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/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* giowin32.c: IO Channels for Win32.
* Copyright 1998 Owen Taylor and Tor Lillqvist
* Copyright 1999-2000 Tor Lillqvist and Craig Setera
* Copyright 2001-2003 Andrew Lanoix
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02111-1301, USA.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/* Define this to get (very) verbose logging of all channels */
/* #define G_IO_WIN32_DEBUG */
/* #include "config.h" */
#include <glib.h>
#include <stdlib.h>
#include <winsock2.h>
#include <windows.h>
#include <fcntl.h>
#include <io.h>
#include <process.h>
#include <errno.h>
#include <sys/stat.h>
#include <glib/gstdio.h>
typedef struct _GIOWin32Channel GIOWin32Channel;
typedef struct _GIOWin32Watch GIOWin32Watch;
#define BUFFER_SIZE 4096
GIOChannel *wpurple_g_io_channel_win32_new_socket (int socket);
typedef enum {
G_IO_WIN32_WINDOWS_MESSAGES, /* Windows messages */
G_IO_WIN32_FILE_DESC, /* Unix-like file descriptors from
* _open() or _pipe(). Read with read().
* Have to create separate thread to read.
*/
G_IO_WIN32_SOCKET /* Sockets. A separate thread is blocked
* in select() most of the time.
*/
} GIOWin32ChannelType;
struct _GIOWin32Channel {
GIOChannel channel;
gint fd; /* Either a Unix-like file handle as provided
* by the Microsoft C runtime, or a SOCKET
* as provided by WinSock.
*/
GIOWin32ChannelType type;
gboolean debug;
CRITICAL_SECTION mutex;
/* This is used by G_IO_WIN32_WINDOWS_MESSAGES channels */
HWND hwnd; /* handle of window, or NULL */
/* Following fields are used by both fd and socket channels. */
gboolean running; /* Is reader thread running. FALSE if
* EOF has been reached.
*/
gboolean needs_close; /* If the channel has been closed while
* the reader thread was still running.
*/
guint thread_id; /* If non-NULL has a reader thread, or has
* had.*/
HANDLE data_avail_event;
gushort revents;
/* Following fields used by fd channels for input */
/* Data is kept in a circular buffer. To be able to distinguish between
* empty and full buffer, we cannot fill it completely, but have to
* leave a one character gap.
*
* Data available is between indexes rdp and wrp-1 (modulo BUFFER_SIZE).
*
* Empty: wrp == rdp
* Full: (wrp + 1) % BUFFER_SIZE == rdp
* Partial: otherwise
*/
guchar *buffer; /* (Circular) buffer */
gint wrp, rdp; /* Buffer indices for writing and reading */
HANDLE space_avail_event;
/* Following fields used by socket channels */
GSList *watches;
HANDLE data_avail_noticed_event;
gint reset_send; /* socket used to send data so select_thread() can reset/re-loop */
gint reset_recv; /* socket used to recv data so select_thread() can reset/re-loop */
};
#define LOCK(mutex) EnterCriticalSection (&mutex)
#define UNLOCK(mutex) LeaveCriticalSection (&mutex)
struct _GIOWin32Watch {
GSource source;
GPollFD pollfd;
GIOChannel *channel;
GIOCondition condition;
};
static void
g_win32_print_gioflags (GIOFlags flags)
{
char *bar = "";
if (flags & G_IO_FLAG_APPEND)
bar = "|", g_print ("APPEND");
if (flags & G_IO_FLAG_NONBLOCK)
g_print ("%sNONBLOCK", bar), bar = "|";
if (flags & G_IO_FLAG_IS_READABLE)
g_print ("%sREADABLE", bar), bar = "|";
if (flags & G_IO_FLAG_IS_WRITEABLE)
g_print ("%sWRITEABLE", bar), bar = "|";
if (flags & G_IO_FLAG_IS_SEEKABLE)
g_print ("%sSEEKABLE", bar), bar = "|";
}
static gboolean
g_io_win32_get_debug_flag (void)
{
#ifdef G_IO_WIN32_DEBUG
return TRUE;
#else
if (getenv ("G_IO_WIN32_DEBUG") != NULL)
return TRUE;
else
return FALSE;
#endif
}
static void
g_io_channel_win32_init (GIOWin32Channel *channel)
{
channel->debug = g_io_win32_get_debug_flag ();
channel->buffer = NULL;
channel->running = FALSE;
channel->needs_close = FALSE;
channel->thread_id = 0;
channel->data_avail_event = NULL;
channel->revents = 0;
channel->space_avail_event = NULL;
channel->reset_send = INVALID_SOCKET;
channel->reset_recv = INVALID_SOCKET;
channel->data_avail_noticed_event = NULL;
channel->watches = NULL;
InitializeCriticalSection (&channel->mutex);
}
static void
create_events (GIOWin32Channel *channel)
{
SECURITY_ATTRIBUTES sec_attrs;
sec_attrs.nLength = sizeof (SECURITY_ATTRIBUTES);
sec_attrs.lpSecurityDescriptor = NULL;
sec_attrs.bInheritHandle = FALSE;
/* The data available event is manual reset, the space available event
* is automatic reset.
