File: shared-atomicAdd-float-fail.comp

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// [config]
// expect_result: fail
// glsl_version: 1.50
// require_extensions: GL_ARB_compute_shader GL_NV_shader_atomic_float
// [end config]
//
// The extension is supported by the implementation, but it is not enabled in
// the shader.  This should fail to compile.

#version 150
#extension GL_ARB_compute_shader: require

layout(local_size_x = 32) in;

shared float a;

void main()
{
	atomicAdd(a, 1.7);
}