File: redeclaration-04.vert

package info (click to toggle)
piglit 0~git20180515-62ef6b0db-1
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 102,084 kB
  • sloc: ansic: 244,201; xml: 47,485; python: 28,308; lisp: 19,320; cpp: 10,678; sh: 301; makefile: 33; pascal: 5
file content (24 lines) | stat: -rw-r--r-- 460 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
// [config]
// expect_result: fail
// glsl_version: 1.10
//
// [end config]

/* FAIL
 * 
 * GLSL 1.20 section 4.2 states:
 * "When a function name is redeclared in a nested scope, it hides all 
 *  functions declared with that name in the outer scope."
 *
 * Thus, declaring a new function exp(float, float) hides the builtin function.
 */
float exp(float x, float y)
{
    return x + y;
}

void main()
{
    float f = exp(2.0);
    gl_Position = vec4(0.0);
}