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/* [config]
* expect_result: fail
* glsl_version: 1.30
* require_extensions: GL_ARB_shading_language_420pack
* [end config]
*
* From the GL_ARB_shading_language_420pack spec:
*
* "Inputs and outputs that could be interpolated can be further qualified by
* at most one of the following interpolation qualifiers:"
*
* Test that the same interpolation qualifier twice results in a compile
* error.
*/
#version 130
#extension GL_ARB_shading_language_420pack: enable
flat flat out float x;
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