File: oop4.xml

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<?xml version="1.0" encoding="utf-8"?>
<!-- $Revision: 297028 $ -->
 <appendix xml:id="oop4" xmlns="http://docbook.org/ns/docbook" xmlns:xlink="http://www.w3.org/1999/xlink">
  <title>Classes and Objects (PHP 4)</title>

  <sect1 xml:id="keyword.class">
   <title><literal>class</literal></title>
   <para>
    A class is a collection of variables and functions working with
    these variables. Variables are defined by <literal>var</literal> and
    functions by <literal>function</literal>. A class is defined using the
    following syntax:
   </para>
   <para>
    <informalexample>
     <programlisting role="php">
<![CDATA[
<?php
class Cart {
    var $items;  // Items in our shopping cart

    // Add $num articles of $artnr to the cart

    function add_item($artnr, $num) {
        $this->items[$artnr] += $num;
    }

    // Take $num articles of $artnr out of the cart

    function remove_item($artnr, $num) {
        if ($this->items[$artnr] > $num) {
            $this->items[$artnr] -= $num;
            return true;
        } elseif ($this->items[$artnr] == $num) {
            unset($this->items[$artnr]);
            return true;
        } else {
            return false;
        }
    }
}
?>
]]>
     </programlisting>
    </informalexample>
   </para>
 
   <para>
    This defines a class named Cart that consists of an associative
    array of articles in the cart and two functions to add and remove
    items from this cart.
   </para>

   <warning>
    <simpara>
     You can <emphasis>NOT</emphasis> break up a class definition into
     multiple files. You also can <emphasis>NOT</emphasis> break a class
     definition into multiple PHP blocks, unless the break is within a method
     declaration. The following will not work:
    </simpara>
    <para>
     <informalexample>
      <programlisting role="php">
<![CDATA[
<?php
class test {
?>
<?php
    function test() {
        print 'OK';
    }
}
?>
]]>
      </programlisting>
     </informalexample>
    </para>
    <simpara>
     However, the following is allowed:
    </simpara>
    <para>
     <informalexample>
      <programlisting role="php">
<![CDATA[
<?php
class test {
    function test() {
        ?>
        <?php
        print 'OK';
    }
}
?>
]]>
      </programlisting>
     </informalexample>
    </para>
   </warning>

   <simpara>
    The following cautionary notes are valid for PHP 4.
   </simpara>
    
   <caution>
    <simpara>
     The name <literal>stdClass</literal> is used internally by
     Zend and is reserved. You cannot have a class named
     <literal>stdClass</literal> in PHP.
    </simpara>
   </caution>
    
   <caution>
    <simpara>
      The function names <literal>__sleep</literal> and
      <literal>__wakeup</literal> are magical in PHP classes. You
      cannot have functions with these names in any of your
      classes unless you want the magic functionality associated
      with them. See below for more information.
    </simpara>
   </caution>
    
   <caution>
    <simpara>
      PHP reserves all function names starting with <literal>__</literal> as magical.
      It is recommended that you do not use function names with
      <literal>__</literal> in PHP unless you want some documented magic functionality.
    </simpara>
   </caution>

   <simpara>
    In PHP 4, only constant initializers for <literal>var</literal>
    variables are allowed. To initialize variables with non-constant
    values, you need an initialization function which is called
    automatically when an object is being constructed from the
    class. Such a function is called a constructor (see below).
   </simpara>
   <informalexample>
    <programlisting role="php">
<![CDATA[
<?php
class Cart {
    /* None of these will work in PHP 4. */
    var $todays_date = date("Y-m-d");
    var $name = $firstname;
    var $owner = 'Fred ' . 'Jones';
    /* Arrays containing constant values will, though. */
    var $items = array("VCR", "TV");
}

/* This is how it should be done. */
class Cart {
    var $todays_date;
    var $name;
    var $owner;
    var $items = array("VCR", "TV");

    function Cart() {
        $this->todays_date = date("Y-m-d");
        $this->name = $GLOBALS['firstname'];
        /* etc. . . */
    }
}
?>
]]>
    </programlisting>
   </informalexample>

