File: double-suffix-value.shader_test

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piglit 0~git20200212-f4710c51b-1
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[require]
GLSL >= 1.50
GL_ARB_gpu_shader_fp64

[vertex shader]
#version 150
#extension GL_ARB_gpu_shader_fp64 : require

in vec4 piglit_vertex;
out vec4 vscolor;

void main()
{
	double d1 = 5.0LF;
	double d2 = 5.0lf;

	gl_Position = piglit_vertex;
	vscolor = (d1 == d2)
		? vec4(0.0, 0.0, 0.0, 0.0) : vec4(1.0, 0.0, 0.0, 0.0);
}

[fragment shader]
#version 150

in vec4 vscolor;
out vec4 color;

void main() {
	color = vscolor;
}

[test]
clear color 0.0 0.0 1.0 0.0

clear
draw rect -1 -1 2 2
probe rgba 0 0 0.0 0.0 0.0 0.0