1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495
|
//----------------------------------------------------------------------------------------
// Name: details_progress_dialog.cpp
// Purpose: Desribes details_process_progress_dialog
// Author: Robert O'Connor
// Modified by:
// Created: 2001/10/20
// Copyright: (c) Robert O'Connor ( rob@medicalmnemonics.com )
// Licence: GPL
// RCS-ID: $Id: details_progress_dialog.cpp,v 1.6 2004/01/04 00:57:49 robertoconnor Exp $
//----------------------------------------------------------------------------------------
//----------------------------------------------------------------------------------------
// GCC implementation
//----------------------------------------------------------------------------------------
#if defined(__GNUG__) && ! defined(__APPLE__)
#pragma implementation "details_progress_dialog.h"
#endif
//----------------------------------------------------------------------------------------
// Setup information
//----------------------------------------------------------------------------------------
#include "setup.h"
//----------------------------------------------------------------------------------------
// Begin feature removal condition
//----------------------------------------------------------------------------------------
#if ( setupUSE_ENHANCED_PROGRESS_DIALOG )
//----------------------------------------------------------------------------------------
// Standard wxWindows headers
//----------------------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// For all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers)
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
//----------------------------------------------------------------------------------------
// Header of this .cpp file
//----------------------------------------------------------------------------------------
#include "details_progress_dialog.h"
//----------------------------------------------------------------------------------------
// Remaining headers: Needed wx headers, then wx/contrib headers, then application headers
//----------------------------------------------------------------------------------------
#include "wx/txtstrm.h"
#include "wx/confbase.h"
#include "wx/fileconf.h"
// ---------------------------------------------------------------------------------------
#include "wx/xrc/xmlres.h" // XRC XML resouces
//----------------------------------------------------------------------------------------
// wxWindows macro: implement dynamic class
//----------------------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS( details_progress_dialog, wxDialog )
//----------------------------------------------------------------------------------------
// Event table: connect the events to the handler functions to process them
//----------------------------------------------------------------------------------------
BEGIN_EVENT_TABLE( details_progress_dialog, wxDialog )
EVT_BUTTON( XRCID( "details_progress_dialog_stop_button" ), details_progress_dialog::on_stop_button )
EVT_BUTTON( XRCID( "details_progress_dialog_details_button" ), details_progress_dialog::on_details_button )
EVT_BUTTON( XRCID( "details_progress_dialog_export_button" ), details_progress_dialog::on_export_button )
// An EVT_INIT_DIALOG for when the dialog is being initialized.
EVT_INIT_DIALOG( details_progress_dialog::on_init_dialog )
// An EVT_PAINT for some code to start as soon as the dialog is shown.
EVT_PAINT( details_progress_dialog::on_paint_dialog )
// We have to specify a EVT_CLOSE in a dialog-only app to correctly terminate
// the app, when hit the 'X' button (or equivalent) in dialog's top corner, or turn off
// the computer.
EVT_CLOSE( details_progress_dialog::OnCloseWindow )
END_EVENT_TABLE()
//----------------------------------------------------------------------------------------
// Public methods
//----------------------------------------------------------------------------------------
details_progress_dialog::details_progress_dialog( wxWindow* parent,
bool automatically_close_when_done,
const wxString& show_hide_listbox_configuration_key,
const wxString& log_filename,
const wxString& log_path,
long scroll_history
)
{
//---Load the progress dialog and listbox---------------------------------------------
wxXmlResource::Get()->LoadDialog( this, parent, "details_progress_dialog" );
// Make a progress listbox, passing it its parameters
m_details_progress_listbox = new details_progress_listbox( this, -1,
log_filename,
log_path,
scroll_history,
wxDefaultPosition, wxDefaultSize,
0, NULL,
wxLB_EXTENDED | wxLB_HSCROLL | wxLB_ALWAYS_SB );
// Attach the progress listbox to the dialog.
wxXmlResource::Get()->AttachUnknownControl( "details_progress_dialog_listbox",
m_details_progress_listbox );
wxLogDebug( "m_details_progress_listbox successfully attached as unknown control" );
//---Store the rest of the construtor information that is kept------------------------
// Store automatically close when done...
m_automatically_close_when_done = automatically_close_when_done;
// ...and the key to load/save the show details status.
m_show_hide_listbox_configuration_key = show_hide_listbox_configuration_key;
//---Set up things for showing/hiding the listbox-------------------------------------
// Save the size of the dialog with listbox for a later restore.
m_dialog_height_with_listbox = GetSize().y;
// Save the size of the dialog with no listbox for a later restore.