   <para>
    Classes are types, that is, they are blueprints for actual
    variables. You have to create a variable of the desired type with
    the <literal>new</literal> operator.
   </para>
 
   <informalexample>
    <programlisting role="php">
<![CDATA[
<?php
$cart = new Cart;
$cart->add_item("10", 1);

$another_cart = new Cart;
$another_cart->add_item("0815", 3);
?>
]]>
    </programlisting>
   </informalexample>
 
   <para>
    This creates the objects <varname>$cart</varname> and
    <varname>$another_cart</varname>, both of the class Cart. The function
    <literal>add_idem()</literal> of the <varname>$cart</varname> object is being called to add 1
    item of article number 10 to the <varname>$cart</varname>. 3 items of
    article number 0815 are being added to <varname>$another_cart</varname>.
   </para>
   
   <para>
    Both, <varname>$cart</varname> and <varname>$another_cart</varname>, have
    functions <literal>add_item()</literal>, <literal>remove_item()</literal>
    and a variable <varname>items</varname>. These are distinct functions and variables. You can
    think of the objects as something similar to directories in a filesystem.
    In a filesystem you can have two different files
    <filename>README.TXT</filename>, as long as they are in different directories.
    Just like with directories where you'll have to type the full pathname in
    order to reach each file from the toplevel directory, you have to specify
    the complete name of the function you want to call: in PHP terms, the
    toplevel directory would be the global namespace, and the pathname separator
    would be <literal>-&gt;</literal>.  Thus, the
    names <varname>$cart-&gt;items</varname> and
    <varname>$another_cart-&gt;items</varname> name two different variables.
    Note that the variable is named <varname>$cart-&gt;items</varname>, not
    <varname>$cart-&gt;$items</varname>, that is, a variable name in PHP has
    only a single dollar sign (<literal>$</literal>).
   </para>

   <informalexample>
    <programlisting role="php">
<![CDATA[
<?php
// correct, single $
$cart->items = array("10" => 1); 

// invalid, because $cart->$items becomes $cart->""
$cart->$items = array("10" => 1);

// correct, but may or may not be what was intended:
// $cart->$myvar becomes $cart->items
$myvar = 'items';
$cart->$myvar = array("10" => 1);  
?>
]]>
    </programlisting>
   </informalexample>

   <para>
    Within a class definition, you do not know under which name the object
    will be accessible in your program: at the time the Cart class was
    written, it was unknown whether the object would be named
    <varname>$cart</varname>, <varname>$another_cart</varname>, or something
    else later. Thus,
    you cannot write <varname>$cart-&gt;items</varname> within the Cart class
    itself. Instead, in order to be able to access its own functions and
    variables from within a class, one can use the pseudo-variable
    <varname>$this</varname> which can be read as 'my own' or 'current
    object'. Thus, '<varname>$this-&gt;items[$artnr]</varname> +=
    <varname>$num</varname>' can be read as 'add <varname>$num</varname> to
    the <varname>$artnr</varname> counter of my own items array' or 'add
    <varname>$num</varname> to the <varname>$artnr</varname> counter of the
    items array within the current object'.
   </para>

   <note>
    <para>
     The <varname>$this</varname> pseudo-variable is not usually defined if
     the method in which it is hosted is called statically. This is not,
     however, a strict rule: <varname>$this</varname> is defined if a method is
     called statically from within another object. In this case, the value of
     <varname>$this</varname> is that of the calling object. This is
     illustrated in the following example:
     <informalexample>
      <programlisting role="php">
<![CDATA[
<?php
class A
{
    function foo()
    {
        if (isset($this)) {
            echo '$this is defined (';
            echo get_class($this);
            echo ")\n";
        } else {
            echo "\$this is not defined.\n";
        }
    }
}

class B
{
    function bar()
    {
        A::foo();
    }
}

$a = new A();
$a->foo();
A::foo();
$b = new B();
$b->bar();
B::bar();
?>
]]>     
      </programlisting>
      &example.outputs;
      <screen>
<![CDATA[
$this is defined (a)
$this is not defined.
$this is defined (b)
$this is not defined.
]]>
      </screen>
     </informalexample>
    </para>
   </note>

