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<title>Class Poco::MemoryPool</title>
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<h1 class="namespace"><a href="Poco.html" class="namespace">Poco</a></h1>
<h1 class="symbol">class MemoryPool</h1>
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<b>Library:</b> Foundation<br />
<b>Package:</b> Core<br />
<b>Header:</b> Poco/MemoryPool.h</p>
<h2>Description</h2>
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<p>A simple pool for fixed-size memory blocks. </p>
<p>The main purpose of this class is to speed-up memory allocations, as well as to reduce memory fragmentation in situations where the same blocks are allocated all over again, such as in server applications. </p>
<p>All allocated blocks are retained for future use. A limit on the number of blocks can be specified. Blocks can be preallocated. </p>
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<h2>Member Summary</h2>
<p><b>Member Functions: </b><a href="Poco.MemoryPool.html#8365" title="Poco::MemoryPool::allocated()">allocated</a>, <a href="Poco.MemoryPool.html#8366" title="Poco::MemoryPool::available()">available</a>, <a href="Poco.MemoryPool.html#8364" title="Poco::MemoryPool::blockSize()">blockSize</a>, <a href="Poco.MemoryPool.html#8361" title="Poco::MemoryPool::get()">get</a>, <a href="Poco.MemoryPool.html#8362" title="Poco::MemoryPool::release()">release</a></p>
<h2>Constructors</h2>
<h3><a name="8356">MemoryPool</a></h3>
<p class="decl"><a href="Poco.MemoryPool.html" title="class Poco::MemoryPool">MemoryPool</a>(<br /> std::size_t blockSize,<br /> int preAlloc = 0,<br /> int maxAlloc = 0<br />);</p>
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<p>Creates a <a href="Poco.MemoryPool.html" title="class Poco::MemoryPool">MemoryPool</a> for blocks with the given blockSize. The number of blocks given in preAlloc are preallocated. </p>
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<h2>Destructor</h2>
<h3><a name="8360">~MemoryPool</a></h3>
<p class="decl">~<a href="Poco.MemoryPool.html" title="class Poco::MemoryPool">MemoryPool</a>();</p>
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<p></p>
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<h2>Member Functions</h2>
<h3><a name="8365">allocated</a> <img src="images/inline.gif" alt="inline" title="inline" style="vertical-align:baseline;" border="0" /> </h3>
<p class="decl">int allocated() const;</p>
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<p>Returns the number of allocated blocks. </p>
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<h3><a name="8366">available</a> <img src="images/inline.gif" alt="inline" title="inline" style="vertical-align:baseline;" border="0" /> </h3>
<p class="decl">int available() const;</p>
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<p>Returns the number of available blocks in the pool. </p>
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<h3><a name="8364">blockSize</a> <img src="images/inline.gif" alt="inline" title="inline" style="vertical-align:baseline;" border="0" /> </h3>
<p class="decl">std::size_t blockSize() const;</p>
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<p>Returns the block size. </p>
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<h3><a name="8361">get</a></h3>
<p class="decl">void * get();</p>
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<p>Returns a memory block. If there are no more blocks in the pool, a new block will be allocated. </p>
<p>If maxAlloc blocks are already allocated, an <a href="Poco.OutOfMemoryException.html" title="class Poco::OutOfMemoryException">OutOfMemoryException</a> is thrown. </p>
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<h3><a name="8362">release</a></h3>
<p class="decl">void release(<br /> void * ptr<br />);</p>
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<p>Releases a memory block and returns it to the pool. </p>
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<p class="footer">POCO C++ Libraries 1.3.6-all<br />
Copyright © 2009, <a href="http://pocoproject.org/" target="_blank">Applied Informatics Software Engineering GmbH and Contributors</a></p>
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