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/*
* Copyright 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* \file
*
* \brief Utilities for the KTX file format.
*
* The KTX (Khronos texture) file format specifies a simple format for
* storing texture miptrees. The file format allows texture data for any
* GL texture format and any GL texture target.
*
* \see http://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/
*/
#include <stdbool.h>
#include <stdio.h>
#include <stdint.h>
#include <piglit/gl_wrap.h>
#ifdef __cplusplus
extern "C" {
#endif
struct piglit_ktx;
struct piglit_ktx_info {
/** \brief Size in bytes of the raw KTX data. */
size_t size;
/**
* \brief GL texture target.
*
* This is the `target` agument passed to glTexImage() It is
* completely determined by pixel_size, array_length, and num_faces.
* Valid values are
* - GL_TEXTURE_1D
* - GL_TEXTURE_1D_ARRAY
* - GL_TEXTURE_2D
* - GL_TEXTURE_2D_ARRAY
* - GL_TEXTURE_3D
* - GL_TEXTURE_CUBE_MAP
* - GL_TEXTURE_CUBE_MAP_ARRAY
*/
GLenum target;
/**
* For compressed textures, gl_type is 0. For non-compressed textures,
* gl_type is the 'type' argument passed to glTexImage(). For example,
* GL_FLOAT.
*/
uint32_t gl_type;
/**
* For compressed textures, gl_type_size is 1. For non-compressed
* textures, gl_type_size is the size in bytes of gl_type. For example,
* if gl_type is GL_FLOAT, gl_type_size is 4.
*/
uint32_t gl_type_size;
/**
* For compressed textures, gl_format is 0. For non-compressed textures,
* gl_format is the 'format' argument passed to glTexImage(). For
* example, GL_RGBA.
*/
uint32_t gl_format;
/**
* For compressed and non-compressed textures, gl_internal_format is the
* 'internal_format' argument passed to glTexImage(). For
* non-compressed textures, this is always a sized format. For example,
* GL_RGBA32F.
*/
uint32_t gl_internal_format;
/**
* For compressed textures, gl_base_internal_format is the same as
* gl_internal_format. For non-compressed textures,
* gl_base_internal_format is the same as gl_internal_format.
*
* (I (chadv) dont' understand what purpose this field serves, But
* the KTX spec requires it in the header).
*/
uint32_t gl_base_internal_format;
/**
* \name Size of texture, in pixels.
* \{
*
* For 1D textures, height and depth are 0. For 2D and cube textures,
* depth is 0. For block compressed textures, the sizes are not
* rounded to block size.
*
* Note: The sizes here are those in the KTX header, which differ from
* the sizes passed to glTexImage().
*/
uint32_t pixel_width;
uint32_t pixel_height;
uint32_t pixel_depth;
/** \} */
/**
* If the texture is not an array texture, then array_lengthis 0.
*/
uint32_t array_length;
/**
* For cubemaps and cubemap arrays, num_faces is 6. For all other
* textures, it is 1.
*/
uint32_t num_faces;
/**
* For non-mipmapped textures, num_miplevels is 1.
*/
uint32_t num_miplevels;
/**
* For non-array cubemaps, the number of images is 6 * num_miplevels.
* For all other textures, the number of images and miplevels is the
* same.
*/
uint32_t num_images;
};
struct piglit_ktx_image {
/**
* \brief The raw image data.
*
* This points to the image located in piglit_ktx_info::data. It may
* be passed as the 'data' argument to glTexImage().
*/
const void *data;
/**
* \brief Size of image, in bytes.
*
* This is 'imageSize' argument passed to glTexImage(). It does not
* include any padding which may be present in ktx_info::bytes.
*/
size_t size;
/**
* In range [0, num_miplevels).
*/
uint32_t miplevel;
/**
* For non-array cubemap textures, `face` is in range [0, 6). For all
* other textures, it is 0.
*/
uint32_t face;
/**
* \name Size of image, in pixels.
* \{
*
* These are the sizes passed to glTexImage().
* Note: These sizes differ from those in the KTX header.
*/
uint32_t pixel_width;
uint32_t pixel_height;
uint32_t pixel_depth;
/** \} */
};
void
piglit_ktx_destroy(struct piglit_ktx *self);
/**
* \brief Read KTX data from a file.
*
* The file is read until EOF.
*
* Return null on error, including I/O error and invalid data.
*/
struct piglit_ktx*
piglit_ktx_read_file(const char *filename);
/**
* \brief Read KTX data from a byte array.
*
* Read at most \a size bytes.
*
* The given \a size is not used to calculate the expected length of the KTX
* data; that is completely determined by the content of the KTX header.
* Instead, the given \a size is a safeguard against reading out-of-bounds
* memory when incorrect data is present into the header.
*
* Return null on error, including invalid data and insufficient \a size.
*/
struct piglit_ktx*
piglit_ktx_read_bytes(const void *bytes, size_t size);
/**
* \brief Write KTX data to a file.
*
* The number of bytes written is `piglit_ktx_get_info()->size`.
*/
bool
piglit_ktx_write_file(struct piglit_ktx *self, const char *filename);
/**
* \brief Write KTX data to a byte array.
*
* The number of bytes written is `piglit_ktx_get_info()->size`.
*/
bool
piglit_ktx_write_bytes(struct piglit_ktx *self, void *bytes);
const struct piglit_ktx_info*
piglit_ktx_get_info(struct piglit_ktx *self);
/**
* \brief Get a texture image from a KTX file.
*
* The given \a miplevel must be in the range `[0,
* piglit_ktx_info::num_miplevels)`. For cubemap non-array textures, \a
* cube_face must be in the range [0, 5]. For all other textures, \a
* cube_face must be 0. If the above is not satisfied, an error is produced.
*
* Note: For cubemap array textures, \a cube_face must be 0 because
* piglit_ktx_image::data is the data that would be passed to glTexImage3D(),
* which is not separated into individual faces.
*/
const struct piglit_ktx_image*
piglit_ktx_get_image(struct piglit_ktx *self,
int miplevel,
int cube_face);
/**
* \brief Load texture into the GL with glTexImage().
*
* If \a *tex_name is non-zero, then that texture is bound to
* `piglit_ktx_info::target` and the texture images are loaded into it with
* glTexImage(). If \a *tex_name is 0, then a new texture is first created.
* The new texture name is returned \a tex_name.
*
* Return false on failure. If failure is due to a GL error and \a gl_error is
* not null, then the value of glGetError() is returned in \a gl_error.
*/
bool
piglit_ktx_load_texture(struct piglit_ktx *self,
GLuint *tex_name,
GLenum *gl_error);
#ifdef __cplusplus
}
#endif
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