   <note>
    <para>
    There are some nice functions to handle classes and objects. You might want
    to take a look at the <link linkend="ref.classobj">Class/Object
    Functions</link>.
    </para>
   </note>
  </sect1>
  
  <sect1 xml:id="keyword.extends">
   <title><literal>extends</literal></title>

   <para>
    Often you need classes with similar variables and functions
    to another existing class. In fact, it is good practice to
    define a generic class which can be used in all your
    projects and adapt this class for the needs of each of your
    specific projects. To facilitate this, classes can be
    extensions of other classes.  The extended or derived class
    has all variables and functions of the base class (this is
    called 'inheritance' despite the fact that nobody died) and what
    you add in the extended definition. It is not possible to
    subtract from a class, that is, to undefine any existing 
    functions or variables. An extended class is always dependent
    on a single base class, that is, multiple inheritance is
    not supported. Classes are extended using the keyword '<literal>extends</literal>'.
   </para>
 
   <informalexample>
    <programlisting role="php">
<![CDATA[
<?php
class Named_Cart extends Cart {
    var $owner;
  
    function set_owner ($name) {
        $this->owner = $name;
    }
}
?>
]]>
    </programlisting>
   </informalexample>
 
   <para>
    This defines a class Named_Cart that has all variables and functions of
    Cart plus an additional variable <varname>$owner</varname> and an
    additional function <literal>set_owner()</literal>. You create a named cart the usual way and
    can now set and get the carts owner. You can still use normal cart
    functions on named carts:
   </para>
 
   <informalexample>
    <programlisting role="php">
<![CDATA[
<?php
$ncart = new Named_Cart;    // Create a named cart
$ncart->set_owner("kris");  // Name that cart
print $ncart->owner;        // print the cart owners name
$ncart->add_item("10", 1);  // (inherited functionality from cart)
?>
]]>
    </programlisting>
   </informalexample>

   <para>
    This is also called a "parent-child" relationship. You create a class,
    parent, and use <literal>extends</literal> to create a new class
    <emphasis>based</emphasis> on the parent class: the child class. You can
    even use this new child class and create another class based on this child
    class.
   </para>
   <note>
    <para>
     Classes must be defined before they are used! If you want the class
     <literal>Named_Cart</literal> to extend the class
     <literal>Cart</literal>, you will have to define the class
     <literal>Cart</literal> first. If you want to create another class called
     <literal>Yellow_named_cart</literal> based on the class
     <literal>Named_Cart</literal> you have to define
     <literal>Named_Cart</literal> first. To make it short: the order in which
     the classes are defined is important.
    </para>
   </note>
  </sect1>

  <sect1 xml:id="oop4.constructor">
   <title>Constructors</title>

   <para>
    Constructors are functions in a class that are automatically
    called when you create a new instance of a class with
    <literal>new</literal>. A function becomes a constructor, when
    it has the same name as the class. If a class
    has no constructor, the constructor of the base class will be
    called, if it exists.
   </para>
 
   <informalexample>
    <programlisting role="php">
<![CDATA[
<?php
class Auto_Cart extends Cart {
    function Auto_Cart() {
        $this->add_item("10", 1);
    }
}
?>
]]>
    </programlisting>
   </informalexample>
 
   <para>
    This defines a class Auto_Cart that is a Cart plus a constructor
    which initializes the cart with one item of article number "10"
    each time a new Auto_Cart is being made with "<literal>new</literal>".
    Constructors can take arguments and these arguments can be optional, which
    makes them much more useful. To be able to still use the class
    without parameters, all parameters to constructors should be
    made optional by providing default values.
   </para>
 
   <informalexample>
    <programlisting role="php">
<![CDATA[
<?php
class Constructor_Cart extends Cart {
    function Constructor_Cart($item = "10", $num = 1) {
        $this->add_item ($item, $num);
    }
}
 
// Shop the same old boring stuff.
$default_cart = new Constructor_Cart;
 
// Shop for real...
$different_cart = new Constructor_Cart("20", 17);
?>
]]>
    </programlisting>
   </informalexample>

   <para>
    You also can use the <literal>@</literal> operator to
    <emphasis>mute</emphasis> errors occurring in the constructor, e.g.
    <literal>@new</literal>.
   </para>

