File: gs-input-sizing-inconsistent-valid.geom

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// This test verifies that declaring
// two geometry shader inputs with different array sizes only causes a
// compile error when the outer most dimension differs.
//
// [config]
// expect_result: pass
// glsl_version: 1.50
// require_extensions: GL_ARB_arrays_of_arrays
// check_link: false
// [end config]

#version 150
#extension GL_ARB_arrays_of_arrays: enable

in vec4 Color2[2][4];
in vec4 Color3[2][3];