
$b->addShape(rect(0, 0xff, 0), SWFBUTTON_OVER);
$b->addShape(rect(0, 0, 0xff), SWFBUTTON_DOWN);
$b->addAction(new SWFAction("setTarget('/label'); gotoFrame(1);"),
SWFBUTTON_MOUSEUP);
$b->addAction(new SWFAction("setTarget('/label'); gotoFrame(2);"),
SWFBUTTON_MOUSEDOWN);
$b->addAction(new SWFAction("setTarget('/label'); gotoFrame(3);"),
SWFBUTTON_MOUSEOVER);
$b->addAction(new SWFAction("setTarget('/label'); gotoFrame(4);"),
SWFBUTTON_MOUSEOUT);
$b->addAction(new SWFAction("setTarget('/label'); gotoFrame(5);"),
SWFBUTTON_MOUSEUPOUTSIDE);
$b->addAction(new SWFAction("setTarget('/label'); gotoFrame(6);"),
SWFBUTTON_DRAGOVER);
$b->addAction(new SWFAction("setTarget('/label'); gotoFrame(7);"),
SWFBUTTON_DRAGOUT);
$m = new SWFMovie();
$m->setDimension(4000, 3000);
$i = $m->add($p);
$i->setName("label");
$i->moveTo(400, 1900);
$i = $m->add($b);
$i->moveTo(400, 900);
header('Content-type: application/x-shockwave-flash');
$m->output();
?>
]]>
</programlisting>
</example>
</para>
<para>
This simple example will enables you to drag draw a big red button
on the windows. No drag-and-drop, just moving around.
<example>
<title><function>swfbutton->addaction</function> example</title>
<programlisting role="php">
<![CDATA[
<?php
$s = new SWFShape();
$s->setRightFill($s->addFill(0xff, 0, 0));
$s->drawLine(1000,0);
$s->drawLine(0,1000);
$s->drawLine(-1000,0);
$s->drawLine(0,-1000);
$b = new SWFButton();
$b->addShape($s, SWFBUTTON_HIT | SWFBUTTON_UP | SWFBUTTON_DOWN | SWFBUTTON_OVER);
$b->addAction(new SWFAction("startDrag('/test', 0);"), // '0' means don't lock to mouse
SWFBUTTON_MOUSEDOWN);
$b->addAction(new SWFAction("stopDrag();"),
SWFBUTTON_MOUSEUP | SWFBUTTON_MOUSEUPOUTSIDE);
$p = new SWFSprite();
$p->add($b);
$p->nextFrame();
$m = new SWFMovie();
$i = $m->add($p);
$i->setName('test');
$i->moveTo(1000,1000);
header('Content-type: application/x-shockwave-flash');
$m->output();
?>
]]>
</programlisting>
</example>
</para>
</refsect1>
</refentry>
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