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#!/usr/bin/python3
# -*- coding: utf-8 -*-
# Copyright (C) 2008 Pâris Quentin
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
# PlayOnLinux wrapper
encoding = 'utf-8'
import os, time, sys, subprocess, signal
try :
os.environ["POL_OS"]
except :
print("ERROR ! Please define POL_OS environment var first.")
os._exit(1)
import wx
import lib.lng as lng
import lib.Variables as Variables
import threading, debug
from setupwindow import gui_server
class MainWindow(wx.Frame):
def __init__(self,parent,id,title):
wx.Frame.__init__(self, parent, 1000, title, size = (0,0), style=wx.NO_BORDER|wx.WS_EX_BLOCK_EVENTS|wx.FRAME_NO_TASKBAR|wx.FRAME_SHAPED) # I know, that's not clean at all
self.windowList = {}
self.registeredPid = []
self.myScript = None
# Manage updater
# SetupWindow timer. The server is in another thread and GUI must be run from the main thread
self.SetupWindowTimer = wx.Timer(self, 1)
self.Bind(wx.EVT_TIMER, self.SetupWindowAction, self.SetupWindowTimer)
self.SetupWindowTimer_action = None
self.SetupWindowTimer.Start(10)
self.SetupWindowTimer_delay = 10
self.windowOpened = 0
def SetupWindowTimer_SendToGui(self, recvData):
recvData = recvData.split("\t")
while(self.SetupWindowTimer_action != None):
time.sleep(0.1)
self.SetupWindowTimer_action = recvData
def SetupWindowAction(self, event):
if(self.SetupWindowTimer_action != None):
return gui_server.readAction(self)
if(self.myScript.programrunning == False):
self.POLDie()
def BugReport(self, event):
try:
self.debugFrame.Show()
self.debugFrame.SetFocus()
except:
self.debugFrame = debug.MainWindow(None, -1, _("{0} debugger").format(os.environ["APPLICATION_TITLE"]))
self.debugFrame.Center(wx.BOTH)
self.debugFrame.Show()
def POLDie(self):
for pid in self.registeredPid:
try:
os.kill(-pid, signal.SIGKILL)
except OSError:
pass
try:
os.kill(pid, signal.SIGKILL)
except OSError:
pass
app.POLServer.closeServer()
os._exit(0)
def POLRestart(self):
return False
def ForceClose(self, signal, frame): # Catch SIGINT
print("\nCtrl+C pressed. Killing all processes...")
self.POLDie()
def Destroy(self):
self.SetupWindowTimer.Stop()
return super().Destroy()
class Program(threading.Thread):
def __init__(self):
threading.Thread.__init__(self)
self.start()
self.programrunning = True
def run(self):
self.running = True
self.chaine = ""
print("Script started "+sys.argv[1])
for arg in sys.argv[2:]:
self.chaine+=" \""+arg+"\""
self.proc = subprocess.Popen("bash \""+sys.argv[1]+"\""+self.chaine, shell=True)
while(self.running == True):
self.proc.poll()
if(self.proc.returncode != None):
self.programrunning = False
time.sleep(1)
class PlayOnLinuxApp(wx.App):
def OnInit(self):
lng.iLang()
subprocess.call(["bash", Variables.playonlinux_env+"/bash/startup"])
self.frame = MainWindow(None, -1, os.environ["APPLICATION_TITLE"])
# Gui Server
self.POLServer = gui_server.gui_server(self.frame)
self.POLServer.start()
i = 0
while(os.environ["POL_PORT"] == "0"):
time.sleep(0.01)
if(i >= 300):
wx.MessageBox(_("{0} is not able to start POL_SetupWindow_server.").format(os.environ["APPLICATION_TITLE"]),_("Error"))
os._exit(0)
break
i+=1
self.frame.myScript = Program()
self.SetTopWindow(self.frame)
self.frame.Show(True)
self.frame.Hide()
return True
lng.Lang()
app = PlayOnLinuxApp(redirect=False)
app.MainLoop()
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