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/*
Copyright (C) 2017 Kai Uwe Broulik <kde@privat.broulik.de>
Copyright (C) 2018 David Edmundson <davidedmundson@kde.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 3 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
var callbacks = {};
function addCallback(subsystem, action, callback)
{
if (!callbacks[subsystem]) {
callbacks[subsystem] = {};
}
callbacks[subsystem][action] = callback;
}
function initPageScript(cb) {
// On reloads, unload the previous page-script.
executePageAction({"action": "unload"});
// The script is only run later, wait for that before sending events.
window.addEventListener("org.kde.pbi.inited", cb, {"once": true});
var element = document.createElement('script');
element.src = chrome.runtime.getURL("page-script.js");
(document.body || document.head || document.documentElement).prepend(element);
// We need to remove the script tag after inserting or else websites relying on the order of items in
// document.getElementsByTagName("script") will break (looking at you, Google Hangouts)
element.parentNode.removeChild(element);
}
function executePageAction(args) {
// The page script injection and communication mechanism
// was inspired by https://github.com/x0a/uBO-YouTube
if (IS_FIREFOX) {
args = cloneInto(args, window);
}
window.dispatchEvent(new CustomEvent('org.kde.pbi.event', {detail: args}));
}
chrome.runtime.onMessage.addListener(function (message, sender) {
// TODO do something with sender (check privilige or whatever)
var subsystem = message.subsystem;
var action = message.action;
if (!subsystem || !action) {
return;
}
if (callbacks[subsystem] && callbacks[subsystem][action]) {
callbacks[subsystem][action](message.payload);
}
});
initPageScript(() => {
SettingsUtils.get().then((items) => {
if (items.breezeScrollBars.enabled) {
loadBreezeScrollBars();
}
const mpris = items.mpris;
if (mpris.enabled) {
const origin = window.location.origin;
const websiteSettings = mpris.websiteSettings || {};
let mprisAllowed = true;
if (typeof MPRIS_WEBSITE_SETTINGS[origin] === "boolean") {
mprisAllowed = MPRIS_WEBSITE_SETTINGS[origin];
}
if (typeof websiteSettings[origin] === "boolean") {
mprisAllowed = websiteSettings[origin];
}
if (mprisAllowed) {
loadMpris();
if (items.mprisMediaSessions.enabled) {
loadMediaSessionsShim();
}
}
}
if (items.purpose.enabled) {
sendMessage("settings", "getSubsystemStatus").then((status) => {
if (status && status.purpose) {
loadPurpose();
}
}, (err) => {
// No warning, can also happen when port isn't connected for unsupported OS
console.log("Failed to get subsystem status for purpose", err);
});
}
});
});
// BREEZE SCROLL BARS
// ------------------------------------------------------------------------
//
function loadBreezeScrollBars() {
if (IS_FIREFOX) {
return;
}
if (!document.head) {
return;
}
// You cannot access cssRules for <link rel="stylesheet" ..> on a different domain.
// Since our chrome-extension:// URL for a stylesheet would be, this can
// lead to problems in e.g modernizr, so include the <style> inline instead.
// "Failed to read the 'cssRules' property from 'CSSStyleSheet': Cannot access rules"
var styleTag = document.createElement("style");
styleTag.appendChild(document.createTextNode(`
html::-webkit-scrollbar {
/* we'll add padding as "border" in the thumb*/
height: 20px;
width: 20px;
background: white;
}
html::-webkit-scrollbar-track {
border-radius: 20px;
border: 7px solid white; /* FIXME why doesn't "transparent" work here?! */
background-color: white;
width: 6px !important; /* 20px scrollbar - 2 * 7px border */
box-sizing: content-box;
}
html::-webkit-scrollbar-track:hover {
background-color: #BFC0C2;
}
html::-webkit-scrollbar-thumb {
background-color: #3DAEE9; /* default blue breeze color */
border: 7px solid transparent;
border-radius: 20px;
background-clip: content-box;
width: 6px !important; /* 20px scrollbar - 2 * 7px border */
box-sizing: content-box;
min-height: 30px;
}
html::-webkit-scrollbar-thumb:window-inactive {
background-color: #949699; /* when window is inactive it's gray */
}
html::-webkit-scrollbar-thumb:hover {
background-color: #93CEE9; /* hovered is a lighter blue */
}
html::-webkit-scrollbar-corner {
background-color: white; /* FIXME why doesn't "transparent" work here?! */
}
`));
document.head.appendChild(styleTag);
}
// MPRIS
// ------------------------------------------------------------------------
//
var activePlayer;
// When a player has no duration yet, we'll wait for it becoming known
// to determine whether to ignore it (short sound) or make it active
var pendingActivePlayer;
var playerMetadata = {};
var playerCallbacks = [];
// Playback state communicated via media sessions api
var playerPlaybackState = "";
var players = new WeakSet();
var pendingSeekingUpdate = 0;
var titleTagObserver = null;
var oldPageTitle = "";
addCallback("mpris", "play", function () {
playerPlay();
});
addCallback("mpris", "pause", function () {
playerPause();
});
addCallback("mpris", "playPause", function () {
if (activePlayer) {
if (activePlayer.paused) { // TODO take into account media sessions playback state