// Done here while the listbox is still part of the sizer, if try to get the listboxs
// height when it isn't around, it will be a very small number.
m_dialog_height_without_listbox = GetSize().y
- m_details_progress_listbox->GetSize().y
- plkrSTANDARD_SIZER_PADDING;
// Initialize the listbox as visible
m_details_progress_listbox_is_shown = TRUE;
// True since it will be the initial init event
m_is_initial_init_event = TRUE;
//---Some more initializers-----------------------------------------------------------
// Initialize the return value to be wxID_CANCEL. It will become wxID_OK if get to
// on_all_items_completed_without_interruption().
m_dialog_return_value = wxID_CANCEL;
// Initialize to FALSE to let more update_channels() loop iterations make more plucker-builds.
m_abort_signal_was_entered = FALSE;
// Initialize to TRUE so that the initial paint event will trigger the execute code
m_is_initial_paint_event = TRUE;
//-----Set up the convenience pointers for the commonly used XRC controls------------
// This is an alternative to XRCCTRL... each and every time in our protected
// methods. Obviously this has to come before the flickerless gauge code below.
m_total_gauge = XRCCTRL( *this, "details_progress_dialog_total_gauge", wxGauge );
m_total_statictext = XRCCTRL( *this, "details_progress_dialog_total_statictext", wxStaticText );
m_subtask_gauge = XRCCTRL( *this, "details_progress_dialog_subtask_gauge", wxGauge );
m_subtask_statictext = XRCCTRL( *this, "details_progress_dialog_subtask_statictext", wxStaticText );
m_stop_button = XRCCTRL( *this, "details_progress_dialog_stop_button", wxButton );
m_details_button = XRCCTRL( *this, "details_progress_dialog_details_button", wxButton );
m_export_button = XRCCTRL( *this, "details_progress_dialog_export_button", wxButton );
//----For set_flickerfree_value_and_range---------------------------------------------
m_total_gauge->SetRange( plkrFIXED_PERCENTAGE_GAUGE_RANGE );
m_subtask_gauge->SetRange( plkrFIXED_PERCENTAGE_GAUGE_RANGE );
}
details_progress_dialog::~details_progress_dialog()
{
}
void details_progress_dialog::set_abort_signal_was_entered( bool abort )
{
m_abort_signal_was_entered = abort;
}
bool details_progress_dialog::get_abort_signal_was_entered()
{
return m_abort_signal_was_entered;
}
void details_progress_dialog::set_automatically_close_when_done( bool automatically_close_when_done )
{
m_automatically_close_when_done = automatically_close_when_done;
}
//---Manipulating the progress controls--------------------------------------------------
void details_progress_dialog::set_flickerfree_gauge_and_range( wxGauge& gauge, int value, int range )
{
// Note that in the constructor, range of gauges was set to
// plkrFIXED_PERCENTAGE_GAUGE_RANGE.
// Start at zero, in case range is also zero, then value will become zero.
int new_value = 0;
// If not diving by zero...
if ( range != 0 )
{
// ...Get the new value on a range of 1000, based on value/range that was passed.
// Needed a double value.
new_value = ( plkrFIXED_PERCENTAGE_GAUGE_RANGE * value ) / range;
}
gauge.SetValue( new_value );
}
//----------------------------------------------------------------------------------------
// Private members
//----------------------------------------------------------------------------------------
//-----Manipulating the listbox-----------------------------------------------------------
void details_progress_dialog::show_listbox()
{
// Update the member variable.
m_details_progress_listbox_is_shown = TRUE;
wxLogDebug( "Entering progress_dialog::show_listbox()" );
// ...updating the caption on the "Details" button...
m_details_button->SetLabel( _( "<< Details" ) );
// Do some stuff to move up the dialog if it would go offscreen:
move_dialog_to_make_fully_visible_with_shown_listbox();
// ..and some common code to update the dialog's size hints, etc.
update_dialog_size_after_hide_or_show_listbox( m_dialog_height_with_listbox );
}
void details_progress_dialog::move_dialog_to_make_fully_visible_with_shown_listbox()
{
int screen_height;
int screen_top;
int dialog_top;
int unused;
// This gets the pixels of the usable part of the screen, and the screen height.
