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#include "sys-defines.h"
#include "extern.h"
#include "xmi.h"
#include "mi_spans.h"
#include "mi_api.h"
#include "mi_scanfill.h"
#include "mi_ply.h"
/*
* Written by Brian Kelleher; Oct. 1985
*
* This module contains all of the utility functions
* needed to scan-convert a polygon. The driver subroutine,
* miFillGeneralPoly(), is in mi_plygen.c.
*/
/*
* InsertEdgeInET
*
* Insert the given edge into the edge table.
* First we must find the correct bucket in the
* Edge table, then find the right slot in the
* bucket. Finally, we can insert it.
*
*/
static void
#ifdef _HAVE_PROTOS
miInsertEdgeInET (EdgeTable *ET, EdgeTableEntry *ETE, int scanline, ScanLineListBlock **SLLBlock, int *iSLLBlock)
#else
miInsertEdgeInET (ET, ETE, scanline, SLLBlock, iSLLBlock)
EdgeTable *ET;
EdgeTableEntry *ETE;
int scanline;
ScanLineListBlock **SLLBlock;
int *iSLLBlock;
#endif
{
EdgeTableEntry *start, *prev;
ScanLineList *pSLL, *pPrevSLL;
ScanLineListBlock *tmpSLLBlock;
/*
* find the right bucket to put the edge into
*/
pPrevSLL = &ET->scanlines;
pSLL = pPrevSLL->next;
while (pSLL && (pSLL->scanline < scanline))
{
pPrevSLL = pSLL;
pSLL = pSLL->next;
}
/*
* reassign pSLL (pointer to ScanLineList) if necessary
*/
if ((!pSLL) || (pSLL->scanline > scanline))
{
if (*iSLLBlock > SLLSPERBLOCK-1)
{
tmpSLLBlock =
(ScanLineListBlock *)mi_xmalloc(sizeof(ScanLineListBlock));
(*SLLBlock)->next = tmpSLLBlock;
tmpSLLBlock->next = (ScanLineListBlock *)NULL;
*SLLBlock = tmpSLLBlock;
*iSLLBlock = 0;
}
pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]);
pSLL->next = pPrevSLL->next;
pSLL->edgelist = (EdgeTableEntry *)NULL;
pPrevSLL->next = pSLL;
}
pSLL->scanline = scanline;
/*
* now insert the edge in the right bucket
*/
prev = (EdgeTableEntry *)NULL;
start = pSLL->edgelist;
while (start && (start->bres.minor_axis < ETE->bres.minor_axis))
{
prev = start;
start = start->next;
}
ETE->next = start;
if (prev)
prev->next = ETE;
else
pSLL->edgelist = ETE;
}
/*
* CreateEdgeTable
*
* This routine creates the edge table for
* scan converting polygons.
* The Edge Table (ET) looks like:
*
* EdgeTable
* --------
* | ymax | ScanLineLists
* |scanline|-->------------>-------------->...
* -------- |scanline| |scanline|
* |edgelist| |edgelist|
* --------- ---------
* | |
* | |
* V V
* list of ETEs list of ETEs
*
* where ETE is an EdgeTableEntry data structure,
* and there is one ScanLineList per scanline at
* which an edge is initially entered.
*
*/
void
#ifdef _HAVE_PROTOS
miCreateETandAET(int count, const miPoint *pts, EdgeTable *ET, EdgeTableEntry *AET, EdgeTableEntry *pETEs, ScanLineListBlock *pSLLBlock)
#else
miCreateETandAET(count, pts, ET, AET, pETEs, pSLLBlock)
int count;
const miPoint *pts;
EdgeTable *ET;
EdgeTableEntry *AET;
EdgeTableEntry *pETEs;
ScanLineListBlock *pSLLBlock;
#endif
{
const miPoint *top, *bottom;
const miPoint *PrevPt, *CurrPt;
int iSLLBlock = 0;
int dy;
if (count < 2)
return;
/*
* initialize the Active Edge Table
*/
AET->next = (EdgeTableEntry *)NULL;
AET->back = (EdgeTableEntry *)NULL;
AET->nextWETE = (EdgeTableEntry *)NULL;
AET->bres.minor_axis = INT_MIN;
/*
* initialize the Edge Table.
*/
ET->scanlines.next = (ScanLineList *)NULL;
ET->ymax = INT_MIN;
ET->ymin = INT_MAX;
pSLLBlock->next = (ScanLineListBlock *)NULL;
PrevPt = &pts[count-1];
/*
* for each vertex in the array of points.
* In this loop we are dealing with two vertices at
* a time -- these make up one edge of the polygon.
*/
while (count--)
{
CurrPt = pts++;
/*
* find out which point is above and which is below.
