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# Copyright (c) 1997-2015
# Ewgenij Gawrilow, Michael Joswig (Technische Universitaet Berlin, Germany)
# http://www.polymake.org
#
# This program is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the
# Free Software Foundation; either version 2, or (at your option) any
# later version: http://www.gnu.org/licenses/gpl.txt.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#-------------------------------------------------------------------------------
# @topic category property_types/Set Types
# In this category you find all property types related to sets, such as Set, Map, HashMap, IncidenceMatrix, ...
# @topic category functions/Set Operations
# This category contains functions performing operations on [[Set|Sets]].
# @category Set Types
# A type for sets containing elements of type //Element//.
#
# You can for example create a new Set by:
# $s = new Set(2, 3, 5, 7);
#
# You can perform set theoretic operations:
# $s1 + $s2 union
# $s1 * $s2 intersection
# $s1 - $s2 difference
# $s1 ^ $s2 symmetric difference
# @tparam Element default: [[Int]]
declare property_type Set<Element=Int> : c++ (include => "polymake/Set.h", operators => '@sets @compare') {
method contains {
my ($self, $key)=@_;
exists $self->{$key};
}
# The cardinality of the set.
# @return Int
user_method size() : c++;
# The first element of the (implicitly sorted) set
# @return Int
user_method front() : c++;
# The last element of the (implicitly sorted) set
# @return Int
user_method back() : c++;
}
# @category Set Operations
# Analyze the inclusion relation of two sets.
# @param Set s1
# @param Set s2
# @return Int 0 if s1 = s2,
# -1 if s1 ⊂ s2,
# 1 if s1 ⊃ s2,
# 2 otherwise.
# @example > $s1 = new Set(1,2,3);
# $s2 = $s2 - 1;
# > print incl($s1,$s2);
# | 1
# > print incl($s2,$s1);
# | -1
# > print incl($s1,$s1);
# | 0
# > print incl($s2,$s1-$s2);
# | 2
user_function incl(Set,Set) : c++ (include => "polymake/Set.h");
# @category Set Operations
# Creates the [[Set]] {//a//, //a//+1, ..., //b//-1, //b//} for //a// ≤ //b//.
# @param Int a minimal element of the set
# @param Int b maximal element of the set
# @return Set<Int>
# @example > print range(23,27);
# | {23 24 25 26 27}
user_function range(Int,Int) : c++ (include => "polymake/Set.h") {
if ($_[0] > $_[1]) {
croak( "invalid range: minimal element > maximal element" );
}
}
# @category Set Operations
# Creates the [[Set]] {//a//, //a//+1, ..., //a//+//c//-1}.
# @param Int a the smallest element
# @param Int c the cardinality
# @return Set<Int>
# @example > print sequence(23,6);
# | {23 24 25 26 27 28}
user_function sequence(Int,Int) : c++ (include => "polymake/Set.h") {
if ($_[1] < 0) {
croak( "invalid sequence: negative size" );
}
}
function permuted(Set, *) : c++;
function permuted_inv(Set, *) : c++;
# @category Set Operations
# Returns the subset of //s// given by the //indices//.
# @param Set s
# @param Set<Int> indices
# @return Set
# @example > $s = new Set<Int>(23,42,666,789);
# > $ind = new Set<Int>(0,2);
# > $su = select_subset($s,$ind);
# > print $su;
# | {23 666}
user_function select_subset(*:wary:anchor,*) : c++ (name => 'select', include => "polymake/IndexedSubset.h");
# @category Set Operations
# Returns the singleton set {//s//}.
# @param SCALAR s
# @return Set<SCALAR>
# @example > print scalar2set(23);
# | {23}
user_function scalar2set(*) : c++ (name => 'pm::scalarcopy2set', include => "polymake/Set.h");
