File: struct-05.vert

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// [config]
// expect_result: fail
// glsl_version: 1.10
//
// [end config]

/* FAIL - structure name conflicts with variable name in same scope */

uniform vec4 foo;

struct foo {
  float f;
  int i;
  bool b;
};

void main()
{
  foo foo;

  gl_Position = gl_Vertex;
}