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/*
* Copyright (c) The Piglit project 2007
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* According to the ARB_fragment_program spec, section 3.11.6,
* sampling an incomplete texture image yields (0,0,0,1).
*/
#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_DEPTH;
PIGLIT_GL_TEST_CONFIG_END
#define NUM_PROGRAMS 5
static GLuint FragProg[NUM_PROGRAMS];
static const char* const ProgramText[NUM_PROGRAMS] = {
"!!ARBfp1.0\n"
"TEX result.color, fragment.color, texture[0], 2D;\n"
"END",
"!!ARBfp1.0\n"
"TEX result.color, fragment.color, texture[0], 3D;\n"
"END",
"!!ARBfp1.0\n"
"TEX result.color, fragment.color, texture[0], 1D;\n"
"END",
"!!ARBfp1.0\n"
"TEX result.color, fragment.color, texture[0], CUBE;\n"
"END",
"!!ARBfp1.0\n"
"TEX result.color, fragment.color, texture[0], RECT;\n"
"END"
};
static void DoFrame(void)
{
int i;
glClearColor(0.3, 0.3, 0.3, 0.3);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_FRAGMENT_PROGRAM_ARB);
for(i = 0; i < NUM_PROGRAMS; ++i) {
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, FragProg[i]);
glPushMatrix();
glTranslatef(i/2, i%2, 0);
glBegin(GL_QUADS);
glVertex2f(0, 0);
glVertex2f(1, 0);
glVertex2f(1, 1);
glVertex2f(0, 1);
glEnd();
glPopMatrix();
}
}
static const struct {
const char* name;
float x, y;
float expected[4];
} Probes[] = {
{
"incomplete 2D",
0.5, 0.5,
{ 0,0,0,1 }
},
{
"incomplete 3D",
0.5, 1.5,
{ 0,0,0,1 }
},
{
"incomplete 1D",
1.5, 0.5,
{ 0,0,0,1 }
},
{
"incomplete CUBE",
1.5, 1.5,
{ 0,0,0,1 }
},
{
"incomplete RECT",
2.5, 0.5,
{ 0,0,0,1 }
},
{
"sanity",
2.5, 1.5,
{ 0.3,0.3,0.3,0.3 }
},
// Sentinel!
{
0,
0, 0,
{ 0, 0, 0, 0 }
}
};
static bool DoTest( void )
{
int idx = 0;
bool pass = true;
while(Probes[idx].name) {
pass = piglit_probe_pixel_rgba(
(int)(Probes[idx].x * piglit_width / 3),
(int)(Probes[idx].y * piglit_height / 2),
Probes[idx].expected) && pass;
idx++;
}
return pass;
}
enum piglit_result
piglit_display(void)
{
bool pass;
DoFrame();
pass = DoTest();
piglit_present_results();
return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}
void
piglit_init(int argc, char **argv)
{
int i;
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
piglit_require_fragment_program();
for(i = 0; i < NUM_PROGRAMS; ++i)
FragProg[i] = piglit_compile_program(GL_FRAGMENT_PROGRAM_ARB, ProgramText[i]);
piglit_gen_ortho_projection(0.0, 3.0, 0.0, 2.0, -2.0, 6.0, GL_FALSE);
}
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