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/* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* \file max-texture-size.c
* Verify that large textures are handled properly in mesa driver.
*
* This test works by calling glTexImage1D/2D/3D and glTexSubImage1D/2D/3D
* functions with different texture targets. Each texture target is tested
* with maximum supported texture size.
* All the calls to glTexImage2D() and glTexSubImage2D() should ensure no
* segmentation fault / assertion failure in mesa driver.
*
* This test case reproduces the errors reported in:
* 1. https://bugs.freedesktop.org/show_bug.cgi?id=44970
* Use GL_TEXTURE_2D and GL_RGBA16
*
* 2. https://bugs.freedesktop.org/show_bug.cgi?id=46303
*
* GL_OUT_OF_MEMORY is an expected GL error in this test case.
*
* \Author Anuj Phogat <anuj.phogat@gmail.com>
*/
#include "piglit-util-gl.h"
#define COLOR_COMPONENTS 4 /*GL_RGBA*/
PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
config.khr_no_error_support = PIGLIT_NO_ERRORS;
PIGLIT_GL_TEST_CONFIG_END
static const GLenum target[] = {
GL_TEXTURE_1D,
GL_TEXTURE_2D,
GL_TEXTURE_RECTANGLE,
GL_TEXTURE_CUBE_MAP,
GL_TEXTURE_3D,
};
static const GLenum internalformat[] = {
GL_RGBA8,
GL_RGBA16,
GL_RGBA32F,
};
static GLenum
getMaxTarget(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
return GL_MAX_TEXTURE_SIZE;
case GL_TEXTURE_3D:
return GL_MAX_3D_TEXTURE_SIZE;
case GL_TEXTURE_CUBE_MAP_ARB:
return GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB;
case GL_TEXTURE_RECTANGLE:
return GL_MAX_RECTANGLE_TEXTURE_SIZE;
case GL_RENDERBUFFER_EXT:
return GL_MAX_RENDERBUFFER_SIZE_EXT;
default:
printf("Invalid texture target\n");
return 0;
}
}
static GLenum
getProxyTarget(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
return GL_PROXY_TEXTURE_1D;
case GL_TEXTURE_2D:
return GL_PROXY_TEXTURE_2D;
case GL_TEXTURE_3D:
return GL_PROXY_TEXTURE_3D;
case GL_TEXTURE_CUBE_MAP:
return GL_PROXY_TEXTURE_CUBE_MAP;
case GL_TEXTURE_RECTANGLE:
return GL_PROXY_TEXTURE_RECTANGLE;
default:
printf("No proxy target for this texture target\n");
return 0;
}
}
static bool
isValidTexSize(GLenum target, GLenum internalFormat, int sideLength)
{
GLint texWidth;
GLenum proxyTarget = getProxyTarget(target);
switch (proxyTarget) {
case GL_PROXY_TEXTURE_1D:
glTexImage1D(proxyTarget, 0, internalFormat, sideLength, 0,
GL_RGBA, GL_FLOAT, NULL);
break;
case GL_PROXY_TEXTURE_2D:
case GL_PROXY_TEXTURE_RECTANGLE:
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
glTexImage2D(proxyTarget, 0, internalFormat, sideLength,
sideLength, 0, GL_RGBA, GL_FLOAT, NULL);
break;
case GL_PROXY_TEXTURE_3D:
glTexImage3D(proxyTarget, 0, internalFormat, sideLength,
sideLength, sideLength, 0, GL_RGBA, GL_FLOAT, NULL);
break;
default:
