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/*
* Copyright 2005-2008 Fabrice Colin
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _LANGUAGES_H
#define _LANGUAGES_H
#include <string>
#include <map>
#include "Visibility.h"
/// Utility class for manipulating languages.
class PINOT_EXPORT Languages
{
public:
virtual ~Languages();
/// Sets the name for the given code.
static bool setIntlName(unsigned int num, const std::string &name);
/// Gets the name of the language at the given position.
static std::string getIntlName(unsigned int num);
/// Returns a language name, in English.
static std::string toEnglish(const std::string &language);
/// Returns a language name, in the current locale.
static std::string toLocale(const std::string &language);
/// Returns a language code.
static std::string toCode(const std::string &language);
static const unsigned int m_count;
static const char *m_names[];
protected:
static const char *m_codes[];
static std::map<unsigned int, std::string> m_intlNames;
Languages();
private:
Languages(const Languages &other);
Languages &operator=(const Languages &other);
};
#endif // _LANGUAGES_H
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