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/* This file contains the bezier2 and bezier3 methods, which are GNU
extensions to libplot. Each of them draws an object: a quadratic and a
cubic Bezier path segment, respectively. */
#include "sys-defines.h"
#include "extern.h"
int
#ifdef _HAVE_PROTOS
_API_fbezier2 (R___(Plotter *_plotter) double x0, double y0, double x1, double y1, double x2, double y2)
#else
_API_fbezier2 (R___(_plotter) x0, y0, x1, y1, x2, y2)
S___(Plotter *_plotter;)
double x0, y0, x1, y1, x2, y2;
#endif
{
int prev_num_segments;
plPoint p0, p1, p2;
if (!_plotter->data->open)
{
_plotter->error (R___(_plotter)
"fbezier2: invalid operation");
return -1;
}
if (_plotter->drawstate->path != (plPath *)NULL
&& (_plotter->drawstate->path->type != PATH_SEGMENT_LIST
||
(_plotter->drawstate->path->type == PATH_SEGMENT_LIST
&& _plotter->drawstate->path->primitive)))
/* There's a simple path under construction (so that endsubpath() must
not have been invoked), and it contains a closed primitive
(box/circle/ellipse). So flush out the whole compound path. (It
may include other, previously drawn simple paths.) */
_API_endpath (S___(_plotter));
/* if new segment not contiguous, move to its starting point (first
flushing out the compound path under construction, if any) */
if (x0 != _plotter->drawstate->pos.x
|| y0 != _plotter->drawstate->pos.y)
{
if (_plotter->drawstate->path)
_API_endpath (S___(_plotter));
_plotter->drawstate->pos.x = x0;
_plotter->drawstate->pos.y = y0;
}
p0.x = x0; p0.y = y0;
p1.x = x1; p1.y = y1;
p2.x = x2; p2.y = y2;
if (_plotter->drawstate->path == (plPath *)NULL)
/* begin a new path, of segment list type */
{
_plotter->drawstate->path = _new_plPath ();
prev_num_segments = 0;
_add_moveto (_plotter->drawstate->path, p0);
}
else
prev_num_segments = _plotter->drawstate->path->num_segments;
/* Trivial case: if linemode is "disconnected", just plot a line segment
from (x0,y0) to (x2,y2). Only the endpoints will appear on the
display. */
if (!_plotter->drawstate->points_are_connected)
_add_line (_plotter->drawstate->path, p2);
/* Another trivial case: treat a zero-length arc as a line segment */
else if (x0 == x2 && y0 == y2)
_add_line (_plotter->drawstate->path, p2);
else
/* standard (non-trivial) case */
{
/* if segment buffer is occupied by a single arc, replace arc by a
polyline if that's called for (Plotter-dependent) */
if (_plotter->data->have_mixed_paths == false
&& _plotter->drawstate->path->num_segments == 2)
{
_maybe_replace_arc (S___(_plotter));
if (_plotter->drawstate->path->num_segments > 2)
prev_num_segments = 0;
}
/* add new quadratic Bezier segment to the path buffer */
if (_plotter->data->allowed_quad_scaling == AS_ANY)
/* add as a primitive element, since it's allowed */
_add_bezier2 (_plotter->drawstate->path, p1, p2);
else if (_plotter->data->allowed_cubic_scaling == AS_ANY)
/* add quadratic Bezier as a cubic Bezier, since it's allowed */
{
/* (control points need to be computed) */
plPoint p, pc, pd;
p.x = x2;
p.y = y2;
pc.x = (2.0 * x1 + x0) / 3.0;
pc.y = (2.0 * y1 + y0) / 3.0;
pd.x = (2.0 * x1 + x2) / 3.0;
pd.y = (2.0 * y1 + y2) / 3.0;
_add_bezier3 (_plotter->drawstate->path, pc, pd, p);
}
else
/* add quadratic Bezier segment as a polygonal approximation */
_add_bezier2_as_lines (_plotter->drawstate->path, p1, p2);
}
/* move to endpoint */
_plotter->drawstate->pos = p2;
/* pass all the newly added segments to the Plotter-specific function
maybe_paint_segments(), since some Plotters plot paths in real time,
i.e., prepaint them, rather than waiting until endpath() is called */
_plotter->maybe_prepaint_segments (R___(_plotter) prev_num_segments);
/* If the path is getting too long (and it doesn't have to be filled),
flush it out by invoking endpath(), and begin a new one. `Too long'
