File: book.xml

package info (click to toggle)
php-doc 20100521-2
  • links: PTS, VCS
  • area: main
  • in suites: squeeze, wheezy
  • size: 59,992 kB
  • ctags: 4,085
  • sloc: xml: 796,833; php: 21,338; cpp: 500; sh: 117; makefile: 58; awk: 28
file content (66 lines) | stat: -rw-r--r-- 1,555 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
<?xml version="1.0" encoding="utf-8"?>
<!-- $Revision: 288721 $ -->
<!-- Purpose: utilspec.nontext -->
<!-- Membership: pecl, external -->
 
<book xml:id="book.swf" xmlns="http://docbook.org/ns/docbook" xmlns:xlink="http://www.w3.org/1999/xlink">
 <title>Shockwave Flash</title>
 <titleabbrev>SWF</titleabbrev>
 
 <!-- {{{ preface -->
 <preface xml:id="intro.swf">
  &reftitle.intro;
  <para>
   PHP offers the ability to create Shockwave Flash files via Paul
   Haeberli's libswf module.
  </para>
  <note>
   <para>
    SWF support was added in PHP 4 RC2.
   </para>
   <para>
    The libswf does not have support for Windows. The development of
    that library has been stopped, and the source is not available
    to port it to another systems.
   </para>
   <para>
    For up to date SWF support take a look at the
    <link linkend="ref.ming">MING</link> functions.
   </para>
  </note>
  <note>
   <para>
    &pecl.moved-ver;5.0.0.
   </para>
  </note>
 </preface>
 <!-- }}} -->
 
 &reference.swf.setup;
 &reference.swf.constants;
 &reference.swf.examples;
 &reference.swf.reference;

</book>

<!-- Keep this comment at the end of the file
Local variables:
mode: sgml
sgml-omittag:t
sgml-shorttag:t
sgml-minimize-attributes:nil
sgml-always-quote-attributes:t
sgml-indent-step:1
sgml-indent-data:t
indent-tabs-mode:nil
sgml-parent-document:nil
sgml-default-dtd-file:"~/.phpdoc/manual.ced"
sgml-exposed-tags:nil
sgml-local-catalogs:nil
sgml-local-ecat-files:nil
End:
vim600: syn=xml fen fdm=syntax fdl=2 si
vim: et tw=78 syn=sgml
vi: ts=1 sw=1
-->