File: emitstreamvertex_stream_too_large.c

package info (click to toggle)
piglit 0~git20200212-f4710c51b-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 106,972 kB
  • sloc: ansic: 263,763; xml: 48,941; python: 29,918; lisp: 19,789; cpp: 12,142; sh: 22; makefile: 20; pascal: 5
file content (133 lines) | stat: -rw-r--r-- 3,604 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
/*
 * Copyright (c) 2014 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

/**
 * @file emitstreamvertex_stream_too_large.c
 *
 * Test that exceeding the implementation's maximum streams
 * value (GL_MAX_VERTEX_STREAMS) when calling EmitStreamVertex
 * results in a linking error.
 *
 * From ARB_gpu_shader5 spec:
 *
 * "If an implementation supports <N> vertex streams, the
 *     individual streams are numbered 0 through <N>-1"
 *
 */

#include "piglit-util-gl.h"

PIGLIT_GL_TEST_CONFIG_BEGIN

	config.supports_gl_compat_version = 32;
	config.supports_gl_core_version = 32;

PIGLIT_GL_TEST_CONFIG_END

enum piglit_result
piglit_display(void)
{
	/* UNREACHED */
	return PIGLIT_FAIL;
}

static const char *vs_source =
	"#version 150\n"
	"\n"
	"void main()\n"
	"{\n"
	"gl_Position = vec4(0.0, 0.0, 0.0, 1.0);\n"
	"}\n";

static const char *gs_template =
	"#version 150\n"
	"#extension GL_ARB_gpu_shader5: enable\n"
	"\n"
	"layout(points) in;\n"
	"layout(points, max_vertices=1) out;\n"
	"\n"
	"void main()\n"
	"{\n"
	"gl_Position = vec4(1.0, 1.0, 1.0, 1.0);\n"
	"EmitStreamVertex(%d);\n"
	"EndStreamPrimitive(%d);\n"
	"}\n";

static const char *fs_source =
	"#version 150\n"
	"out vec3 color;\n"
	"\n"
	"void main()\n"
	"{\n"
	"color = vec3(0.0, 0.0, 0.0);\n"
	"}\n";

void
piglit_init(int argc, char **argv)
{
	GLint max_streams;
	GLint pass = 1;
	GLint program;
	GLint vs, fs, gs;
	char *shader_text;

	piglit_require_extension("GL_ARB_gpu_shader5");

	glGetIntegerv(GL_MAX_VERTEX_STREAMS, &max_streams);

	if (!piglit_check_gl_error(GL_NO_ERROR))
		piglit_report_result(PIGLIT_FAIL);

	vs = glCreateShader(GL_VERTEX_SHADER);
	glShaderSource(vs, 1, (const GLchar **) &vs_source, NULL);
	glCompileShader(vs);

	fs = glCreateShader(GL_FRAGMENT_SHADER);
	glShaderSource(fs, 1, (const GLchar **) &fs_source, NULL);
	glCompileShader(fs);

	(void)!asprintf(&shader_text, gs_template, max_streams, max_streams);
	gs = glCreateShader(GL_GEOMETRY_SHADER);
	glShaderSource(gs, 1, (const GLchar **) &shader_text, NULL);
	glCompileShader(gs);

	program = glCreateProgram();
	glAttachShader(program, vs);
	glAttachShader(program, gs);
	glAttachShader(program, fs);

	glLinkProgram(program);
	glGetProgramiv(program, GL_LINK_STATUS, &pass);

	glDetachShader(program, fs);
	glDetachShader(program, gs);
	glDetachShader(program, vs);

	glDeleteProgram(program);

	glDeleteShader(vs);
	glDeleteShader(gs);
	glDeleteShader(fs);
	/* As an error is expected, pass should be 0. */
	piglit_report_result(pass ? PIGLIT_FAIL : PIGLIT_PASS);
}