File: Group.cpp

package info (click to toggle)
pinball 0.3.20201218-4
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, bullseye
  • size: 8,452 kB
  • sloc: cpp: 15,230; makefile: 840; sh: 381; xml: 24
file content (296 lines) | stat: -rw-r--r-- 7,142 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
//#ident "$Id: Group.cpp,v 1.10 2003/06/13 13:39:45 rzr Exp $"
/***************************************************************************
                          Group.cpp  -  description
                             -------------------
    begin                : Wed Jan 26 2000
    copyright            : (C) 2000 by Henrik Enqvist
    email                : henqvist@excite.com
***************************************************************************/

#include "Private.h"
#include "Group.h"
#include "Visitor.h"
#include "Shape3D.h"
#include "Behavior.h"
#include "BillBoard.h"
#include "CollisionBounds.h"
#include "Sound.h"
#include "Camera.h"
#include "Polygon.h"
#include "SignalSender.h"
#include "Light.h"

Group::Group() {
  m_iProperties = 0;
  m_iUserProperties = 0;
  m_iCollisionGroup = 0;
  strncpy(m_Name, "unknown", 256);
  p_BillBoard = NULL;
  p_CollisionBounds = NULL;
  p_Sound = NULL;
  p_Camera = NULL;
  p_Light = NULL;
  p_Parent = NULL;
  m_Name[0] = '\0';
  m_vChildren.clear();
  m_vShape3D.clear();
  //m_vBehavior.clear();
  p_Behavior = NULL;	

  EM_COUT("Group::Group()" << endl, 0);
}

Group::~Group() {
  this->freeObjects();
}

void Group::freeObjects() {
  vector<Group*>::iterator giter = m_vChildren.begin();
  vector<Group*>::iterator gend = m_vChildren.end();
  for (; giter != gend; ++giter) {
    EmAssert(*giter != NULL, "Group::freeObjects group NULL");
    delete (*giter);
  }
  m_vChildren.clear();

  vector<Shape3D*>::iterator siter = m_vShape3D.begin();
  vector<Shape3D*>::iterator send = m_vShape3D.end();
  for (; siter != send; ++siter) {
    EmAssert(*siter != NULL, "Group::freeObjects shape NULL");
    delete (*siter);
  }
  m_vShape3D.clear();

  // 	vector<Behavior*>::iterator biter = m_vBehavior.begin();
  // 	vector<Behavior*>::iterator bend = m_vBehavior.end();
  // 	for (; biter != bend; ++biter) {
  // 		EmAssert(*biter != NULL, "Group::freeObjects behavior NULL");
  // 		delete (*biter);
  // 	}
  // 	m_vBehavior.clear();
#ifdef RZR_LIBSTATIC
  if (p_Behavior != NULL) p_Behavior->clear(); //!+-rzr reuse allocated obj
#else
  if (p_Behavior != NULL) delete p_Behavior;
#endif
  if (p_BillBoard != NULL) delete p_BillBoard;
  if (p_Camera != NULL) delete p_Camera;
  if (p_Light != NULL) delete p_Light;
  if (p_Sound != NULL) delete p_Sound;
  if (p_CollisionBounds != NULL) delete p_CollisionBounds;
}

void Group::accept(Visitor * v) {
  // TODO: if property
  v->visit(this);
  vector<Group*>::iterator iter = m_vChildren.begin();
  vector<Group*>::iterator end = m_vChildren.end();
  for ( ; iter != end; iter++) {
    (*iter)->accept(v);
  }
}

void Group::setName(const char * name) { 
  strncpy(m_Name, name, 256); 
}

const char * Group::getName() { 
  return m_Name; 
}

void Group::add(Group * g) {
  if (g == NULL) return;
  m_vChildren.push_back(g);
  g->setParent(this);
}

void Group::removeGroup(Group * g) {
  if (g == NULL) return;
  vector<Group*>::iterator iter = m_vChildren.begin();
  vector<Group*>::iterator end = m_vChildren.end();
  for ( ; iter != end; iter++) {
    if ((*iter) == g) {
      m_vChildren.erase(iter);
      return;
    }
  }
}