// This accounts for an MSW taskbar taking up part of the real estate, and the
// task bar could be at the top. (Doesn't take into account KDE taskbar
// unfortuately, though).
wxClientDisplayRect( &unused, &screen_top, &unused, &screen_height );
// Get the y position of the dialog
dialog_top = GetPosition().y;
// If the expanded listbox would go past the drawable screen height.
if ( screen_height < ( dialog_top + m_dialog_height_with_listbox ) )
{
// Start at the bottom and move it up accordingly.
dialog_top = screen_height;
dialog_top -= m_dialog_height_with_listbox;
// However, if the top would now impinge into a top taskbar, then set it
// down to top of the the usable screen area, so the caption is at least visible.
// and let the bottom part disappear.
if ( dialog_top < screen_top )
{
dialog_top = screen_top;
}
// Set the y position of the dialog, ready for expansion. (-1 means default x)
// The function is called Move() instead of SetPosition() for some reason.
Move( -1, dialog_top );
}
}
void details_progress_dialog::hide_listbox()
{
// Update the member variable.
m_details_progress_listbox_is_shown = FALSE;
wxLogDebug( "Entering progress_dialog::hide_listbox()" );
// ...updating the caption on the "Details" button...
m_details_button->SetLabel( _( "Details >>" ) );
// ..and some common code to update the dialog's size hints, etc.
update_dialog_size_after_hide_or_show_listbox( m_dialog_height_without_listbox );
}
void details_progress_dialog::update_dialog_size_after_hide_or_show_listbox( int desired_dialog_height )
{
// NOTE: This is FUNDAMENTAL for collapsing part of a window.
// We have to reset min size constraints or Fit() would never reduce the
// dialog size when collapsing it and we have to reset max constraint
// because it wouldn't expand it otherwise. Note: these are members of the
// wxWindow class.
m_minHeight = -1;
m_maxHeight = -1;
// Set the new size hints of the dialog, before we try to set the size (otherwise
// won't be able to set the size, since it won't let us set to a size that is
// not within the range of size hints. Note that we set m_maxHeight to -1 earlier
// in this function.
SetSizeHints( GetSize().x, desired_dialog_height, m_maxWidth, m_maxHeight );
wxLogDebug( "SetSizeHints=%d,%d,%d,%d", GetSize().x, desired_dialog_height, m_maxWidth, m_maxHeight );
// Set the new size of the dialog. The -1 parameter means leave the width to
// whatever it was before.
SetSize( -1, desired_dialog_height );
//! \test Does MSW redraw the item? GTK has a Show(). \Does WXMOTIF need this too?
#ifdef __WXGTK__
// Vaclav Slavic: This Show(TRUE) is neccessary in order to force dialog redraw under
// WindowMaker or fvwm2 (and probably other broken WMs). Otherwise, the listbox
// wouldn't be displayed.
Show( TRUE );
#endif // wxGTK
}
void details_progress_dialog::on_details_button( wxCommandEvent &event )
{
// Show a busy cursor for the lifetime of this function
wxBusyCursor busy_cursor;
if ( m_details_progress_listbox_is_shown )
{
hide_listbox();
}
else
{
show_listbox();
}
}
void details_progress_dialog::on_export_button( wxCommandEvent &event )
{
m_details_progress_listbox->export_to_file();
}
void details_progress_dialog::on_init_dialog( wxInitDialogEvent& event )
{
wxLogDebug( "Entering details_progress_dialog::on_init_dialog()" );
// Only execute this in the first init dialog event (since GTK has a
// Show() in update_dialog_size_after_hide_or_show_listbox() ).
if ( m_is_initial_init_event )
{
// Set the initial init event to FALSE, so we can't run this stuff again.
m_is_initial_init_event = FALSE;
// Look in the configuration and see if they desired to hide it. If so, hide it
// initially.
if ( wxConfigBase::Get( FALSE ) )
{
if ( m_show_hide_listbox_configuration_key != wxEmptyString )
{
bool initially_show_details;
initially_show_details = (bool)wxConfigBase::Get()->Read( m_show_hide_listbox_configuration_key,
1L );
wxLogDebug( "Read value in m_show_hide_listbox_configuration_key=%d", initially_show_details );
if ( ! initially_show_details )
{
// Dialog is constructed with the listbox showing. Therefore, this call
// will hide it.
hide_listbox();
// If initialized to not show details, then it is no longer vertically centered.
