1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325
|
/*
* Copyright (c) 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "piglit-util-gl.h"
#include "piglit-shader-test.h"
/**
* @file xfb-streams-without-invocations.c
*
* This test uses geometry shader multiple stream support from
* GL_ARB_gpu_shader5 and GL_ARB_transform_feedback3 to capture
* transform feedback from 3 streams into 2 buffers.
*
* Based on the work of Jordan's work in xfb-streams.c.
*/
PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
config.khr_no_error_support = PIGLIT_NO_ERRORS;
PIGLIT_GL_TEST_CONFIG_END
int stream_float_counts[] = { 1, 2, 5, 0 };
static bool use_spirv = false;
#define STREAMS 4
#define SHADER_SOURCE_FILE_NAME "xfb_streams_without_invocations.shader_source"
char shader_source_filename[4096];
static const char *varyings[] = {
"stream0_0_out", "gl_NextBuffer",
"stream1_0_out", "gl_NextBuffer",
"stream2_0_out", "stream2_1_out"
};
static GLuint
assemble_spirv_shader(GLenum shader_type)
{
char *shader_asm;
unsigned shader_asm_size;
GLuint shader;
if (!piglit_load_source_from_shader_test(shader_source_filename,
shader_type, true,
&shader_asm, &shader_asm_size)) {
piglit_report_result(PIGLIT_FAIL);
}
shader = piglit_assemble_spirv(shader_type,
shader_asm_size,
shader_asm);
free(shader_asm);
glSpecializeShader(shader,
"main",
0, /* numSpecializationConstants */
NULL /* pConstantIndex */,
NULL /* pConstantValue */);
return shader;
}
static GLuint
build_spirv_program(void)
{
GLuint prog, shader;
prog = glCreateProgram();
shader = assemble_spirv_shader(GL_VERTEX_SHADER);
glAttachShader(prog, shader);
glDeleteShader(shader);
shader = assemble_spirv_shader(GL_GEOMETRY_SHADER);
glAttachShader(prog, shader);
glDeleteShader(shader);
return prog;
}
static GLuint
build_glsl_program()
{
GLuint prog;
char *gs_text;
char *vs_pass_thru_text;
if (!piglit_load_source_from_shader_test(shader_source_filename,
GL_GEOMETRY_SHADER, false,
&gs_text, NULL))
return 0;
if (!piglit_load_source_from_shader_test(shader_source_filename,
GL_VERTEX_SHADER, false,
&vs_pass_thru_text, NULL)) {
free(gs_text);
return 0;
}
prog = piglit_build_simple_program_multiple_shaders(
GL_VERTEX_SHADER, vs_pass_thru_text,
GL_GEOMETRY_SHADER, gs_text, 0);
glTransformFeedbackVaryings(prog, ARRAY_SIZE(varyings), varyings,
GL_INTERLEAVED_ATTRIBS);
free(gs_text);
free(vs_pass_thru_text);
return prog;
}
static void
build_and_use_program()
{
GLuint prog;
if (use_spirv)
prog = build_spirv_program();
else
prog = build_glsl_program();
glLinkProgram(prog);
if (!piglit_link_check_status(prog))
piglit_report_result(PIGLIT_FAIL);
if (!piglit_check_gl_error(GL_NO_ERROR))
piglit_report_result(PIGLIT_FAIL);
glUseProgram(prog);
}
static bool
probe_buffers(const GLuint *xfb, const GLuint *queries, unsigned primitive_n)
{
bool pass;
unsigned i;
GLuint query_result;
float *expected[STREAMS];
int expected_n[STREAMS];
for (i = 0; i < STREAMS; i++) {
expected_n[i] = stream_float_counts[i] * primitive_n;
}
/* Skip Stream = 3 as it has no transform feedback primitives written
* nor primitives generated
*/
for (i = 0; i < STREAMS-1; i++) {
glGetQueryObjectuiv(queries[i], GL_QUERY_RESULT, &query_result);
if (query_result != primitive_n) {
printf("Stream = %d: Expected %u primitives generated, got %u\n",
i, primitive_n, query_result);
piglit_report_result(PIGLIT_FAIL);
}
glGetQueryObjectuiv(queries[STREAMS+i], GL_QUERY_RESULT, &query_result);
if (query_result != primitive_n) {
printf("Stream = %d: Expected %u TF primitives written, got %u\n",
i, primitive_n, query_result);
piglit_report_result(PIGLIT_FAIL);
}
}