   <informalexample>
    <programlisting role="php">
<![CDATA[
<?php
class A
{
    function A()
    {
        echo "I am the constructor of A.<br />\n";
    }

    function B()
    {
        echo "I am a regular function named B in class A.<br />\n";
        echo "I am not a constructor in A.<br />\n";
    }
}

class B extends A
{
}

// This will call B() as a constructor
$b = new B;
?>
]]>
    </programlisting>
   </informalexample>
   
   <para>
    The function B() in class A will suddenly become a
    constructor in class B, although it was never intended to be.
    PHP 4 does not care if the function is
    being defined in class B, or if it has been inherited.
   </para>
   
   <caution>
    <simpara>
     PHP doesn't call constructors of the base class 
     automatically from a constructor of a derived class. It is
     your responsibility to propagate the call to constructors
     upstream where appropriate.
    </simpara>
   </caution>
   
   <para>
    Destructors are functions that are called automatically
    when an object is destroyed, either with <function>unset</function>
    or by simply going out of scope. There are no destructors
    in PHP. You may use <function>register_shutdown_function</function>
    instead to simulate most effects of destructors.
   </para>
  </sect1>

 <sect1 xml:id="keyword.paamayim-nekudotayim"><!-- :-) -->
   <title>Scope Resolution Operator (<literal>::</literal>)</title>

   <caution>
    <simpara>
     The following is valid for PHP 4 and later only.
    </simpara>
   </caution>

   <para>
    Sometimes it is useful to refer to functions and variables
    in base classes or to refer to functions in classes that
    have not yet any instances. The <literal>::</literal> operator
    is being used for this.
   </para>
   
   <informalexample>
    <programlisting role="php">
<![CDATA[
<?php
class A {
    function example() {
        echo "I am the original function A::example().<br />\n";
    }
}

class B extends A {
    function example() {
        echo "I am the redefined function B::example().<br />\n";
        A::example();
    }
}

// there is no object of class A.
// this will print
//   I am the original function A::example().<br />
A::example();

// create an object of class B.
$b = new B;

// this will print 
//   I am the redefined function B::example().<br />
//   I am the original function A::example().<br />
$b->example();
?>
]]>
    </programlisting>
   </informalexample>

   <para>
    The above example calls the function <literal>example()</literal> in
    class A, but there is no object of class A, so that
    we cannot write <literal>$a->example()</literal> or similar. Instead we
    call <literal>example()</literal> as a 'class function', that is, as a
    function of the class itself, not any object of that
    class.
   </para>
   
   <para>
    There are class functions, but there are no class variables.
    In fact, there is no object at all at the time of the call.
    Thus, a class function may not use any object variables (but
    it can use local and global variables), and it may not use
    <varname>$this</varname> at all.
   </para>

   <para>
    In the above example, class B redefines the function
    <literal>example()</literal>. The original definition in class A is shadowed
    and no longer available, unless you are referring specifically
    to the implementation of <literal>example()</literal> in class A using the 
    ::-operator. Write <literal>A::example()</literal> to do this (in fact, you
    should be writing <literal>parent::example()</literal>, as shown in the next
    section).
   </para>
   
   <para>
    In this context, there is a current object and it may have object
    variables. Thus, when used from WITHIN an object function, you may use
    <varname>$this</varname> and object variables.
   </para>

 </sect1>

 <sect1 xml:id="keyword.parent">
   <title><literal>parent</literal></title>

  <para>
   You may find yourself writing code that refers to
   variables and functions in base classes. This is
   particularly true if your derived class is a refinement
   or specialisation of code in your base class. 
  </para>
  
  <para>
   Instead of using the literal name of the base class in your
   code, you should be using the special name
   <literal>parent</literal>, which refers to the name of your
   base class as given in the <literal>extends</literal>
   declaration of your class. By doing this, you avoid using the
   name of your base class in more than one place. Should
   your inheritance tree change during implementation, the
   change is easily made by simply changing the 
   <literal>extends</literal> declaration of your class.
  </para>

