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#ifndef PIPEX_H
#define PIPEX_H
#ifdef _WIN32
// WIN32 part
// includes
#include <windows.h>
#include <stdio.h>
#include "util.h"
// defines
#define PIPEX_EOF (1<<0)
#define PIPEX_ACTIVE (1<<1)
// This should be bigger than the maximum length of an engine output or GUI
// input line.
#define LINE_INPUT_MAX_CHAR 4096
// types
typedef struct {
HANDLE hProcess;
HANDLE hEvent;
HANDLE hInput, hOutput;
FILE *fpInput;
HANDLE hThread;
BOOL bConsole;
BOOL bPipe;
CRITICAL_SECTION CriticalSection;
volatile DWORD state;
volatile char * lpFeedEnd;
volatile int nReadEnd;
char lpBuffer[LINE_INPUT_MAX_CHAR];
char lpReadBuffer[LINE_INPUT_MAX_CHAR];
char szWriteBuffer[LINE_INPUT_MAX_CHAR];
DWORD dwWriteIndex;
const char *name;
const char *command;
BOOL quit_pending;
} pipex_t;
#else
// POSIX part
// includes
#include <sys/types.h>
#include <unistd.h>
#include <sys/time.h>
#include <sys/resource.h>
#include "io.h"
#include "util.h"
// defines
#define PIPEX_EOF (1<<0)
#define PIPEX_ACTIVE (1<<1)
// types
typedef struct {
io_t io[1];
pid_t pid;
int state;
bool quit_pending;
const char *command;
} pipex_t;
#endif
// part common to WIN32 and POSIX
// macros
#define PIPEX_MAGIC "!@#$%"
#define WAIT_GRANULARITY 100
// functions
extern void pipex_open (pipex_t *pipex,
const char *name,
const char *working_dir,
const char *command);
extern bool pipex_active (pipex_t *pipex);
extern bool pipex_readln (pipex_t *pipex, char *string);
extern bool pipex_readln_nb (pipex_t *pipex, char *string);
extern void pipex_writeln (pipex_t *pipex, const char *string);
extern void pipex_write (pipex_t *pipex, const char *string);
extern char* pipex_get_buffer (pipex_t *pipex);
extern bool pipex_eof (pipex_t *pipex);
extern void pipex_send_eof (pipex_t *pipex);
extern void pipex_exit (pipex_t *pipex, int kill_timeout);
extern void pipex_set_priority (pipex_t *pipex, int value);
extern void pipex_set_affinity (pipex_t *pipex, int value);
extern void pipex_wait_event (pipex_t *pipex[]);
// pipex
#endif
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