File: explicit-location-overlap-block.vert

package info (click to toggle)
piglit 0~git20200212-f4710c51b-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 106,972 kB
  • sloc: ansic: 263,763; xml: 48,941; python: 29,918; lisp: 19,789; cpp: 12,142; sh: 22; makefile: 20; pascal: 5
file content (27 lines) | stat: -rw-r--r-- 543 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
// [config]
// expect_result: fail
// glsl_version: 1.50
// require_extensions: GL_ARB_separate_shader_objects
// check_link: true
// [end config]
//
// Test for explicit varying location overlap by interface blocks
#version 150
#extension GL_ARB_separate_shader_objects : require

in vec4 piglit_vertex;

layout(location = 0) out Block {
	vec4 out1;
	vec4 out2;
} b;

layout(location = 1) out vec4 out3;

void main()
{
	gl_Position = piglit_vertex;
	b.out1 = vec4(1.0, 0.0, 0.0, 1.0);
	b.out2 = vec4(1.0, 1.0, 0.0, 1.0);
	out3 = vec4(0.0);
}