*/
if (!(channel->data_avail_event = CreateEvent (&sec_attrs, TRUE, FALSE, NULL))
|| !(channel->space_avail_event = CreateEvent (&sec_attrs, FALSE, FALSE, NULL))
|| !(channel->data_avail_noticed_event = CreateEvent (&sec_attrs, FALSE, FALSE, NULL)))
{
gchar *emsg = g_win32_error_message (GetLastError ());
g_error ("Error creating event: %s", emsg);
g_free (emsg);
}
}
static void
create_thread (GIOWin32Channel *channel,
GIOCondition condition,
unsigned (__stdcall *thread) (void *parameter))
{
HANDLE thread_handle;
thread_handle = (HANDLE) _beginthreadex (NULL, 0, thread, channel, 0,
&channel->thread_id);
if (thread_handle == 0)
g_warning (G_STRLOC ": Error creating reader thread: %s",
g_strerror (errno));
else if (!CloseHandle (thread_handle))
g_warning (G_STRLOC ": Error closing thread handle: %s\n",
g_win32_error_message (GetLastError ()));
WaitForSingleObject (channel->space_avail_event, INFINITE);
}
static void
init_reset_sockets (GIOWin32Channel *channel)
{
struct sockaddr_in local, local2, server;
int len;
channel->reset_send = (gint) socket (AF_INET, SOCK_DGRAM, 0);
if (channel->reset_send == INVALID_SOCKET)
{
g_warning (G_STRLOC ": Error creating reset_send socket: %s\n",
g_win32_error_message (WSAGetLastError ()));
}
local.sin_family = AF_INET;
local.sin_port = 0;
local.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
if (bind (channel->reset_send, (struct sockaddr *)&local, sizeof (local)) == SOCKET_ERROR)
{
g_warning (G_STRLOC ": Error binding to reset_send socket: %s\n",
g_win32_error_message (WSAGetLastError ()));
}
local2.sin_family = AF_INET;
local2.sin_port = 0;
local2.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
channel->reset_recv = (gint) socket (AF_INET, SOCK_DGRAM, 0);
if (channel->reset_recv == INVALID_SOCKET)
{
g_warning (G_STRLOC ": Error creating reset_recv socket: %s\n",
g_win32_error_message (WSAGetLastError ()));
}
if (bind (channel->reset_recv, (struct sockaddr *)&local2, sizeof (local)) == SOCKET_ERROR)
{
g_warning (G_STRLOC ": Error binding to reset_recv socket: %s\n",
g_win32_error_message (WSAGetLastError ()));
}
len = sizeof (local2);
if (getsockname (channel->reset_recv, (struct sockaddr *)&local2, &len) == SOCKET_ERROR)
{
g_warning (G_STRLOC ": Error getsockname with reset_recv socket: %s\n",
g_win32_error_message (WSAGetLastError ()));
}
memset (&server, 0, sizeof (server));
server.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
server.sin_family = AF_INET;
server.sin_port = local2.sin_port;
if (connect (channel->reset_send, (struct sockaddr *)&server, sizeof (server)) == SOCKET_ERROR)
{
g_warning (G_STRLOC ": connect to reset_recv socket: %s\n",
g_win32_error_message (WSAGetLastError ()));
}
}
static unsigned __stdcall
select_thread (void *parameter)
{
GIOWin32Channel *channel = parameter;
fd_set read_fds, write_fds, except_fds;
GSList *tmp;
int n;
char buffer[8];
g_io_channel_ref ((GIOChannel *)channel);
if (channel->debug)
g_print ("select_thread %#x: start fd:%d data_avail:%#x data_avail_noticed:%#x\n",