*/
if (PrevPt->y > CurrPt->y)
{
bottom = PrevPt, top = CurrPt;
pETEs->ClockWise = false;
}
else
{
bottom = CurrPt, top = PrevPt;
pETEs->ClockWise = true;
}
/*
* don't add horizontal edges to the Edge table.
*/
if (bottom->y != top->y)
{
pETEs->ymax = bottom->y-1; /* -1 so we don't get last scanline */
/*
* initialize integer edge algorithm
*/
dy = bottom->y - top->y;
BRESINITPGONSTRUCT(dy, top->x, bottom->x, pETEs->bres);
miInsertEdgeInET (ET, pETEs, top->y, &pSLLBlock, &iSLLBlock);
ET->ymax = IMAX(ET->ymax, PrevPt->y);
ET->ymin = IMIN(ET->ymin, PrevPt->y);
pETEs++;
}
PrevPt = CurrPt;
}
}
/*
* loadAET
*
* This routine moves EdgeTableEntries from the
* EdgeTable into the Active Edge Table,
* leaving them sorted by smaller x coordinate.
*
*/
void
#ifdef _HAVE_PROTOS
miloadAET(EdgeTableEntry *AET, EdgeTableEntry *ETEs)
#else
miloadAET(AET, ETEs)
EdgeTableEntry *AET;
EdgeTableEntry *ETEs;
#endif
{
EdgeTableEntry *pPrevAET;
EdgeTableEntry *tmp;
pPrevAET = AET;
AET = AET->next;
while (ETEs)
{
while (AET && (AET->bres.minor_axis < ETEs->bres.minor_axis))
{
pPrevAET = AET;
AET = AET->next;
}
tmp = ETEs->next;
ETEs->next = AET;
if (AET)
AET->back = ETEs;
ETEs->back = pPrevAET;
pPrevAET->next = ETEs;
pPrevAET = ETEs;
ETEs = tmp;
}
}
/*
* computeWAET
*
* This routine links the AET by the
* nextWETE (winding EdgeTableEntry) link for
* use by the winding number rule. The final
* Active Edge Table (AET) might look something
* like:
*
* AET
* ---------- --------- ---------
* |ymax | |ymax | |ymax |
* | ... | |... | |... |
* |next |->|next |->|next |->...
* |nextWETE| |nextWETE| |nextWETE|
* --------- --------- ^--------
* | | |
* V-------------------> V---> ...
*
*/
void
#ifdef _HAVE_PROTOS
micomputeWAET(EdgeTableEntry *AET)
#else
micomputeWAET(AET)
EdgeTableEntry *AET;
#endif
{
EdgeTableEntry *pWETE;
int inside = 1;
int isInside = 0;
AET->nextWETE = (EdgeTableEntry *)NULL;
pWETE = AET;
AET = AET->next;
while (AET)
{
if (AET->ClockWise)
isInside++;
else
isInside--;
if ((!inside && !isInside) ||
( inside && isInside))
{
pWETE->nextWETE = AET;
pWETE = AET;
inside = !inside;
}
AET = AET->next;
}
pWETE->nextWETE = (EdgeTableEntry *)NULL;
}
/*
* InsertionSort
*
* Just a simple insertion sort using
* pointers and back pointers to sort the Active
* Edge Table.
*
*/
bool
#ifdef _HAVE_PROTOS
miInsertionSort(EdgeTableEntry *AET)
#else
miInsertionSort(AET)
EdgeTableEntry *AET;
#endif
{
EdgeTableEntry *pETEchase;
EdgeTableEntry *pETEinsert;
EdgeTableEntry *pETEchaseBackTMP;
bool changed = false;
AET = AET->next;
while (AET)
{
pETEinsert = AET;
pETEchase = AET;
while (pETEchase->back->bres.minor_axis > AET->bres.minor_axis)
pETEchase = pETEchase->back;
AET = AET->next;
if (pETEchase != pETEinsert)
{
pETEchaseBackTMP = pETEchase->back;
pETEinsert->back->next = AET;
if (AET)
AET->back = pETEinsert->back;
pETEinsert->next = pETEchase;
pETEchase->back->next = pETEinsert;
pETEchase->back = pETEinsert;
pETEinsert->back = pETEchaseBackTMP;
changed = true;
}
}
return changed;
}
/*
* Clean up our act.
*/
void
#ifdef _HAVE_PROTOS
miFreeStorage(ScanLineListBlock *pSLLBlock)
#else
miFreeStorage(pSLLBlock)
ScanLineListBlock *pSLLBlock;
#endif
{
ScanLineListBlock *tmpSLLBlock;
while (pSLLBlock)
{
tmpSLLBlock = pSLLBlock->next;
free(pSLLBlock);
pSLLBlock = tmpSLLBlock;
}
}
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