  <informalexample>
   <programlisting role="php">
<![CDATA[
<?php
class A {
    function example() {
        echo "I am A::example() and provide basic functionality.<br />\n";
    }
}

class B extends A {
    function example() {
        echo "I am B::example() and provide additional functionality.<br />\n";
        parent::example();
    }
}

$b = new B;

// This will call B::example(), which will in turn call A::example().
$b->example();
?>
]]>
   </programlisting>
  </informalexample>
 </sect1>

 <sect1 xml:id="oop4.serialization">
  <title>Serializing objects - objects in sessions</title>

  <para>
   <function>serialize</function> returns a string containing a
   byte-stream representation of any value that can be stored in
   PHP. <function>unserialize</function> can use this string to
   recreate the original variable values. Using serialize to
   save an object will save all variables in an object.  The
   functions in an object will not be saved, only the name of
   the class.
  </para>
  
  <para>
   In order to be able to <function>unserialize</function> an object, the
   class of that object needs to be defined. That is, if you have an object
   <varname>$a</varname> of class A on <filename>page1.php</filename> and serialize this, you'll
   get a string that refers to class A and contains all values of variabled
   contained in <varname>$a</varname>. If you want to be able to unserialize
   this on <filename>page2.php</filename>, recreating <varname>$a</varname> of class A, the
   definition of class A must be present in <filename>page2.php</filename>.
   This can be done for example by storing the class definition of class A
   in an include file and including this file in both
   <filename>page1.php</filename> and <filename>page2.php</filename>.
  </para>
  
  <informalexample>
   <programlisting role="php">
<![CDATA[
<?php
// classa.inc:
  
  class A {
      var $one = 1;
    
      function show_one() {
          echo $this->one;
      }
  }
  
// page1.php:

  include("classa.inc");
  
  $a = new A;
  $s = serialize($a);
  // store $s somewhere where page2.php can find it.
  $fp = fopen("store", "w");
  fwrite($fp, $s);
  fclose($fp);

// page2.php:
  
  // this is needed for the unserialize to work properly.
  include("classa.inc");

  $s = implode("", @file("store"));
  $a = unserialize($s);

  // now use the function show_one() of the $a object.  
  $a->show_one();
?>
]]>
   </programlisting>
  </informalexample>
  
  <para>
   If you are using sessions and use <function>session_register</function>
   to register objects, these objects are serialized automatically
   at the end of each PHP page, and are unserialized automatically on
   each of the following pages. This basically means that these objects
   can show up on any of your pages once they become part of your
   session.
  </para>
  
  <para>
   It is strongly recommended that you include the class
   definitions of all such registered objects on all of your
   pages, even if you do not actually use these classes on all
   of your pages. If you don't and an object is being
   unserialized without its class definition being present, it
   will lose its class association and become an object of class
   <classname>__PHP_Incomplete_Class_Name</classname> without any functions available
   at all, that is, it will become quite useless.
  </para>
  
  <para>
   So if in the example above <varname>$a</varname> became part of a session
   by running <literal>session_register("a")</literal>, you should include the
   file <literal>classa.inc</literal> on all of your pages, not only <filename>page1.php</filename>
   and <filename>page2.php</filename>.
  </para>
 </sect1>

 <sect1 xml:id="oop4.magic-functions">
  <title>The magic functions <literal>__sleep</literal> and <literal>__wakeup</literal></title>

  <para>
   <function>serialize</function> checks if your class has a function with
   the magic name <literal>__sleep</literal>. If so, that function is
   being run prior to any serialization. It can clean up the object
   and is supposed to return an array with the names of all variables
   of that object that should be serialized.
   If the method doesn't return anything then &null; is serialized and
   E_NOTICE is issued.
  </para>
  
  <para>
   The intended use of <literal>__sleep</literal> is to commit pending
   data or perform similar cleanup tasks. Also, the function is
   useful if you have very large objects which need not be
   saved completely.
  </para>
  
  <para>
   Conversely, <function>unserialize</function> checks for the
   presence of a function with the magic name 
   <literal>__wakeup</literal>. If present, this function can
   reconstruct any resources that object may have.
  </para>
  
  <para>
    The intended use of <literal>__wakeup</literal> is to
    reestablish any database connections that may have been lost
    during serialization and perform other reinitialization
    tasks.
  </para>
 </sect1>
  
 <sect1 xml:id="oop4.newref">
   <title>References inside the constructor</title>
   <para>
    Creating references within the constructor can lead to confusing
    results. This tutorial-like section helps you to avoid problems.
 