channel->thread_id,
channel->fd,
(guint) channel->data_avail_event,
(guint) channel->data_avail_noticed_event);
channel->rdp = channel->wrp = 0;
channel->running = TRUE;
SetEvent (channel->space_avail_event);
while (channel->running)
{
FD_ZERO (&read_fds);
FD_ZERO (&write_fds);
FD_ZERO (&except_fds);
FD_SET (channel->reset_recv, &read_fds);
LOCK (channel->mutex);
tmp = channel->watches;
while (tmp)
{
GIOWin32Watch *watch = (GIOWin32Watch *)tmp->data;
if (watch->condition & (G_IO_IN | G_IO_HUP))
FD_SET (channel->fd, &read_fds);
if (watch->condition & G_IO_OUT)
FD_SET (channel->fd, &write_fds);
if (watch->condition & G_IO_ERR)
FD_SET (channel->fd, &except_fds);
tmp = tmp->next;
}
UNLOCK (channel->mutex);
if (channel->debug)
g_print ("select_thread %#x: calling select() for%s%s%s\n",
channel->thread_id,
(FD_ISSET (channel->fd, &read_fds) ? " IN" : ""),
(FD_ISSET (channel->fd, &write_fds) ? " OUT" : ""),
(FD_ISSET (channel->fd, &except_fds) ? " ERR" : ""));
n = select (1, &read_fds, &write_fds, &except_fds, NULL);
LOCK (channel->mutex);
if (channel->needs_close)
{
UNLOCK (channel->mutex);
break;
}
UNLOCK (channel->mutex);
if (n == SOCKET_ERROR)
{
if (channel->debug)
g_print ("select_thread %#x: select returned SOCKET_ERROR\n",
channel->thread_id);
break;
}
if (FD_ISSET (channel->reset_recv, &read_fds))
{
if (channel->debug)
g_print ("select_thread %#x: re-looping\n",
channel->thread_id);
recv (channel->reset_recv, (char *)&buffer, (int) sizeof (buffer), 0);
continue;
}
if (channel->debug)
g_print ("select_thread %#x: got%s%s%s\n",
channel->thread_id,
(FD_ISSET (channel->fd, &read_fds) ? " IN" : ""),
(FD_ISSET (channel->fd, &write_fds) ? " OUT" : ""),
(FD_ISSET (channel->fd, &except_fds) ? " ERR" : ""));
if (FD_ISSET (channel->fd, &read_fds))
channel->revents |= G_IO_IN;
if (FD_ISSET (channel->fd, &write_fds))
channel->revents |= G_IO_OUT;
if (FD_ISSET (channel->fd, &except_fds))
channel->revents |= G_IO_ERR;
if (channel->debug)
g_print ("select_thread %#x: resetting data_avail_noticed, setting data_avail\n",
channel->thread_id);
LOCK (channel->mutex);
ResetEvent (channel->data_avail_noticed_event);
SetEvent (channel->data_avail_event);
if (channel->needs_close)
{
UNLOCK (channel->mutex);
break;
}
UNLOCK (channel->mutex);
if (channel->debug)
g_print ("select_thread %#x: waiting for data_avail_noticed\n",
channel->thread_id);
WaitForSingleObject (channel->data_avail_noticed_event, INFINITE);
if (channel->debug)
g_print ("select_thread %#x: got data_avail_noticed\n",
channel->thread_id);
}
LOCK (channel->mutex);
channel->running = FALSE;
if (channel->debug)
g_print ("select_thread %#x: got error, setting data_avail\n",
channel->thread_id);
SetEvent (channel->data_avail_event);
UNLOCK (channel->mutex);
g_io_channel_unref ((GIOChannel *)channel);
/* No need to call _endthreadex(), the actual thread starter routine
* in MSVCRT (see crt/src/threadex.c:_threadstartex) calls
* _endthreadex() for us.
