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/*
* Player - One Hell of a Robot Server
* Copyright (C) 2000
* Brian Gerkey, Kasper Stoy, Richard Vaughan, & Andrew Howard
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/********************************************************************
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
********************************************************************/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#if defined WIN32
#define snprintf _snprintf
#define strdup _strdup
#endif
#include <libplayerinterface/player.h> // for interface constants
#include <libplayerinterface/interface_util.h> // for player_interface_t type
#include "interface_table.h"
static player_interface_t* itable;
static unsigned int itable_len;
/*
* A string table of the message types, used to print type strings in error
* messages instead of type codes.
* Must be kept in numerical order with respect to the numeric values of the
* PLAYER_MSGTYPE_ #defines.
*/
static char* msgTypeStrTable[7]=
{
"", // nothing
"data", // PLAYER_MSGTYPE_DATA
"command", // PLAYER_MSGTYPE_CMD
"request", // PLAYER_MSGTYPE_REQ
"resp_ack", // PLAYER_MSGTYPE_RESP_ACK
"sync", // PLAYER_MSGTYPE_SYNCH
"resp_nack", // PLAYER_MSGTYPE_RESP_NACK
};
/*
* Initialises the interface names/codes table.
*/
int itable_init (void)
{
unsigned int ii;
// An indirect way of avoiding duplicate initialization. It would
// probably be better to delete the old table, but there may be some
// pointers hanging around that refer to the old table.
if(itable)
return(0);
for (itable_len = 0; interfaces[itable_len].interf; itable_len++);
if ((itable = (player_interface_t*) calloc (itable_len, sizeof (player_interface_t))) == NULL)
{
printf ("itable_init: Failed to allocate memory for interface table\n");
return -1;
}
for (ii = 0; ii < itable_len; ii++)
{
itable[ii].interf = interfaces[ii].interf;
itable[ii].name = strdup (interfaces[ii].name);
}
return 0;
}
/*
* Grows the interface table to newSize, filling each interface between the
* old end and the new end with (0xFFFF, "nointerfXX").
*/
int itable_grow (int newSize)
{
int ii;
if ((itable = (player_interface_t*) realloc (itable, (newSize * sizeof (player_interface_t)))) == NULL)
{
printf("itable_grow: Failed to reallocate table memory\n");
return -1;
}
// Fill in from the old end to the new end with undefined interfaces
for (ii = itable_len; ii < newSize; ii++)
{
itable[ii].interf = 0xFFFF;
if ((itable[ii].name = (char*) malloc (12)) == NULL)
{
printf("itable_grow: Failed to allocate memory for name\n");
return -1;
}
snprintf (itable[ii].name, 12, "nointerf%d", ii);
}
// Set the new length
itable_len = newSize;
return 0;
}
/*
* Destroys the interface names/codes table.
*/
void itable_destroy (void)
{
unsigned int ii;
for (ii = 0; ii < itable_len; ii++)
{
if (itable[ii].name != NULL)
free (itable[ii].name);
}
free (itable);
}
/*
* Add a new interface to the interface table.
*/
int itable_add (const char *name, unsigned int code, int replace)
{
if(code < itable_len)
{
// It's already in the table. Did the caller say to replace?
if(!replace)
{
// Nope; return an error
return(-1);
}
else
{
// Yes; replace
if ((itable[code].name = strdup (name)) == NULL)
{
printf("itable_add: Failed to allocate memory for name\n");
return -1;
}
return 0;
}
}
else
{
// Not in the table; add it
if (itable_grow (code + 1) < 0)
{
printf ("itable_add: Failed to grow interface table\n");
return -1;
}
itable[code].interf = code;
if ((itable[code].name = strdup (name)) == NULL)
{
printf("itable_add: Failed to allocate memory for name\n");
return -1;
}
return 0;
}
return 0;
}
/*
* looks through the array of available interfaces for one which the given
* name. if found, interface is filled out (the caller must provide storage)
* and zero is returned. otherwise, -1 is returned.
*/
int
lookup_interface(const char* name, player_interface_t* interf)
{
unsigned int i;
for(i=0; i<itable_len; i++)
{
if(!strcmp(name, itable[i].name))
{
*interf = itable[i];
return 0;
}
}
return -1;
}
/*
* looks through the array of available interfaces for one which the given
* code. if found, interface is filled out (the caller must provide storage)
* and zero is returned. otherwise, -1 is returned.
*/
int
lookup_interface_code(int code, player_interface_t* interf)
{
unsigned int i;
for(i=0; i<itable_len; i++)
{
if(code == itable[i].interf)
{
*interf = itable[i];
return 0;
}
}
return -1;
}
/*
* looks through the array of interfaces, starting at startpos, for the first
* entry that has the given code, and return the name.
* leturns 0 when the end of the * array is reached.
*/
const char*
lookup_interface_name(unsigned int startpos, int code)
{
unsigned int i;
if(startpos > itable_len)
return 0;
for(i = startpos; i<itable_len; i++)
{
if(code == itable[i].interf)
{
return itable[i].name;
}
}
return 0;
}
/*
* Returns the name of an interface given its code. The result string must
* not be altered.
*/
const char* interf_to_str(uint16_t code)
{
// static char unknownstring[15];
if (code < itable_len)
{
if (itable[code].interf != 0xFFFF)
return itable[code].name;
}
// snprintf (unknownstring, 15, "unknown[%d]", code);
return "unknown";
}
/*
* Returns the code for an interface, given a string.
*/
uint16_t
str_to_interf(const char *name)
{
unsigned int ii;
for(ii=0; ii<itable_len; ii++)
{
if(!strcmp(name, itable[ii].name))
return itable[ii].interf;
}
return 0xFFFF;
}
/*
* Returns the name of a message type given its code. The result string must
* not be altered.
*/
const char* msgtype_to_str(uint8_t code)
{
// static char unknownstring[13];
if (code > 0 && code < 7)
return msgTypeStrTable[code];
// snprintf (unknownstring, 15, "unknown[%d]", code);
return "unknown";
}
/*
* Returns the code for a message type, given a string.
*/
uint8_t
str_to_msgtype(const char *name)
{
unsigned int ii;
for(ii=1; ii < 7; ii++)
{
if(!strcmp(name, msgTypeStrTable[ii]))
return ii;
}
return 0xFF;
}
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