printf("Invalid proxy texture target\n");
}
glGetTexLevelParameteriv(proxyTarget, 0, GL_TEXTURE_WIDTH, &texWidth);
return texWidth == sideLength;
}
static GLfloat *
initTexData(GLenum target, uint64_t sideLength)
{
uint64_t nPixels;
if (target == GL_TEXTURE_1D)
nPixels = sideLength;
else if (target == GL_TEXTURE_2D ||
target == GL_TEXTURE_RECTANGLE ||
target == GL_TEXTURE_CUBE_MAP)
nPixels = sideLength * sideLength;
else if (target == GL_TEXTURE_3D)
nPixels = sideLength * sideLength * sideLength;
else {
assert(!"Unexpected target");
return NULL;
}
/* Allocate sufficiently large data array and initialize to zero */
return ((GLfloat *) calloc(nPixels * COLOR_COMPONENTS, sizeof(float)));
}
static enum piglit_result
test_proxy_texture_size(GLenum target, GLenum internalformat)
{
int maxSide;
enum piglit_result result;
GLenum err = GL_NO_ERROR;
/* Query the largest supported texture size */
glGetIntegerv(getMaxTarget(target), &maxSide);
/* Compute largest supported texture size using proxy textures */
while (isValidTexSize(target, internalformat, maxSide))
maxSide *= 2;
/* First unsupported size */
while (!isValidTexSize(target, internalformat, maxSide))
maxSide /= 2;
while (isValidTexSize(target, internalformat, maxSide))
maxSide += 1;
/* Last supported texture size */
maxSide -= 1;
printf("%s, Internal Format = %s, Largest Texture Size = %d\n",
piglit_get_gl_enum_name(getProxyTarget(target)),
piglit_get_gl_enum_name(internalformat),
maxSide);
switch (target) {
case GL_TEXTURE_1D:
glTexImage1D(GL_PROXY_TEXTURE_1D, 0, internalformat,
maxSide, 0, GL_RGBA, GL_FLOAT, NULL);
break;
case GL_TEXTURE_2D:
glTexImage2D(GL_PROXY_TEXTURE_2D, 0, internalformat,
maxSide, maxSide, 0, GL_RGBA, GL_FLOAT,
NULL);
break;
case GL_TEXTURE_RECTANGLE:
glTexImage2D(GL_PROXY_TEXTURE_RECTANGLE, 0, internalformat,
maxSide, maxSide, 0, GL_RGBA, GL_FLOAT, NULL);
break;
case GL_TEXTURE_3D:
glTexImage3D(GL_PROXY_TEXTURE_3D, 0, internalformat,
maxSide, maxSide, maxSide, 0, GL_RGBA,
GL_FLOAT, NULL);
break;
case GL_TEXTURE_CUBE_MAP:
glTexImage2D(GL_PROXY_TEXTURE_CUBE_MAP, 0,
internalformat, maxSide, maxSide, 0,
GL_RGBA, GL_FLOAT, NULL);
break;
}
err = glGetError();
/* Report a GL error other than GL_OUT_OF_MEMORY */
if (err != GL_NO_ERROR && err != GL_OUT_OF_MEMORY) {
printf("Unexpected GL error: 0x%x\n", err);
result = PIGLIT_FAIL;
} else {
result = PIGLIT_PASS;
}
piglit_report_subtest_result(result, "%s-%s",
piglit_get_gl_enum_name(getProxyTarget(target)),
piglit_get_gl_enum_name(internalformat));
return result;
}
/* If there were any errors, abort the current test in progress.
* For a GL_OUT_OF_MEMORY object, report "skip" - without sufficient memory,
* we have no idea if the implementation works or not. For other errors,
* report "fail".