*/
return 0;
}
static gboolean
g_io_win32_prepare (GSource *source,
gint *timeout)
{
GIOWin32Watch *watch = (GIOWin32Watch *)source;
GIOCondition buffer_condition = g_io_channel_get_buffer_condition (watch->channel);
GIOWin32Channel *channel = (GIOWin32Channel *)watch->channel;
*timeout = -1;
if (channel->debug)
g_print ("g_io_win32_prepare: for thread %#x buffer_condition:%#x\n"
" watch->pollfd.events:%#x watch->pollfd.revents:%#x channel->revents:%#x\n",
channel->thread_id, buffer_condition,
watch->pollfd.events, watch->pollfd.revents, channel->revents);
if (channel->type == G_IO_WIN32_FILE_DESC)
{
LOCK (channel->mutex);
if (channel->running && channel->wrp == channel->rdp)
{
if (channel->debug)
g_print ("g_io_win32_prepare: for thread %#x, setting channel->revents = 0\n",
channel->thread_id);
channel->revents = 0;
}
UNLOCK (channel->mutex);
}
else if (channel->type == G_IO_WIN32_SOCKET)
{
LOCK (channel->mutex);
channel->revents = 0;
if (channel->debug)
g_print ("g_io_win32_prepare: for thread %#x, setting data_avail_noticed\n",
channel->thread_id);
SetEvent (channel->data_avail_noticed_event);
if (channel->debug)
g_print ("g_io_win32_prepare: thread %#x, there.\n",
channel->thread_id);
UNLOCK (channel->mutex);
}
return ((watch->condition & buffer_condition) == watch->condition);
}
static gboolean
g_io_win32_check (GSource *source)
{
MSG msg;
GIOWin32Watch *watch = (GIOWin32Watch *)source;
GIOWin32Channel *channel = (GIOWin32Channel *)watch->channel;
GIOCondition buffer_condition = g_io_channel_get_buffer_condition (watch->channel);
if (channel->debug)
g_print ("g_io_win32_check: for thread %#x buffer_condition:%#x\n"
" watch->pollfd.events:%#x watch->pollfd.revents:%#x channel->revents:%#x\n",
channel->thread_id, buffer_condition,
watch->pollfd.events, watch->pollfd.revents, channel->revents);
if (channel->type != G_IO_WIN32_WINDOWS_MESSAGES)
{
watch->pollfd.revents = (watch->pollfd.events & channel->revents);
}
else
{
return (PeekMessage (&msg, channel->hwnd, 0, 0, PM_NOREMOVE));
}
if (channel->type == G_IO_WIN32_SOCKET)
{
LOCK (channel->mutex);
if (channel->debug)
g_print ("g_io_win32_check: thread %#x, resetting data_avail\n",
channel->thread_id);
ResetEvent (channel->data_avail_event);
if (channel->debug)
g_print ("g_io_win32_check: thread %#x, there.\n",
channel->thread_id);
UNLOCK (channel->mutex);
}
return ((watch->pollfd.revents | buffer_condition) & watch->condition);
}
static gboolean
g_io_win32_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
GIOFunc func = (GIOFunc)callback;
GIOWin32Watch *watch = (GIOWin32Watch *)source;
GIOCondition buffer_condition = g_io_channel_get_buffer_condition (watch->channel);
if (!func)
{
g_warning (G_STRLOC ": GIOWin32Watch dispatched without callback\n"
"You must call g_source_connect().");
return FALSE;
}
return (*func) (watch->channel,
(watch->pollfd.revents | buffer_condition) & watch->condition,
user_data);
}
static void
g_io_win32_finalize (GSource *source)
{
GIOWin32Watch *watch = (GIOWin32Watch *)source;
GIOWin32Channel *channel = (GIOWin32Channel *)watch->channel;
char send_buffer[] = "f";
LOCK (channel->mutex);
if (channel->debug)
g_print ("g_io_win32_finalize: channel with thread %#x\n",
channel->thread_id);
channel->watches = g_slist_remove (channel->watches, watch);
SetEvent (channel->data_avail_noticed_event);
if (channel->type == G_IO_WIN32_SOCKET)
{
/* Tell select_thread() to exit */
channel->needs_close = 1;
/* Wake up select_thread() from its blocking select() */
send (channel->reset_send, send_buffer, sizeof (send_buffer), 0);
}
UNLOCK (channel->mutex);
g_io_channel_unref (watch->channel);
}
static GSourceFuncs wp_g_io_watch_funcs = {
