File: fs-two-members.shader_test

package info (click to toggle)
piglit 0~git20200212-f4710c51b-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 106,972 kB
  • sloc: ansic: 263,763; xml: 48,941; python: 29,918; lisp: 19,789; cpp: 12,142; sh: 22; makefile: 20; pascal: 5
file content (23 lines) | stat: -rw-r--r-- 314 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
[require]
GLSL >= 1.40

[vertex shader passthrough]

[fragment shader]
#version 140

uniform ubo1 {
	vec4 color1;
	vec4 color2;
};

void main()
{
	gl_FragColor = color1 + color2;
}

[test]
uniform vec4 color1 0.5 0.0 0.0 0.0
uniform vec4 color2 0.0 0.75 0.0 0.0
draw rect -1 -1 2 2
probe all rgba 0.5 0.75 0.0 0.0