File: interface-blocks-vs-fs-array-size-mismatch.shader_test

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# Test interface blocks declared as arrays must match array sizes.
#
# GLSLangSpec.1.50.11, 4.3.7 Interface Blocks:
# "if a matching block is declared as an array, then the array sizes must
#  also match"
[require]
GLSL >= 1.50

[vertex shader]

out block {
    vec4 a;
    vec4 b;
} vs_block[3];

void main()
{
	for(int i = 0; i < 3; i++) {
		vs_block[i].a = vec4(1., 0., 0., 1.);
	}
}

[fragment shader]
in block {
    vec4 a;
    vec4 b;
} fs_block[2]; //different array size should fail to link

out vec4 color;

void main()
{
	color = fs_block[0].a;
}

[test]
link error