    <informalexample>
     <programlisting role="php">
<![CDATA[
<?php
class Foo {
    function Foo($name) {
        // create a reference inside the global array $globalref
        global $globalref;
        $globalref[] = &$this;
        // set name to passed value
        $this->setName($name);
        // and put it out
        $this->echoName();
    }

    function echoName() {
        echo "<br />", $this->name;
    }
 
    function setName($name) {
        $this->name = $name;
    }
}
?>
]]>
    </programlisting>
   </informalexample>
  </para>
    
   <para>
    Let us check out if there is a difference between
    <varname>$bar1</varname> which has been created using
    the copy <literal>=</literal> operator and
    <varname>$bar2</varname> which has been created using
    the reference <literal>=&amp;</literal> operator...

    <informalexample>
     <programlisting role="php">
<![CDATA[
<?php
$bar1 = new Foo('set in constructor');
$bar1->echoName();
$globalref[0]->echoName();

/* output:
set in constructor
set in constructor
set in constructor */

$bar2 =& new Foo('set in constructor');
$bar2->echoName();
$globalref[1]->echoName();

/* output:
set in constructor
set in constructor
set in constructor */
?>
]]>
     </programlisting>
    </informalexample>
   </para>
   <para>
    Apparently there is no difference, but in fact there is a
    very significant one: <varname>$bar1</varname> and
    <varname>$globalref[0]</varname> are _NOT_ referenced, they
    are NOT the same variable. This is because "<literal>new</literal>" does not
    return a reference by default, instead it returns a copy.
    <note>
     <simpara>
      There is no performance loss (since PHP 4 and up use reference
      counting) returning copies instead of references. On the
      contrary it is most often better to simply work with copies
      instead of references, because creating references takes some
      time where creating copies virtually takes no time (unless none
      of them is a large array or object and one of them gets changed
      and the other(s) one(s) subsequently, then it would be wise to
      use references to change them all concurrently).
     </simpara>
    </note>
    To prove what is written above let us watch the code below.

    <informalexample>
     <programlisting role="php">
<![CDATA[
<?php
// now we will change the name. what do you expect?
// you could expect that both $bar1 and $globalref[0] change their names...
$bar1->setName('set from outside');

// as mentioned before this is not the case.
$bar1->echoName();
$globalref[0]->echoName();

/* output:
set from outside
set in constructor */

// let us see what is different with $bar2 and $globalref[1]
$bar2->setName('set from outside');

// luckily they are not only equal, they are the same variable
// thus $bar2->name and $globalref[1]->name are the same too
$bar2->echoName();
$globalref[1]->echoName();

/* output:
set from outside
set from outside */
?>
]]>
     </programlisting>
    </informalexample>   
   </para>   
   <para>
   Another final example, try to understand it.
   
    <informalexample>
     <programlisting role="php">
<![CDATA[
<?php
class A {
    function A($i) {
        $this->value = $i;
        // try to figure out why we do not need a reference here
        $this->b = new B($this);
    }

    function createRef() {
        $this->c = new B($this);
    }

    function echoValue() {
        echo "<br />","class ",get_class($this),': ',$this->value;
    }
}


class B {
    function B(&$a) {
        $this->a = &$a;
    }

    function echoValue() {
        echo "<br />","class ",get_class($this),': ',$this->a->value;
    }
}

// try to understand why using a simple copy here would yield
// in an undesired result in the *-marked line
$a =& new A(10);
$a->createRef();

$a->echoValue();
$a->b->echoValue();
$a->c->echoValue();

$a->value = 11;

$a->echoValue();
$a->b->echoValue(); // *
$a->c->echoValue();

?>
]]>
     </programlisting>
     &example.outputs;
     <screen>
<![CDATA[
class A: 10
class B: 10
class B: 10
class A: 11
class B: 11
class B: 11
]]>
     </screen>
    </informalexample>
   </para>
  </sect1>

