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2026-01-03 John Metcalf <digital.wilderness@googlemail.com>
- Release 0.9.5
- Updated the X Window display: dynamically sized core display,
new 1280x960 display mode (-v 174), and pMARS icon.
- Updated the Curses display: added colour and variable speed.
- Optional Okabe-Ito CVD-safe X Window palette (only if compiled
with -DSAFECOLORS).
- Fixed several overflow / bounds errors - patch by Joseph Espy.
- Fixed format warnings and sighandler FTBFS error - patches by
Andrius Merkys.
2022-07-08 John Metcalf <digital.wilderness@googlemail.com>
- Release 0.9.4
- Added -R and -W options for read/write limits (only if compiled
with -DRWLIMIT) - patch by Joonas Pihlaja.
- Added -A option to assemble warriors and emit a load file -
patch by Joonas Pihlaja.
- Applied the pMARS patch set (pmars-0.9.2-patches_20040721) to
fix several bugs - patches by Joonas Pihlaja.
- Fixed a precedence bug in eval.c - patch by Bjoern Guenzel.
- Fixed parsing of \ in comments in asm.c - patch by Terry Newton.
2000-12-25 Ilmari Karonen <iltzu@sci.fi>
- Release 0.9.2
- Added -P option to run all possible warrior placements in random
order (only if compiled with -DPERMUTATE).
- Added warning if arithmetic overflow occurs during evaluation.
- Removed upper limit from -F option to prevent KotH abuse.
- Fixed curdisp.c so that it compiles - patch by Philip Kendall.
2000-10-23 Anton Marsden <anton@paradise.net.nz>
- Release 0.9.1
- Fixed a bug in the multi-warrior code, which was apparently
introduced in pmars-0.8.5.
- Added support for a private colourmap if no colours can be
allocated in X-Windows - patch by Philip Kendall.
2000-08-20 Anton Marsden <anton@paradise.net.nz>
- Release 0.9.0
- New GPL license
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