playerPlay();
} else {
playerPause();
}
}
});
addCallback("mpris", "stop", function () {
// When available, use the "stop" media sessions action
if (playerCallbacks.indexOf("stop") > -1) {
executePageAction({"action": "mpris", "mprisCallbackName": "stop"});
return;
}
// otherwise since there's no "stop" on the player, simulate it be rewinding and reloading
if (activePlayer) {
activePlayer.pause();
activePlayer.currentTime = 0;
// calling load() now as is suggested in some "how to fake video Stop" code snippets
// utterly breaks stremaing sites
//activePlayer.load();
// needs to be delayed slightly otherwise we pause(), then send "stopped", and only after that
// the "paused" signal is handled and we end up in Paused instead of Stopped state
setTimeout(function() {
sendMessage("mpris", "stopped");
}, 1);
return;
}
});
addCallback("mpris", "next", function () {
if (playerCallbacks.indexOf("nexttrack") > -1) {
executePageAction({"action": "mpris", "mprisCallbackName": "nexttrack"});
}
});
addCallback("mpris", "previous", function () {
if (playerCallbacks.indexOf("previoustrack") > -1) {
executePageAction({"action": "mpris", "mprisCallbackName": "previoustrack"});
}
});
addCallback("mpris", "setFullscreen", (message) => {
if (activePlayer) {
if (message.fullscreen) {
activePlayer.requestFullscreen();
} else {
document.exitFullscreen();
}
}
});
addCallback("mpris", "setPosition", function (message) {
if (activePlayer) {
activePlayer.currentTime = message.position;
}
});
addCallback("mpris", "setPlaybackRate", function (message) {
if (activePlayer) {
activePlayer.playbackRate = message.playbackRate;
}
});
addCallback("mpris", "setVolume", function (message) {
if (activePlayer) {
activePlayer.volume = message.volume;
activePlayer.muted = (message.volume == 0.0);
}
});
addCallback("mpris", "setLoop", function (message) {
if (activePlayer) {
activePlayer.loop = message.loop;
}
});
addCallback("mpris", "identify", function (message) {
if (activePlayer) {
// We don't have a dedicated "send player info" callback, so we instead send a "playing"
// and if we're paused, we'll send a "paused" event right after
// TODO figure out a way how to add this to the host without breaking compat
var paused = activePlayer.paused;
playerPlaying(activePlayer);
if (paused) {
playerPaused(activePlayer);
}
}
});
function playerPlaying(player) {
setPlayerActive(player);
}
function playerPaused(player) {
sendPlayerInfo(player, "paused");
}
function setPlayerActive(player) {
pendingActivePlayer = player;
if (isNaN(player.duration)) {
// Ignore this player for now until we know a duration
// In durationchange event handler we'll check for this and end up here again
return;
}
// Ignore short sounds, they are most likely a chat notification sound
// A stream has a duration of Infinity
// Note that "NaN" is also not finite but we already returned earlier for that
if (isFinite(player.duration) && player.duration > 0 && player.duration < 8) {
return;
}
pendingActivePlayer = undefined;
activePlayer = player;
// when playback starts, send along metadata
// a website might have set Media Sessions metadata prior to playing
// and then we would have ignored the metadata signal because there was no player
sendMessage("mpris", "playing", {
mediaSrc: player.currentSrc || player.src,
pageTitle: document.title,
poster: player.poster,
duration: player.duration,
currentTime: player.currentTime,
playbackRate: player.playbackRate,
volume: player.volume,
muted: player.muted,
loop: player.loop,
metadata: playerMetadata,
callbacks: playerCallbacks,
fullscreen: document.fullscreenElement !== null,
canSetFullscreen: player.tagName.toLowerCase() === "video"
});
if (!titleTagObserver) {
// Observe changes to the <title> tag in case it is updated after the player has started playing
let titleTag = document.querySelector("head > title");
if (titleTag) {
oldPageTitle = titleTag.innerText;
titleTagObserver = new MutationObserver((mutations) => {
mutations.forEach((mutation) => {
const pageTitle = mutation.target.textContent;
if (pageTitle && oldPageTitle !== pageTitle) {
sendMessage("mpris", "titlechange", {
pageTitle: pageTitle
});
}
oldPageTitle = pageTitle;
});
});
titleTagObserver.observe(titleTag, {
childList: true, // text content is technically a child node
subtree: true,
characterData: true
});
}
}
}
function sendPlayerGone() {
activePlayer = undefined;
pendingActivePlayer = undefined;
playerMetadata = {};
playerCallbacks = [];
sendMessage("mpris", "gone");
if (titleTagObserver) {
titleTagObserver.disconnect();
titleTagObserver = null;
}
}
function sendPlayerInfo(player, event, payload) {
if (player != activePlayer) {
return;
}
sendMessage("mpris", event, payload);
}
function registerPlayer(player) {
if (players.has(player)) {
//console.log("Already know", player);
return;
}
// auto-playing player, become active right away
if (!player.paused) {
playerPlaying(player);
}
player.addEventListener("play", function () {
playerPlaying(player);
});
player.addEventListener("pause", function () {
playerPaused(player);
});
// what about "stalled" event?
