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/*
SPDX-FileCopyrightText: 2016, 2019 Kai Uwe Broulik <kde@privat.broulik.de>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "smartlauncherbackend.h"
#include <QDBusConnection>
#include <QDBusMessage>
#include <QDBusServiceWatcher>
#include <QDebug>
#include <KConfigGroup>
#include <KService>
#include <KSharedConfig>
#include <algorithm>
#include "log_settings.h"
#include <settings.h>
using namespace SmartLauncher;
using namespace NotificationManager;
Backend::Backend(QObject *parent)
: QObject(parent)
, m_watcher(new QDBusServiceWatcher(this))
, m_jobsModel(nullptr)
, m_settings(new Settings(this))
{
m_watcher->setConnection(QDBusConnection::sessionBus());
m_watcher->setWatchMode(QDBusServiceWatcher::WatchForUnregistration);
connect(m_watcher, &QDBusServiceWatcher::serviceUnregistered, this, &Backend::onServiceUnregistered);
setupUnity();
reload();
connect(m_settings, &Settings::settingsChanged, this, &Backend::reload);
}
Backend::~Backend() = default;
void Backend::reload()
{
m_badgeBlacklist = m_settings->badgeBlacklistedApplications();
// Unity Launcher API operates on storage IDs ("foo.desktop"), whereas settings return desktop entries "foo"
std::transform(m_badgeBlacklist.begin(), m_badgeBlacklist.end(), m_badgeBlacklist.begin(), [](const QString &desktopEntry) -> QString {
return desktopEntry + QStringLiteral(".desktop");
});
if (!m_jobsModel) {
m_jobsModel = JobsModel::createJobsModel();
m_jobsModel->init();
}
Q_EMIT reloadRequested(QString() /*all*/);
}
bool Backend::doNotDisturbMode() const
{
return m_settings->notificationsInhibitedByApplication()
|| (m_settings->notificationsInhibitedUntil().isValid() && m_settings->notificationsInhibitedUntil() > QDateTime::currentDateTimeUtc());
}
void Backend::setupUnity()
{
auto sessionBus = QDBusConnection::sessionBus();
if (!sessionBus.connect({},
{},
QStringLiteral("com.canonical.Unity.LauncherEntry"),
QStringLiteral("Update"),
this,
SLOT(update(QString, QMap<QString, QVariant>)))) {
qCWarning(TASKMANAGER_DEBUG) << "failed to register Update signal";
return;
}
if (!sessionBus.registerObject(QStringLiteral("/Unity"), this)) {
qCWarning(TASKMANAGER_DEBUG) << "Failed to register unity object";
return;
}
if (!sessionBus.registerService(QStringLiteral("com.canonical.Unity"))) {
qCWarning(TASKMANAGER_DEBUG) << "Failed to register unity service";
// In case an external process uses this (e.g. Latte Dock), let it just listen.