*/
#define STOP_ON_ERRORS \
do { \
GLenum err = glGetError(); \
if (err == GL_OUT_OF_MEMORY) { \
result = PIGLIT_SKIP; \
goto out; \
} else if (err != GL_NO_ERROR) { \
printf("Unexpected GL error: 0x%x\n", err); \
result = PIGLIT_FAIL; \
goto out; \
} \
} while (0);
static enum piglit_result
test_non_proxy_texture_size(GLenum target, GLenum internalformat)
{
GLuint tex;
int maxSide, k;
GLfloat *pixels = NULL;
enum piglit_result result = PIGLIT_PASS;
glGenTextures(1, &tex);
glBindTexture(target, tex);
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
/* Query the largest supported texture size */
glGetIntegerv(getMaxTarget(target), &maxSide);
printf("%s, Internal Format = %s, Largest Texture Size = %d\n",
piglit_get_gl_enum_name(target),
piglit_get_gl_enum_name(internalformat),
maxSide);
/* Allocate and initialize texture data array */
pixels = initTexData(target, maxSide/2);
if (pixels == NULL) {
printf("Error allocating texture data array for target %s, size %d\n",
piglit_get_gl_enum_name(target), maxSide/2);
result = PIGLIT_SKIP;
goto out;
}
switch (target) {
case GL_TEXTURE_1D:
glTexImage1D(target, 0, internalformat, maxSide,
0, GL_RGBA, GL_FLOAT, NULL);
STOP_ON_ERRORS;
glTexSubImage1D(target, 0, 0, maxSide/2, GL_RGBA,
GL_FLOAT, pixels);
break;
case GL_TEXTURE_2D:
glTexImage2D(target, 0, internalformat, maxSide,
maxSide, 0, GL_RGBA, GL_FLOAT, NULL);
STOP_ON_ERRORS;
glTexSubImage2D(target, 0, 0, 0, maxSide/2, maxSide/2,
GL_RGBA, GL_FLOAT, pixels);
break;
case GL_TEXTURE_RECTANGLE:
glTexImage2D(target, 0, internalformat, maxSide,
maxSide, 0, GL_RGBA, GL_FLOAT, NULL);
STOP_ON_ERRORS;
glTexSubImage2D(target, 0, 0, 0, maxSide/2, maxSide/2,
GL_RGBA, GL_FLOAT, pixels);
break;
case GL_TEXTURE_3D:
glTexImage3D(target, 0, internalformat, maxSide,
maxSide, maxSide, 0, GL_RGBA, GL_FLOAT,
NULL);
STOP_ON_ERRORS;
glTexSubImage3D(target, 0, 0, 0, 0, maxSide/2,
maxSide/2, maxSide/2, GL_RGBA,
GL_FLOAT, pixels);
break;
case GL_TEXTURE_CUBE_MAP_ARB:
for (k = 0; k < 6; k++) {
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + k,
0, internalformat, maxSide, maxSide, 0,
GL_RGBA, GL_FLOAT, NULL);
STOP_ON_ERRORS;
}
for (k = 0; k < 6; k++) {
glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + k,
0, 0, 0, maxSide/2, maxSide/2, GL_RGBA,
GL_FLOAT, pixels);
STOP_ON_ERRORS;
}
break;
}
STOP_ON_ERRORS;
out:
glDeleteTextures(1, &tex);
free(pixels);
piglit_report_subtest_result(result, "%s-%s",
piglit_get_gl_enum_name(target),
piglit_get_gl_enum_name(internalformat));
return result;
}
static enum piglit_result
for_targets_and_formats(enum piglit_result (*test)(GLenum, GLenum))
{
int i, j;
enum piglit_result ret = PIGLIT_SKIP;
for (i = 0; i < ARRAY_SIZE(target); i++) {
for (j = 0; j < ARRAY_SIZE(internalformat); j++) {
/* Skip floating point formats if
* GL_ARB_texture_float is not supported
*/
if ((internalformat[j] == GL_RGBA16F ||
internalformat[j] == GL_RGBA32F) &&
!piglit_is_extension_supported("GL_ARB_texture_float"))
continue;
piglit_merge_result(&ret, test(target[i], internalformat[j]));
}
}
return ret;
}
void
piglit_init(int argc, char **argv)
{
enum piglit_result ret = PIGLIT_SKIP;
piglit_merge_result(&ret, for_targets_and_formats(test_proxy_texture_size));
piglit_merge_result(&ret, for_targets_and_formats(test_non_proxy_texture_size));
piglit_report_result(ret);
}
enum piglit_result
piglit_display(void)
{
return PIGLIT_FAIL;
}
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