is Plotter-dependent; some don't do this flushing at all. */
if ((_plotter->drawstate->path->num_segments
>= _plotter->data->max_unfilled_path_length)
&& (_plotter->drawstate->fill_type == 0)
&& _plotter->path_is_flushable (S___(_plotter)))
_API_endpath (S___(_plotter));
return 0;
}
int
#ifdef _HAVE_PROTOS
_API_fbezier3 (R___(Plotter *_plotter) double x0, double y0, double x1, double y1, double x2, double y2, double x3, double y3)
#else
_API_fbezier3 (R___(_plotter) x0, y0, x1, y1, x2, y2, x3, y3)
S___(Plotter *_plotter;)
double x0, y0, x1, y1, x2, y2, x3, y3;
#endif
{
int prev_num_segments;
plPoint p0, p1, p2, p3;
if (!_plotter->data->open)
{
_plotter->error (R___(_plotter)
"fbezier3: invalid operation");
return -1;
}
if (_plotter->drawstate->path != (plPath *)NULL
&& (_plotter->drawstate->path->type != PATH_SEGMENT_LIST
||
(_plotter->drawstate->path->type == PATH_SEGMENT_LIST
&& _plotter->drawstate->path->primitive)))
/* There's a simple path under construction (so that endsubpath() must
not have been invoked), and it contains a closed primitive
(box/circle/ellipse). So flush out the whole compound path. (It
may include other, previously drawn simple paths.) */
_API_endpath (S___(_plotter));
/* if new segment not contiguous, move to its starting point (first
flushing out the compound path under construction, if any) */
if (x0 != _plotter->drawstate->pos.x
|| y0 != _plotter->drawstate->pos.y)
{
if (_plotter->drawstate->path)
_API_endpath (S___(_plotter));
_plotter->drawstate->pos.x = x0;
_plotter->drawstate->pos.y = y0;
}
p0.x = x0; p0.y = y0;
p1.x = x1; p1.y = y1;
p2.x = x2; p2.y = y2;
p3.x = x3; p3.y = y3;
if (_plotter->drawstate->path == (plPath *)NULL)
/* begin a new path, of segment list type */
{
_plotter->drawstate->path = _new_plPath ();
prev_num_segments = 0;
_add_moveto (_plotter->drawstate->path, p0);
}
else
prev_num_segments = _plotter->drawstate->path->num_segments;
/* Trivial case: if linemode is "disconnected", just plot a line segment
from (x0,y0) to (x2,y2). Only the endpoints will appear on the
display. */
if (!_plotter->drawstate->points_are_connected)
_add_line (_plotter->drawstate->path, p3);
/* Another trivial case: treat a zero-length arc as a line segment */
else if (x0 == x3 && y0 == y3)
_add_line (_plotter->drawstate->path, p3);
else
/* standard (non-trivial) case */
{
/* if segment buffer is occupied by a single arc, replace arc by a
polyline if that's called for (Plotter-dependent) */
if (_plotter->data->have_mixed_paths == false
&& _plotter->drawstate->path->num_segments == 2)
{
_maybe_replace_arc (S___(_plotter));
if (_plotter->drawstate->path->num_segments > 2)
prev_num_segments = 0;
}
/* add new cubic Bezier segment to the segment buffer */
if (_plotter->data->allowed_cubic_scaling == AS_ANY)
/* add as a primitive element, since it's allowed */
_add_bezier3 (_plotter->drawstate->path, p1, p2, p3);
else
/* add cubic Bezier segment as a polygonal approximation */
_add_bezier3_as_lines (_plotter->drawstate->path, p1, p2, p3);
}
/* move to endpoint */
_plotter->drawstate->pos = p3;
/* pass all the newly added segments to the Plotter-specific function
maybe_paint_segments(), since some Plotters plot paths in real time,
i.e., prepaint them, rather than waiting until endpath() is called */
_plotter->maybe_prepaint_segments (R___(_plotter) prev_num_segments);
/* If the path is getting too long (and it doesn't have to be filled),
flush it out by invoking endpath(), and begin a new one. `Too long'
is Plotter-dependent; some don't do this flushing at all. */
if ((_plotter->drawstate->path->num_segments
>= _plotter->data->max_unfilled_path_length)
&& (_plotter->drawstate->fill_type == 0)
&& _plotter->path_is_flushable (S___(_plotter)))
_API_endpath (S___(_plotter));
return 0;
}
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