player.addEventListener("waiting", function () {
sendPlayerInfo(player, "waiting");
});
// playlist is now empty or being reloaded, stop player
// e.g. when using Ajax page navigation and the user nagivated away
player.addEventListener("emptied", function () {
// When the player is emptied but the website tells us it's just "paused"
// keep it around (Bug 402324: Soundcloud does this)
if (player === activePlayer && playerPlaybackState === "paused") {
return;
}
// could have its own signal but for compat it's easier just to pretend to have stopped
sendPlayerInfo(player, "stopped");
});
// opposite of "waiting", we finished buffering enough
// only if we are playing, though, should we set playback state back to playing
player.addEventListener("canplay", function () {
if (!player.paused) {
sendPlayerInfo(player, "canplay");
}
});
player.addEventListener("timeupdate", function () {
sendPlayerInfo(player, "timeupdate", {
currentTime: player.currentTime
});
});
player.addEventListener("ratechange", function () {
sendPlayerInfo(player, "ratechange", {
playbackRate: player.playbackRate
});
});
// TODO use player.seekable for determining whether we can seek?
player.addEventListener("durationchange", function () {
// Deferred active due to unknown duration
if (pendingActivePlayer == player) {
setPlayerActive(pendingActivePlayer);
return;
}
sendPlayerInfo(player, "duration", {
duration: player.duration
});
});
player.addEventListener("seeking", function () {
if (pendingSeekingUpdate) {
return;
}
// Compress "seeking" signals, this is invoked continuously as the user drags the slider
pendingSeekingUpdate = setTimeout(function() {
pendingSeekingUpdate = 0;
}, 250);
sendPlayerInfo(player, "seeking", {
currentTime: player.currentTime
});
});
player.addEventListener("seeked", function () {
sendPlayerInfo(player, "seeked", {
currentTime: player.currentTime
});
});
player.addEventListener("volumechange", function () {
sendPlayerInfo(player, "volumechange", {
volume: player.volume,
muted: player.muted
});
});
players.add(player);
}
function findAllPlayersFromNode(node) {
if (typeof node.getElementsByTagName !== "function") {
return [];
}
return [...node.getElementsByTagName("video"), ...node.getElementsByTagName("audio")];
}
function registerAllPlayers() {
var players = findAllPlayersFromNode(document);
players.forEach(registerPlayer);
}
function playerPlay() {
// if a media sessions callback is registered, it takes precedence over us manually messing with the player
if (playerCallbacks.indexOf("play") > -1) {
executePageAction({"action": "mpris", "mprisCallbackName": "play"});
} else if (activePlayer) {
activePlayer.play();
}
}
function playerPause() {
if (playerCallbacks.indexOf("pause") > -1) {
executePageAction({"action": "mpris", "mprisCallbackName": "pause"});
} else if (activePlayer) {
activePlayer.pause();
}
}
function loadMpris() {
// TODO figure out somehow when a <video> tag is added dynamically and autoplays
// as can happen on Ajax-heavy pages like YouTube
// could also be done if we just look for the "audio playing in this tab" and only then check for player?