Group * Group::getGroup(int i) {
  if (i < 0 || (signed)m_vChildren.size() <= i) return NULL;
  return m_vChildren[i];
}

void Group::addShape3D(Shape3D * s) {
  if (s == NULL) return;
  m_vShape3D.push_back(s);
  s->setParent(this);
}

void Group::removeShape3D(Shape3D * s) {
  if (s == NULL) return;
  vector<Shape3D*>::iterator iter = m_vShape3D.begin();
  vector<Shape3D*>::iterator end = m_vShape3D.end();
  for (; iter != end; iter++) {
    if ((*iter) == s) {
      m_vShape3D.erase(iter);
      return;
    }
  }
}


#ifdef PINBALL_TODO
void Group::addBehavior(Behavior * b, bool signal)
{
  PINBALL(FUNCT());
 	if (b == NULL) return;
 	m_vBehavior.push_back(b);
 	b->setParent(this);
 	if (signal) SignalSender::getInstance()->addGroup(this);
 }
#endif
void Group::setBehavior(Behavior * b, bool signal)
{
  p_Behavior = b;
  b->setParent(this);
  if (b != NULL && signal) {
    SignalSender::getInstance()->addGroup(this);
  }
}

#ifdef PINBALL_TODO
void Group::removeBehavior(Behavior * b) {
	if (b == NULL) return;
	vector<Behavior*>::iterator iter = m_vBehavior.begin();	vector<Behavior*>::iterator end = m_vBehavior.end();
	for (; iter != end; iter++) {
		if ((*iter) == b) {
			m_vBehavior.erase(iter);
			return;
		}
	}
}
#endif

Shape3D * Group::getShape3D(int i) {
  if (i < 0 || (signed) m_vShape3D.size() <=  i) return NULL;
  return m_vShape3D[i];
}

int Group::getShape3DSize() {
  return m_vShape3D.size();
}


#ifdef PINBALL_TODO
Behavior * Group::getBehavior(int i) {
	if (i < 0 || (signed) m_vBehavior.size() <= i) return NULL;
	return m_vBehavior[i];
}

int Group::getBehaviorSize() {
	return m_vBehavior.size();
}
#endif

Behavior * Group::getBehavior() {
  return p_Behavior;
}

BillBoard * Group::getBillBoard() {
  return p_BillBoard;
}

Camera * Group::getCamera() {
  return p_Camera;
}

CollisionBounds * Group::getCollisionBounds() {
  return p_CollisionBounds;
}

Light * Group::getLight() {
  return p_Light;
}

Group * Group::getParent() {
  return p_Parent;
}

int Group::getProperties() {
  return m_iProperties;
}

int Group::getUserProperties() {
  return m_iUserProperties;
}

void Group::setBillBoard(BillBoard * b) {
  p_BillBoard = b;
  if (b == NULL) return;
  b->setParent(this);
}

void Group::setCamera(Camera * c) {
  p_Camera = c;
}

void Group::setCollisionBounds(CollisionBounds* cb) {
  p_CollisionBounds = cb;
  if (cb == NULL) return;
  cb->setParent(this);
}

void Group::setSound(Sound * s) {
  p_Sound = s;
  if (s == NULL) return;
  s->setParent(this);
}

void Group::setLight(Light * l) {
  p_Light = l;
  if (l == NULL) return;
  l->setParent(this);
}

void Group::setParent(Group * p) {
  p_Parent = p;
}

void Group::setProperty(int p) {
  m_iProperties |= p;
}

void Group::setUserProperty(int p) {
  m_iUserProperties |= p;
}

/* Sets properties, also set property for all children. */
void Group::setPropertyRecursive(int p) {
  m_iProperties |= p;
  vector<Group*>::iterator iter = m_vChildren.begin();
  vector<Group*>::iterator end = m_vChildren.end();
  for ( ; iter != end; iter++) {
    (*iter)->setPropertyRecursive(p);
  }
}

void Group::unsetProperty(int p) {
  m_iProperties -= (m_iProperties & p);
}

void Group::unsetUserProperty(int p) {
  m_iUserProperties -= (m_iUserProperties & p);
}

/* Unsets properties, also unset property for all children. */
void Group::unsetPropertyRecursive(int p) {
  m_iProperties -= (m_iProperties & p);
  vector<Group*>::iterator iter = m_vChildren.begin();
  vector<Group*>::iterator end = m_vChildren.end();
  for ( ; iter != end; iter++) 	{
    (*iter)->unsetPropertyRecursive(p);
  }
}
//TODO: Compute Bounds //!rzr
//EOF $Id: Group.cpp,v 1.10 2003/06/13 13:39:45 rzr Exp $