g_io_win32_prepare,
g_io_win32_check,
g_io_win32_dispatch,
g_io_win32_finalize,
NULL, NULL
};
static GSource *
g_io_win32_create_watch (GIOChannel *channel,
GIOCondition condition,
unsigned (__stdcall *thread) (void *parameter))
{
GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
GIOWin32Watch *watch;
GSource *source;
char send_buffer[] = "c";
source = g_source_new (&wp_g_io_watch_funcs, sizeof (GIOWin32Watch));
watch = (GIOWin32Watch *)source;
watch->channel = channel;
g_io_channel_ref (channel);
watch->condition = condition;
if (win32_channel->data_avail_event == NULL)
create_events (win32_channel);
watch->pollfd.fd = (gint) win32_channel->data_avail_event;
watch->pollfd.events = condition;
if (win32_channel->debug)
g_print ("g_io_win32_create_watch: fd:%d condition:%#x handle:%#x\n",
win32_channel->fd, condition, watch->pollfd.fd);
LOCK (win32_channel->mutex);
win32_channel->watches = g_slist_append (win32_channel->watches, watch);
if (win32_channel->thread_id == 0)
create_thread (win32_channel, condition, thread);
else
send (win32_channel->reset_send, send_buffer, sizeof (send_buffer), 0);
g_source_add_poll (source, &watch->pollfd);
UNLOCK (win32_channel->mutex);
return source;
}
static void
g_io_win32_free (GIOChannel *channel)
{
GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
if (win32_channel->debug)
g_print ("thread %#x: freeing channel, fd: %d\n",
win32_channel->thread_id,
win32_channel->fd);
if (win32_channel->reset_send && win32_channel->reset_send != INVALID_SOCKET)
closesocket (win32_channel->reset_send);
if (win32_channel->reset_recv && win32_channel->reset_recv != INVALID_SOCKET)
closesocket (win32_channel->reset_recv);
if (win32_channel->data_avail_event)
CloseHandle (win32_channel->data_avail_event);
if (win32_channel->space_avail_event)
CloseHandle (win32_channel->space_avail_event);
if (win32_channel->data_avail_noticed_event)
CloseHandle (win32_channel->data_avail_noticed_event);
DeleteCriticalSection (&win32_channel->mutex);
g_free (win32_channel->buffer);
g_slist_free (win32_channel->watches);
g_free (win32_channel);
}
static GIOStatus
g_io_win32_sock_read (GIOChannel *channel,
gchar *buf,
gsize count,
gsize *bytes_read,
GError **err)
{
GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
gint result;
GIOChannelError error = G_IO_STATUS_NORMAL;
GIOStatus internal_status = G_IO_STATUS_NORMAL;
char send_buffer[] = "sr";
if (win32_channel->debug)
g_print ("g_io_win32_sock_read: sockfd:%d count:%d\n",
win32_channel->fd, count);
#ifdef WE_NEED_TO_HANDLE_WSAEINTR
repeat:
#endif
result = recv (win32_channel->fd, buf, count, 0);
if (win32_channel->debug)
g_print ("g_io_win32_sock_read: recv:%d\n", result);
if (result == SOCKET_ERROR)
{
*bytes_read = 0;
switch (WSAGetLastError ())
{
case WSAEINVAL:
error = G_IO_CHANNEL_ERROR_INVAL;
break;
case WSAEWOULDBLOCK:
return G_IO_STATUS_AGAIN;
#ifdef WE_NEED_TO_HANDLE_WSAEINTR /* not anymore with wsock2 ? */
case WSAEINTR:
goto repeat;
#endif
default:
error = G_IO_CHANNEL_ERROR_FAILED;
break;
}
g_set_error (err, G_IO_CHANNEL_ERROR, error, "Socket read error");
internal_status = G_IO_STATUS_ERROR;
/* FIXME get all errors, better error messages */
}
else
{
*bytes_read = result;
if (result == 0)
internal_status = G_IO_STATUS_EOF;
}
if ((internal_status == G_IO_STATUS_EOF) ||
(internal_status == G_IO_STATUS_ERROR))
{
LOCK (win32_channel->mutex);
SetEvent (win32_channel->data_avail_noticed_event);
win32_channel->needs_close = 1;
send (win32_channel->reset_send, send_buffer, sizeof (send_buffer), 0);
UNLOCK (win32_channel->mutex);
}
return internal_status;
}
static GIOStatus
g_io_win32_sock_write (GIOChannel *channel,
