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//
// SecureSocketImpl.h
//
// $Id: //poco/1.3/NetSSL_OpenSSL/include/Poco/Net/SecureSocketImpl.h#1 $
//
// Library: NetSSL_OpenSSL
// Package: SSLSockets
// Module: SecureSocketImpl
//
// Definition of the SecureSocketImpl class.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef NetSSL_SecureSocketImpl_INCLUDED
#define NetSSL_SecureSocketImpl_INCLUDED
#include "Poco/Net/NetSSL.h"
#include "Poco/Net/SocketImpl.h"
#include <openssl/bio.h>
#include <openssl/ssl.h>
namespace Poco {
namespace Net {
class HostEntry;
class NetSSL_API SecureSocketImpl
/// The SocketImpl for SecureStreamSocket.
{
public:
SecureSocketImpl();
/// Creates the SecureSocketImpl.
SecureSocketImpl(SSL* _pSSL);
/// Creates the SecureSocketImpl.
virtual ~SecureSocketImpl();
/// Destroys the SecureSocketImpl.
SocketImpl* acceptConnection(SocketAddress& clientAddr);
/// Get the next completed connection from the
/// socket's completed connection queue.
///
/// If the queue is empty, waits until a connection
/// request completes.
///
/// Returns a new TCP socket for the connection
/// with the client.
///
/// The client socket's address is returned in clientAddr.
void connect(const SocketAddress& address);
/// Initializes the socket and establishes a connection to
/// the TCP server at the given address.
///
/// Can also be used for UDP sockets. In this case, no
/// connection is established. Instead, incoming and outgoing
/// packets are restricted to the specified address.
void connect(const SocketAddress& address, const Poco::Timespan& timeout);
/// Initializes the socket, sets the socket timeout and
/// establishes a connection to the TCP server at the given address.
void connectNB(const SocketAddress& address);
/// Initializes the socket and establishes a connection to
/// the TCP server at the given address. Prior to opening the
/// connection the socket is set to nonblocking mode.
void bind(const SocketAddress& address, bool reuseAddress = false);
/// Bind a local address to the socket.
///
/// This is usually only done when establishing a server
/// socket. TCP clients should not bind a socket to a
/// specific address.
///
/// If reuseAddress is true, sets the SO_REUSEADDR
/// socket option.
void listen(int backlog = 64);
/// Puts the socket into listening state.
///
/// The socket becomes a passive socket that
/// can accept incoming connection requests.
///
/// The backlog argument specifies the maximum
/// number of connections that can be queued
/// for this socket.
void close();
/// Close the socket.
int sendBytes(const void* buffer, int length, int flags = 0);
/// Sends the contents of the given buffer through
/// the socket. Any specified flags are ignored.
///
/// Returns the number of bytes sent, which may be
/// less than the number of bytes specified.
int receiveBytes(void* buffer, int length, int flags = 0);
/// Receives data from the socket and stores it
/// in buffer. Up to length bytes are received.
///
/// Returns the number of bytes received.
int sendTo(const void* buffer, int length, const SocketAddress& address, int flags = 0);
/// Sends the contents of the given buffer through
/// the socket to the given address.
///
/// Returns the number of bytes sent, which may be
/// less than the number of bytes specified.
int receiveFrom(void* buffer, int length, SocketAddress& address, int flags = 0);
/// Receives data from the socket and stores it
/// in buffer. Up to length bytes are received.
/// Stores the address of the sender in address.
///
/// Returns the number of bytes received.
void sendUrgent(unsigned char data);
/// Sends one byte of urgent data through
/// the socket.
///
/// The data is sent with the MSG_OOB flag.
///
/// The preferred way for a socket to receive urgent data
/// is by enabling the SO_OOBINLINE option.
poco_socket_t sockfd();
// Returns the socket.
void setTunnelEndPoint(const std::string& endHost, Poco::UInt16 endPort);
/// Due to the fact that SSLConnections that run over proxies require
/// a different connect phase (ie send an unencrypted HTTP CONNECT before
/// establishing, we must inform the socket that is only used as a proxy
/// that works as a tunnel to the given endPoint.
/// Only call this method on disconnected sockets.
protected:
void setSockfd(poco_socket_t sock);
/// Set a socket description iff no socket is already set.
void invalidate();
/// Invalidate the current socket. Must only be called on closed sockets.
static long postConnectionCheck(bool onServer, SSL* pSSL, const std::string& host);
/// PostConnectionCheck to verify that a peer really presented a valid certificate.
/// if onserver is false, used by clients to verify that a server is really the one it claims.
/// if onserver is true, used by the server to verify that a client is really the one it claims.
void connectSSL(const SocketAddress& address);
/// Creates and connects an SSL connection. Set _pSSL on success or exception otherwise.
void establishTunnel();
/// Creates a socket to the proxy and sends CONNECT.
static bool containsWildcards(const std::string& commonName);
/// Checks if the commonName of a certificate contains wildcards
static bool matchByAlias(const std::string& alias, const HostEntry& heData);
/// Checks if the alias is contained in heData
private:
SecureSocketImpl(const SecureSocketImpl&);
SecureSocketImpl& operator = (const SecureSocketImpl&);
private:
BIO* _pBIO;
SSL* _pSSL;
SocketImpl _socket;
std::string _endHost;
Poco::UInt16 _endPort;
};
//
// inlines
//
inline poco_socket_t SecureSocketImpl::sockfd()
{
return _socket.sockfd();
}
inline void SecureSocketImpl::setSockfd(poco_socket_t sock)
{
_socket.setSockfd(sock);
}
inline void SecureSocketImpl::invalidate()
{
_socket.invalidate();
}
inline void SecureSocketImpl::setTunnelEndPoint(const std::string& endHost, Poco::UInt16 endPort)
{
poco_assert (endPort != 0 && !endHost.empty());
_endHost = endHost;
_endPort = endPort;
}
} } // namespace Poco::Net
#endif // NetSSL_SecureSocketImpl_INCLUDED
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