File: if-1.shader_test

package info (click to toggle)
piglit 0~git20200212-f4710c51b-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 106,972 kB
  • sloc: ansic: 263,763; xml: 48,941; python: 29,918; lisp: 19,789; cpp: 12,142; sh: 22; makefile: 20; pascal: 5
file content (18 lines) | stat: -rw-r--r-- 241 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
[require]
GLSL >= 1.10

[fragment shader]
void main()
{
	gl_FragColor = vec4(0.0);
#if 1
	gl_FragColor += vec4(0.5);
#else
	gl_FragColor += vec4(0.3);
#endif
}


[test]
draw rect -1 -1 2 2
relative probe rgba (0.5, 0.5) (0.5, 0.5, 0.5, 0.5)