const gchar *buf,
gsize count,
gsize *bytes_written,
GError **err)
{
GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
gint result;
GIOChannelError error = G_IO_STATUS_NORMAL;
char send_buffer[] = "sw";
if (win32_channel->debug)
g_print ("g_io_win32_sock_write: sockfd:%d count:%d\n",
win32_channel->fd, count);
#ifdef WE_NEED_TO_HANDLE_WSAEINTR
repeat:
#endif
result = send (win32_channel->fd, buf, count, 0);
if (win32_channel->debug)
g_print ("g_io_win32_sock_write: send:%d\n", result);
if (result == SOCKET_ERROR)
{
*bytes_written = 0;
switch (WSAGetLastError ())
{
case WSAEINVAL:
error = G_IO_CHANNEL_ERROR_INVAL;
break;
case WSAEWOULDBLOCK:
return G_IO_STATUS_AGAIN;
#ifdef WE_NEED_TO_HANDLE_WSAEINTR /* not anymore with wsock2 ? */
case WSAEINTR:
goto repeat;
#endif
default:
error = G_IO_CHANNEL_ERROR_FAILED;
break;
}
g_set_error (err, G_IO_CHANNEL_ERROR, error, "Socket write error");
LOCK (win32_channel->mutex);
SetEvent (win32_channel->data_avail_noticed_event);
win32_channel->needs_close = 1;
send (win32_channel->reset_send, send_buffer, sizeof (send_buffer), 0);
UNLOCK (win32_channel->mutex);
return G_IO_STATUS_ERROR;
/* FIXME get all errors, better error messages */
}
else
{
*bytes_written = result;
return G_IO_STATUS_NORMAL;
}
}
static GIOStatus
g_io_win32_sock_close (GIOChannel *channel,
GError **err)
{
GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
LOCK (win32_channel->mutex);
if (win32_channel->running)
{
if (win32_channel->debug)
g_print ("thread %#x: running, marking for later close\n",
win32_channel->thread_id);
win32_channel->running = FALSE;
win32_channel->needs_close = TRUE;
SetEvent(win32_channel->data_avail_noticed_event);
}
if (win32_channel->fd != -1)
{
if (win32_channel->debug)
g_print ("thread %#x: closing socket %d\n",
win32_channel->thread_id,
win32_channel->fd);
closesocket (win32_channel->fd);
win32_channel->fd = -1;
}
UNLOCK (win32_channel->mutex);
/* FIXME error detection? */
return G_IO_STATUS_NORMAL;
}
static GSource *
g_io_win32_sock_create_watch (GIOChannel *channel,
GIOCondition condition)
{
return g_io_win32_create_watch (channel, condition, select_thread);
}
static GIOStatus
g_io_win32_set_flags (GIOChannel *channel,
GIOFlags flags,
GError **err)
{
GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
if (win32_channel->debug)
{
g_print ("g_io_win32_set_flags: ");
g_win32_print_gioflags (flags);
g_print ("\n");
}
g_warning ("g_io_win32_set_flags () not implemented.\n");
return G_IO_STATUS_NORMAL;
}
static GIOFlags
g_io_win32_sock_get_flags (GIOChannel *channel)
{
/* XXX Could do something here. */
return 0;
}
static GIOFuncs win32_channel_sock_funcs = {
g_io_win32_sock_read,
g_io_win32_sock_write,
NULL,
g_io_win32_sock_close,
g_io_win32_sock_create_watch,
g_io_win32_free,
g_io_win32_set_flags,
g_io_win32_sock_get_flags,
};
GIOChannel *
wpurple_g_io_channel_win32_new_socket (int socket)
{
GIOWin32Channel *win32_channel = g_new (GIOWin32Channel, 1);
GIOChannel *channel = (GIOChannel *)win32_channel;
g_io_channel_init (channel);
g_io_channel_win32_init (win32_channel);
init_reset_sockets (win32_channel);
if (win32_channel->debug)
g_print ("g_io_channel_win32_new_socket: sockfd:%d\n", socket);
channel->funcs = &win32_channel_sock_funcs;
win32_channel->type = G_IO_WIN32_SOCKET;
win32_channel->fd = socket;
/* XXX: check this */
channel->is_readable = TRUE;
channel->is_writeable = TRUE;
channel->is_seekable = FALSE;
return channel;
}
#if 0
void
g_io_channel_win32_set_debug (GIOChannel *channel,
gboolean flag)
{
GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
win32_channel->debug = flag;
}
#endif
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