1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37
|
#include <iostream>
#include <SDL.h>
#include <SDL_image.h>
#include "util/log.hpp"
int main(int argc, char** argv)
{
for(int i = 1; i < argc; ++i)
{
SDL_Surface* surface = IMG_Load(argv[i]);
if (!surface)
{
log_error("failed to load: " << argv[i]);
}
else
{
std::cout << argv[i] << ":";
if (surface->format->palette)
std::cout << " palette";
if (surface->flags & SDL_SRCCOLORKEY)
std::cout << " colorkey";
std::cout << " bpp" << static_cast<int>(surface->format->BitsPerPixel);
std::cout << std::endl;
}
SDL_FreeSurface(surface);
}
return 0;
}
/* EOF */
|