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/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/** @file common.c
*
* Common utility functions for the ARB_shader_atomic_counters tests.
*/
#ifndef __PIGLIT_ARB_SHADER_ATOMIC_COUNTERS_COMMON_H__
#define __PIGLIT_ARB_SHADER_ATOMIC_COUNTERS_COMMON_H__
#include "piglit-util-gl.h"
bool
atomic_counters_probe_buffer(unsigned base, unsigned count,
const uint32_t *expected);
bool
atomic_counters_compile(GLuint prog, GLuint stage, const char *src);
bool
atomic_counters_link(GLuint prog);
bool
atomic_counters_draw_point(GLuint prog, unsigned buf_size,
const uint32_t *buf);
bool
atomic_counters_draw_rect(GLuint prog, unsigned buf_size,
const uint32_t *buf);
bool
atomic_counters_draw_patch(GLuint prog, unsigned buf_size,
const uint32_t *buf);
bool
atomic_counters_supported(GLenum shader_stage);
struct atomic_counters_limits {
int fragment_counters;
int vertex_counters;
int combined_counters;
int fragment_buffers;
int vertex_buffers;
int combined_buffers;
int bindings;
int uniform_components;
};
struct atomic_counters_limits
atomic_counters_get_limits();
#define atomic_counters_subtest(status, shader_stage, name, func, ...) do { \
if (atomic_counters_supported(shader_stage)) { \
if (func(__VA_ARGS__)) { \
piglit_report_subtest_result(PIGLIT_PASS, name); \
} else { \
piglit_report_subtest_result(PIGLIT_FAIL, name); \
*status = PIGLIT_FAIL; \
} \
} else { \
piglit_report_subtest_result(PIGLIT_SKIP, name); \
} \
} while (0)
#endif
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