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<title>Class Poco::WindowsConsoleChannel</title>
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<h1 class="namespace"><a href="Poco.html" class="namespace">Poco</a></h1>
<h1 class="symbol">class WindowsConsoleChannel</h1>
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<b>Library:</b> Foundation<br />
<b>Package:</b> Logging<br />
<b>Header:</b> Poco/WindowsConsoleChannel.h</p>
<h2>Description</h2>
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<p>A channel that writes to the Windows console. </p>
<p>Only the message's text is written, followed by a newline. </p>
<p>If POCO has been compiled with POCO_WIN32_UTF8, log messages are assumed to be UTF-8 encoded, and are converted to UTF-16 prior to writing them to the console. This is the main difference to the <a href="Poco.ConsoleChannel.html" title="class Poco::ConsoleChannel">ConsoleChannel</a> class, which cannot handle UTF-8 encoded messages on Windows. </p>
<p>Chain this channel to a <a href="Poco.FormattingChannel.html" title="class Poco::FormattingChannel">FormattingChannel</a> with an appropriate <a href="Poco.Formatter.html" title="class Poco::Formatter">Formatter</a> to control what is contained in the text. </p>
<p>Only available on Windows platforms. </p>
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<h2>Inheritance</h2>
<p><b>Direct Base Classes: </b><a href="Poco.Channel.html" title="class Poco::Channel">Channel</a></p>
<p><b>All Base Classes: </b><a href="Poco.Channel.html" title="class Poco::Channel">Channel</a>, <a href="Poco.Configurable.html" title="class Poco::Configurable">Configurable</a>, <a href="Poco.RefCountedObject.html" title="class Poco::RefCountedObject">RefCountedObject</a></p>
<h2>Member Summary</h2>
<p><b>Member Functions: </b><a href="Poco.WindowsConsoleChannel.html#12096" title="Poco::WindowsConsoleChannel::log()">log</a></p>
<p><b>Inherited Functions: </b><a href="Poco.Channel.html#4145" title="Poco::Channel::close()">close</a>, <a href="Poco.RefCountedObject.html#9659" title="Poco::RefCountedObject::duplicate()">duplicate</a>, <a href="Poco.Channel.html#4151" title="Poco::Channel::getProperty()">getProperty</a>, <a href="Poco.Channel.html#4146" title="Poco::Channel::log()">log</a>, <a href="Poco.Channel.html#4144" title="Poco::Channel::open()">open</a>, <a href="Poco.RefCountedObject.html#9661" title="Poco::RefCountedObject::referenceCount()">referenceCount</a>, <a href="Poco.RefCountedObject.html#9660" title="Poco::RefCountedObject::release()">release</a>, <a href="Poco.Channel.html#4148" title="Poco::Channel::setProperty()">setProperty</a></p>
<h2>Constructors</h2>
<h3><a name="12095">WindowsConsoleChannel</a></h3>
<p class="decl"><a href="Poco.WindowsConsoleChannel.html" title="class Poco::WindowsConsoleChannel">WindowsConsoleChannel</a>();</p>
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<p>Creates the <a href="Poco.WindowsConsoleChannel.html" title="class Poco::WindowsConsoleChannel">WindowsConsoleChannel</a>. </p>
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<h2>Destructor</h2>
<h3><a name="12098">~WindowsConsoleChannel</a> <img src="images/protected.gif" alt="protected" title="protected" style="vertical-align:baseline;" border="0" /> <img src="images/virtual.gif" alt="virtual" title="virtual" style="vertical-align:baseline;" border="0" /> </h3>
<p class="decl">~<a href="Poco.WindowsConsoleChannel.html" title="class Poco::WindowsConsoleChannel">WindowsConsoleChannel</a>();</p>
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<p></p>
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<h2>Member Functions</h2>
<h3><a name="12096">log</a> <img src="images/virtual.gif" alt="virtual" title="virtual" style="vertical-align:baseline;" border="0" /> </h3>
<p class="decl">void log(<br /> const <a href="Poco.Message.html" title="class Poco::Message">Message</a> & msg<br />);</p>
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<p>Logs the given message to the channel's stream. </p>
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<div class="description"><p><b>See also:</b> <a href="Poco.Channel.html#4146" title="Poco::Channel::log()">Poco::Channel::log()</a></p></div>
<p class="footer">POCO C++ Libraries 1.3.6-all<br />
Copyright © 2009, <a href="http://pocoproject.org/" target="_blank">Applied Informatics Software Engineering GmbH and Contributors</a></p>
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