File: t_point.c

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plotutils 2.4.1-15
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/* The internal point-drawing function, which point() is a wrapper around.
   It draws a point at the current location.  There is no standard
   definition of `point', so any Plotter is free to implement this as it
   sees fit. */

/* TekPlotter objects display a point as a zero-length line segment. */

#include "sys-defines.h"
#include "extern.h"

void
#ifdef _HAVE_PROTOS
_t_paint_point (S___(Plotter *_plotter))
#else
_t_paint_point (S___(_plotter))
     S___(Plotter *_plotter;)
#endif
{
  double xx, yy;
  int ixx, iyy;

  if (_plotter->drawstate->pen_type != 0)
    /* have a pen to draw with */
    {
      /* convert point to floating-point device coordinates */
      xx = XD(_plotter->drawstate->pos.x, _plotter->drawstate->pos.y);
      yy = YD(_plotter->drawstate->pos.x, _plotter->drawstate->pos.y);
      
      /* do nothing if point is outside device clipping rectangle */
      if ((xx < TEK_DEVICE_X_MIN_CLIP)
	  || (xx > TEK_DEVICE_X_MAX_CLIP)
	  || (yy < TEK_DEVICE_Y_MIN_CLIP)
	  || (yy > TEK_DEVICE_Y_MAX_CLIP))
	return;
      
      /* round to integer device (Tektronix) coordinates */
      ixx = IROUND(xx);
      iyy = IROUND(yy);
      
      /* emit an escape sequence if necessary, to switch to POINT mode */
      _tek_mode (R___(_plotter) MODE_POINT);
      
      /* sync Tek's color too (significant only for kermit Tek emulator) */
      _t_set_pen_color (S___(_plotter));

      /* Output the point.  If in fact we were already in POINT mode, this
	 is slightly suboptimal because we can't call
	 _tek_vector_compressed() to save (potentially) a few bytes,
	 because we don't know what the last-plotted point was.  Unlike
	 when incrementally drawing a polyline, when plotting points we
	 don't keep track of "where we last were". */
      _tek_vector (R___(_plotter) ixx, iyy);
      
      /* update our notion of Tek's notion of position */
      _plotter->tek_pos.x = ixx;
      _plotter->tek_pos.y = iyy;
    }
}