// cf. "checkPlayer" event above
var observer = new MutationObserver(function (mutations) {
let nodesRemoved = false;
mutations.forEach(function (mutation) {
mutation.addedNodes.forEach(function (node) {
if (typeof node.matches !== "function") {
return;
}
// Check whether the node itself or any of its children is a player
var players = findAllPlayersFromNode(node);
if (node.matches("video,audio")) {
players.unshift(node);
}
players.forEach(function (player) {
registerPlayer(player);
});
});
mutation.removedNodes.forEach((node) => {
if (typeof node.matches !== "function") {
return;
}
// Check whether the node itself or any of its children is the current player
const players = findAllPlayersFromNode(node);
if (node.matches("video,audio")) {
players.unshift(node);
}
for (let player of players) {
if (player !== activePlayer) {
continue;
}
// If the player is still in the visible DOM, don't consider it gone
if (document.body.contains(player)) {
continue;
}
// If the player got temporarily added by us, don't consider it gone
if (player.dataset.pbiPausedForDomRemoval === "true") {
continue;
}
sendPlayerGone();
break;
}
});
});
});
window.addEventListener("pagehide", function () {
// about to navigate to a different page, tell our extension that the player will be gone shortly
// we listen for tab closed in the extension but we don't for navigating away as URL change doesn't
// neccesarily mean a navigation.
// NOTE beforeunload is not emitted for iframes!
sendPlayerGone();
});
function documentReady() {
registerAllPlayers();
observer.observe(document, {
childList: true,
subtree: true
});
}
// In some cases DOMContentLoaded won't fire, e.g. when watching a video file directly in the browser
// it generates a "video player" page for you but won't fire the event.
// Also, make sure to install the mutation observer if this codepath is executed after the page is already ready.
if (["interactive", "complete"].includes(document.readyState)) {
documentReady();
} else {
registerAllPlayers(); // in case the document isn't ready but the event also doesn't fire...
document.addEventListener("DOMContentLoaded", documentReady);
}
document.addEventListener("fullscreenchange", () => {
if (activePlayer) {
sendPlayerInfo(activePlayer, "fullscreenchange", {
fullscreen: document.fullscreenElement !== null
});
}
});
}
// This adds a shim for the Chrome media sessions API which is currently only supported on Android
// Documentation: https://developers.google.com/web/updates/2017/02/media-session
// Try it here: https://googlechrome.github.io/samples/media-session/video.html
// Bug 379087: Only inject this stuff if we're a proper HTML page
// otherwise we might end up messing up XML stuff
// only if our documentElement is a "html" tag we'll do it
// the rest is only set up in DOMContentLoaded which is only executed for proper pages anyway
// tagName always returned "HTML" for me but I wouldn't trust it always being uppercase
function loadMediaSessionsShim() {
if (document.documentElement.tagName.toLowerCase() === "html") {
window.addEventListener("org.kde.pbi.mpris.message", (e) => {
let data = e.detail || {};
let action = data.action;
let payload = data.payload;
switch (action) {
case "metadata":
playerMetadata = {};
if (typeof payload !== "object") {
return;
}
playerMetadata = payload;
sendMessage("mpris", "metadata", payload);
return;
case "playbackState":
if (!["none", "paused", "playing"].includes(payload)) {
return;
}
playerPlaybackState = payload;
if (!activePlayer) {
return;
}
if (playerPlaybackState === "playing") {
playerPlaying(activePlayer);
} else if (playerPlaybackState === "paused") {
playerPaused(activePlayer);
}
return;
case "callbacks":
if (Array.isArray(payload)) {
playerCallbacks = payload;
} else {
playerCallbacks = [];
}
sendMessage("mpris", "callbacks", playerCallbacks);
return;
}
});
executePageAction({"action": "mediaSessionsRegister"});
}
}
// PURPOSE / WEB SHARE API
// ------------------------------------------------------------------------
//
var purposeLoaded = false;
function loadPurpose() {
if (purposeLoaded) {
return;
}
purposeLoaded = true;
// navigator.share must only be defined in secure (https) context
if (!window.isSecureContext) {
return;
}
window.addEventListener("org.kde.pbi.purpose.message", (e) => {
const data = e.detail || {};
const action = data.action;
const payload = data.payload;
if (action !== "share") {
return;
}
sendMessage("purpose", "share", payload).then((response) => {
executePageAction({"action": "purposeShare"});
}, (err) => {
// Deliberately not giving any more details about why it got rejected
executePageAction({"action": "purposeReject"});
}).finally(() => {
executePageAction({"action": "purposeReset"});
});;
});
executePageAction({"action": "purposeRegister"});
}
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