File: README

package info (click to toggle)
pipewalker 0.9.4-2
  • links: PTS
  • area: main
  • in suites: buster, jessie, jessie-kfreebsd, stretch
  • size: 1,628 kB
  • ctags: 454
  • sloc: cpp: 3,159; sh: 1,032; makefile: 103
file content (32 lines) | stat: -rw-r--r-- 1,161 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
PipeWalker game
***************

This is a puzzle game in which you need to combine the components into
a single circuit: connect all computers to a network server, bring water
to the taps, etc.

1. Supported command line parameters.
   -help:    help
   -version: show information about version
   -id:      start level with specified id (number from 1 to 99999999)
   -wrap:    set wrap mode (0: disable, 1: enable (default))
   -size:    set level map size (small, normal (default), big or extra)

   Usage example:
      pipewalker -id=1234 -wrap=0 -size=big

2. Themes support.
   The game supports various themes. Themes are stored as a set of textures
   in PNG file. To add a new theme - copy the PNG file to the application
   data directory:
     Linux/Unix - usually /usr/local/share/pipewalker
     MS Windows - C:\Program Files\PipeWalker\data
   The theme name is the name of the PNG file.


If you have any suggestions or ideas - please, contact me via e-mail
or post your message to SourceForge discussion board.

Best regards,
Artem Senichev <artemsen@gmail.com>
               http://pipewalker.sourceforge.net