glGetQueryObjectuiv(queries[3], GL_QUERY_RESULT, &query_result);
if (query_result != 0) {
printf("Stream = 3: Expected 0 primitives generated, got %u\n",
query_result);
piglit_report_result(PIGLIT_FAIL);
}
glGetQueryObjectuiv(queries[STREAMS+3], GL_QUERY_RESULT, &query_result);
if (query_result != 0) {
printf("Stream = 3: Expected 0 primitives written, got %u\n",
query_result);
piglit_report_result(PIGLIT_FAIL);
}
for (i = 0; i < STREAMS; i++) {
expected[i] = malloc(expected_n[i] * sizeof(float));
memset(expected[i], 0, expected_n[i] * sizeof(float));
}
for (i = 0; i < primitive_n; ++i) {
expected[0][i * stream_float_counts[1] + 0] = 0.0; /* stream0_0[0] */
expected[1][i * stream_float_counts[1] + 0] = 0.0; /* stream1_0[0] */
expected[1][i * stream_float_counts[1] + 1] = 1.0; /* stream1_0[1] */
expected[2][i * stream_float_counts[2] + 0] = 0.0; /* stream2_0 */
expected[2][i * stream_float_counts[2] + 1] = 1.0; /* stream2_1[0] */
expected[2][i * stream_float_counts[2] + 2] = 2.0; /* stream2_1[1] */
expected[2][i * stream_float_counts[2] + 3] = 3.0; /* stream2_1[2] */
expected[2][i * stream_float_counts[2] + 4] = 4.0; /* stream2_1[3] */
}
/* Skip Stream = 3 as it has no primitives written nor generated */
for (i = 0; i < STREAMS-1; ++i) {
char *name;
(void)!asprintf(&name, "stream%d", i);
pass = piglit_probe_buffer(xfb[i], GL_TRANSFORM_FEEDBACK_BUFFER,
name, 1, expected_n[i], expected[i]);
free(name);
}
for (i = 0; i < STREAMS; i++) {
free(expected[i]);
}
return pass;
}
void
piglit_init(int argc, char **argv)
{
bool pass;
unsigned primitive_n = 1;
GLuint queries[2*STREAMS];
GLuint xfb[STREAMS];
GLuint vao;
unsigned i;
piglit_require_extension("GL_ARB_gpu_shader5");
piglit_require_extension("GL_ARB_transform_feedback3");
for (i = 1; i < argc; i++) {
if (!strcmp(argv[i], "spirv")) {
use_spirv = true;
printf("Running on SPIR-V mode\n");
}
}
if (use_spirv) {
piglit_require_extension("GL_ARB_gl_spirv");
}
piglit_join_paths(shader_source_filename,
sizeof(shader_source_filename),
7, /* num parts */
piglit_source_dir(),
"tests",
"spec",
"arb_gpu_shader5",
"execution",
"shader_source",
SHADER_SOURCE_FILE_NAME);
build_and_use_program();
/* Set up the transform feedback buffers. */
glGenBuffers(ARRAY_SIZE(xfb), xfb);
for (i = 0; i < ARRAY_SIZE(xfb); i++) {
unsigned float_n = primitive_n * stream_float_counts[i];
glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, i, xfb[i]);
glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
float_n * sizeof(float), NULL,
GL_STREAM_READ);
}
/* Test only records using transform feedback. */
glEnable(GL_RASTERIZER_DISCARD);
if (!piglit_check_gl_error(GL_NO_ERROR))
piglit_report_result(PIGLIT_FAIL);
glGenQueries(ARRAY_SIZE(queries), queries);
for (i = 0; i < STREAMS; i++) {
glBeginQueryIndexed(GL_PRIMITIVES_GENERATED, i, queries[i]);
glBeginQueryIndexed(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,
i, queries[STREAMS + i]);
}
glGenVertexArrays(1, &vao);
glBindVertexArray(vao);
/* Draw and record */
glBeginTransformFeedback(GL_POINTS);
glDrawArrays(GL_POINTS, 0, 1);
for (i = 0; i < STREAMS; i++) {
glEndQueryIndexed(GL_PRIMITIVES_GENERATED, i);
glEndQueryIndexed(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,
i);
}
glEndTransformFeedback();
glDeleteVertexArrays(1, &vao);
if (!piglit_check_gl_error(GL_NO_ERROR))
piglit_report_result(PIGLIT_FAIL);
pass = probe_buffers(xfb, queries, primitive_n);
glDeleteBuffers(ARRAY_SIZE(xfb), xfb);
glDeleteQueries(ARRAY_SIZE(queries), queries);
piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
}
enum piglit_result
piglit_display(void)
{
/* Should never be reached */
return PIGLIT_FAIL;
}
|