}
KConfigGroup grp(KSharedConfig::openConfig(QStringLiteral("taskmanagerrulesrc")), QStringLiteral("Unity Launcher Mapping"));
const QStringList keys = grp.keyList();
for (const QString &key : keys) {
const QString &value = grp.readEntry(key, QString());
if (value.isEmpty()) {
continue;
}
m_unityMappingRules.insert(key, value);
}
}
bool Backend::hasLauncher(const QString &storageId) const
{
return m_launchers.contains(storageId);
}
int Backend::count(const QString &uri) const
{
if (!m_settings->badgesInTaskManager() || doNotDisturbMode() || m_badgeBlacklist.contains(uri)) {
return 0;
}
return m_launchers.value(uri).count;
}
bool Backend::countVisible(const QString &uri) const
{
if (!m_settings->badgesInTaskManager() || doNotDisturbMode() || m_badgeBlacklist.contains(uri)) {
return false;
}
return m_launchers.value(uri).countVisible;
}
int Backend::progress(const QString &uri) const
{
return m_launchers.value(uri).progress;
}
bool Backend::progressVisible(const QString &uri) const
{
return m_launchers.value(uri).progressVisible;
}
bool Backend::urgent(const QString &uri) const
{
return m_launchers.value(uri).urgent;
}
QHash<QString, QString> Backend::unityMappingRules() const
{
return m_unityMappingRules;
}
void Backend::update(const QString &uri, const QMap<QString, QVariant> &properties)
{
Q_ASSERT(calledFromDBus());
QString storageId;
auto foundStorageId = m_launcherUrlToStorageId.constFind(uri);
if (foundStorageId == m_launcherUrlToStorageId.constEnd()) { // we don't know this one, register
// According to Unity Launcher API documentation applications *should* send along their
// desktop file name with application:// prefix
const QString applicationSchemePrefix = QStringLiteral("application://");
QString normalizedUri = uri;
if (normalizedUri.startsWith(applicationSchemePrefix)) {
normalizedUri = uri.mid(applicationSchemePrefix.length());
}
KService::Ptr service = KService::serviceByStorageId(normalizedUri);
if (!service) {
qCWarning(TASKMANAGER_DEBUG) << "Failed to find service for Unity Launcher" << uri;
return;
}
storageId = service->storageId();
m_launcherUrlToStorageId.insert(uri, storageId);
m_dbusServiceToLauncherUrl.insert(message().service(), uri);
m_watcher->addWatchedService(message().service());
} else {
storageId = *foundStorageId;
}
auto foundEntry = m_launchers.find(storageId);
if (foundEntry == m_launchers.end()) { // we don't have it yet, create a new Entry
Entry entry;
foundEntry = m_launchers.insert(storageId, entry);
}
auto propertiesEnd = properties.constEnd();
auto foundCount = properties.constFind(QStringLiteral("count"));
if (foundCount != propertiesEnd) {
qint64 newCount = foundCount->toLongLong();
// 2 billion unread emails ought to be enough for anybody
if (newCount < std::numeric_limits<int>::max()) {
int saneCount = static_cast<int>(newCount);
if (saneCount != foundEntry->count) {
foundEntry->count = saneCount;
Q_EMIT countChanged(storageId, saneCount);
}
}
}
updateLauncherProperty(storageId, properties, QStringLiteral("count"), &foundEntry->count, &Backend::count, &Backend::countChanged);
updateLauncherProperty(storageId,
properties,
QStringLiteral("count-visible"),
&foundEntry->countVisible,
&Backend::countVisible,
&Backend::countVisibleChanged);
// the API gives us progress as 0..1 double but we'll use percent to avoid unnecessary
// changes when it just changed a fraction of a percent, hence not using our fancy updateLauncherProperty method
auto foundProgress = properties.constFind(QStringLiteral("progress"));
if (foundProgress != propertiesEnd) {
const int oldSanitizedProgress = progress(storageId);
foundEntry->progress = qRound(foundProgress->toDouble() * 100);
const int newSanitizedProgress = progress(storageId);
if (oldSanitizedProgress != newSanitizedProgress) {
Q_EMIT progressChanged(storageId, newSanitizedProgress);
}
}
updateLauncherProperty(storageId,
properties,
QStringLiteral("progress-visible"),
&foundEntry->progressVisible,
&Backend::progressVisible,
&Backend::progressVisibleChanged);
updateLauncherProperty(storageId, properties, QStringLiteral("urgent"), &foundEntry->urgent, &Backend::urgent, &Backend::urgentChanged);
}
void Backend::onServiceUnregistered(const QString &service)
{
const QString &launcherUrl = m_dbusServiceToLauncherUrl.take(service);
if (launcherUrl.isEmpty()) {
return;
}
const QString &storageId = m_launcherUrlToStorageId.take(launcherUrl);
if (storageId.isEmpty()) {
return;
}
m_launchers.remove(storageId);
Q_EMIT launcherRemoved(storageId);
}
#include "moc_smartlauncherbackend.cpp"
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