// So recenter it.
Centre( wxBOTH );
}
}
}
}
// Skip up to the next available handler
event.Skip();
}
//-----Managing start/stop of processes with open/close of dialog-------------------------
void details_progress_dialog::on_paint_dialog( wxPaintEvent& event )
{
wxLogDebug( "Entering details_progress_dialog::on_paint_dialog()" );
// If this is the initial paint event (we set it in the constructor to be TRUE)
if ( m_is_initial_paint_event )
{
// Set the initial paint event to FALSE, so we can't run this stuff again.
m_is_initial_paint_event = FALSE;
// Do the virtual item that we should do when the dialog is ready.
action_to_do_when_dialog_is_ready();
}
// Skip up to the next available handler, regardless of whether or not this
// is the initial paint event.
event.Skip();
wxLogDebug( "Leaving details_progress_dialog::on_paint_dialog()" );
}
void details_progress_dialog::on_stop_button( wxCommandEvent &event )
{
wxLogDebug( "Entering details_progress_dialog::on_stop_button()" );
// Do our close dialog code (kill process, etc)
Close();
}
void details_progress_dialog::all_chores_completed_without_interruption()
{
wxLogDebug( "Entering details_progress_dialog::all_chores_completed_without_interruption()" );
// Set the return value to wxID_OK, since got all the way through the
// execution loop.
m_dialog_return_value = wxID_OK;
// Update the 'Stop' buttons caption to 'OK'.
m_stop_button->SetLabel( _( "OK" ) );
// If automatically close when done, then do the close behavior
if ( m_automatically_close_when_done )
{
// Can't do this: close_dialog(). The program will hang.
// close_dialog();
// Instead: post a new close event to the event handling system.
// Construct a new event...
wxCloseEvent a_close_event( wxEVT_CLOSE_WINDOW );
// Since wxDialogs, like most wx things are derived from wxEventHandler,
// we can just call wxEventHandler::AddPendingEvent().
// AddPendingEvent() puts event in queue to be dealt with when possible.
// 'Process'ing an event does it straight away. Note: AddPendingEvent()
// may change to PostEvent() some time in the future.
AddPendingEvent( a_close_event );
}
}
void details_progress_dialog::OnCloseWindow( wxCloseEvent& event )
{
// Show a busy cursor for the lifetime of this function
wxBusyCursor busy_cursor;
wxLogDebug( "m_automatically_close_when_done=%d", (int)m_automatically_close_when_done );
wxLogDebug( "close_dialog() code hasn't been run yet, so doing cleanup..." );
// So won't do any more iterations of that look for abort signals.
m_abort_signal_was_entered = TRUE;
// Save whether we want to show the details for next time.
if ( wxConfigBase::Get( FALSE ) )
{
if ( m_show_hide_listbox_configuration_key != wxEmptyString )
{
wxConfigBase::Get()->Write( m_show_hide_listbox_configuration_key,
m_details_progress_listbox_is_shown );
wxLogDebug( "Wrote value to m_show_hide_listbox_configuration_key=%d", m_details_progress_listbox_is_shown );
}
}
// Do whatever prescribed virtual thing we want done before we finish closing
action_to_do_before_dialog_finishes_closing();
// End the modal, with the return value,
// Note: Destroy doesn't seem to help here for ending in the
// won't-terminate-app-in-MSW=commandline-progressdialog-autoclose problem.
EndModal( m_dialog_return_value );
// This virtual is a spot to put something to run after finishing closing
// such as the ::PostQuitMessage( 0 ) on MSW to kill the app here (otherwise
// never get program flow returning back from this dialog's .ShowModal() in
// the calling .ShowModal in build_progress_wrappers.cpp
action_to_do_after_dialog_finishes_closing();
}
//----------------------------------------------------------------------------------------
// End feature removal condition
//----------------------------------------------------------------------------------------
#endif // setupUSE_ENHANCED_PROGRESS_DIALOG
|