  <sect1 xml:id="oop4.object-comparison">
   <title>Comparing objects</title>
  <para>
   In PHP 4, objects are compared in a very simple manner, namely: Two object
   instances are equal if they have the same attributes and values, and are
   instances of the same class. Similar rules are applied when comparing two
   objects using the identity operator (<literal>===</literal>).
  </para>
  <para>
   If we were to execute the code in the example below:
   <example>
    <title>Example of object comparison in PHP 4</title>
    <programlisting role='php'>
<![CDATA[
<?php
function bool2str($bool) {
    if ($bool === false) {
            return 'FALSE';
    } else {
            return 'TRUE';
    }
}

function compareObjects(&$o1, &$o2) {
    echo 'o1 == o2 : '.bool2str($o1 == $o2)."\n";
    echo 'o1 != o2 : '.bool2str($o1 != $o2)."\n";
    echo 'o1 === o2 : '.bool2str($o1 === $o2)."\n";
    echo 'o1 !== o2 : '.bool2str($o1 !== $o2)."\n";
}

class Flag {
    var $flag;

    function Flag($flag=true) {
            $this->flag = $flag;
    }
}

class SwitchableFlag extends Flag {

    function turnOn() {
        $this->flag = true;
    }

    function turnOff() {
        $this->flag = false;
    }
}

$o = new Flag();
$p = new Flag(false);
$q = new Flag();

$r = new SwitchableFlag();

echo "Compare instances created with the same parameters\n";
compareObjects($o, $q);

echo "\nCompare instances created with different parameters\n";
compareObjects($o, $p);

echo "\nCompare an instance of a parent class with one from a subclass\n";
compareObjects($o, $r);
?>
]]>
    </programlisting>
    &example.outputs;
    <screen>
<![CDATA[    
Compare instances created with the same parameters
o1 == o2 : TRUE
o1 != o2 : FALSE
o1 === o2 : TRUE
o1 !== o2 : FALSE

Compare instances created with different parameters
o1 == o2 : FALSE
o1 != o2 : TRUE
o1 === o2 : FALSE
o1 !== o2 : TRUE

Compare an instance of a parent class with one from a subclass
o1 == o2 : FALSE
o1 != o2 : TRUE
o1 === o2 : FALSE
o1 !== o2 : TRUE
]]>
    </screen>
   </example>   
   Which is the output we will expect to obtain given the comparison rules
   above. Only instances with the same values for their attributes 
   and from the same class are considered equal and identical.
  </para>
  <para>
   Even in the cases where we have object composition, the same comparison
   rules apply. In the example below we create a container class that stores
   an associative array of <classname>Flag</classname> objects.
   <example>
    <title>Compound object comparisons in PHP 4</title>
    <programlisting role='php'>
<![CDATA[
<?php
class FlagSet {
    var $set;

    function FlagSet($flagArr = array()) {
        $this->set = $flagArr;
    }

    function addFlag($name, $flag) {
        $this->set[$name] = $flag;
    }

    function removeFlag($name) {
        if (array_key_exists($name, $this->set)) {
            unset($this->set[$name]);
        }
    }
}


$u = new FlagSet();
$u->addFlag('flag1', $o);
$u->addFlag('flag2', $p);
$v = new FlagSet(array('flag1'=>$q, 'flag2'=>$p));
$w = new FlagSet(array('flag1'=>$q));

echo "\nComposite objects u(o,p) and v(q,p)\n";
compareObjects($u, $v);

echo "\nu(o,p) and w(q)\n";
compareObjects($u, $w);
?>     
]]>
    </programlisting>
    &example.outputs;
    <screen>
<![CDATA[
Composite objects u(o,p) and v(q,p)
o1 == o2 : TRUE
o1 != o2 : FALSE
o1 === o2 : TRUE
o1 !== o2 : FALSE

u(o,p) and w(q)
o1 == o2 : FALSE
o1 != o2 : TRUE
o1 === o2 : FALSE
o1 !== o2 : TRUE
]]>
    </screen>
   </example>
  </para>
 </sect1>
 </appendix>
 
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