# @category Set Types
# A [[Set]] whose elements are of type Set<//Element//>.
# @tparam Element default: [[Int]]
declare property_type PowerSet<Element=Int> : Set<Set<Element>> : c++ (include => "polymake/PowerSet.h");
function permuted(PowerSet, *) : c++;
function permuted_inv(PowerSet, *) : c++;
# allow to write ~[0,1,2] in contexts where a Set<Int> is expected
sub _construct_set {
my ($arr)=@_;
if ($#{$arr} > 0) {
new Set($arr)
} else {
scalar2set(@{$arr});
}
}
namespaces::intercept_const_creation(undef, '~', \&_construct_set);
##################################################################################
# @category Set Types
# A FacetList is a collection of sets of integral numbers from a closed contiguous range [0..n-1].
# The contained sets usually encode facets of a simplicial complex,
# with set elements corresponding to vertices of a complex, therefore the name.
#
# From the structural perspective, FacetList is interchangeable with [[IncidenceMatrix]],
# but they significantly differ in supported operations and their performance.
# IncidenceMatrix offers fast random access to elements, while FacetList is optimized
# for finding, inserting, and deleting facets fulfilling certain conditions like
# all subsets or supersets of a given vertex set.
#
# On perl side, FacetList behaves like a sequence of [[Set<Int>]] without random access to facets.
# Facets are visited in chronological order.
# Each facet has a unique integral ID generated at the moment of insertion.
# The IDs can be obtained via call to index() of iterators created by find() methods.
declare property_type FacetList : c++ (include => "polymake/FacetList.h") {
# construct an empty collection
method construct() : c++;
# Construct an empty collection with some internal data structures pre-allocated
# for the given initial number of vertices.
# This is a pure optimization, FacetList grows dynamically as well.
# @param Int n_vertices
method construct(Int) : c++;
# construct from a sequence of facets
method construct(Set+) : c++;
# construct from a sequence of facets
# @param Int n_vertices for optional pre-allocation of some internal data structures
method construct(Int, Set+) : c++;
# construct from rows of an [[IncidenceMatrix]]
method construct(IncidenceMatrix) : c++;
# The number of facets in the list.
# @return Int
user_method size() : c++;
# The number of vertices
# @return Int
user_method n_vertices() : c++;
# Look up a facet.
# @param Set f facet to find
# @return Iterator pointing to the facet or in an invalid state
user_method find(Set) : c++ : returns(SparseIterator);
# Add a new facet. It may be a proper subset or a proper superset of existing facets.
# It must not be empty or coincide with any existing facet.
# @param Set f facet to add.
user_method insert(Set) : c++ : non_const : void;
# Remove a facet.
# @param Set f facet to remove
# @return Bool whether a facet existed before
user_method erase(Set) : c++ : non_const;
# Find all supersets of a given set.
# @param Set s
# @return Iterator all facets equal to or including //s//, visited in reverse chronological order
user_method findSupersets(Set) : c++ : returns(SparseIterator);
# Find all subsets of a given set.
# @param Set s
# @return Iterator all facets equal to or included in //s//, visited in lexicographical order
user_method findSubsets(Set) : c++ : returns(SparseIterator);
# Add a new facet if and only if there are no facets including it.
# If this holds, remove all facets that are included in the new one.
# @return Bool whether the new facet was really included.
# @param Set f facet to add
user_method insertMax(Set) : c++ : non_const;
# Add a new facet if and only if there are no facets included in it.
# If this holds, remove all facets including the new facet.
# @param Set f facet to add
# @return Bool whether the new facet was really included.
user_method insertMin(Set) : c++ : non_const;
# Remove all supersets of a given set
# @param Set s filter for removal
# @return Int number of removed facets
user_method eraseSupersets(Set) : c++ : non_const;
# Remove all subsets of a given set
# @param Set s filter for removal
# @return Int number of removed facets
user_method eraseSubsets(Set) : c++ : non_const;
}
# @category Data Conversion
# Visit the facets of //f// sorted lexicographically.
# @param FacetList f
# @return PowerSet<Int>
# @example > $f = new FacetList(cube(2)->VERTICES_IN_FACETS);
# > print lex_ordered($f);
# {{0 1} {0 2} {1 3} {2 3}}
user_function lex_ordered(FacetList:anchor) : c++ (include => "polymake/PowerSet.h"); # TODO: try to get rid of this #include
##################################################################################
# @category Artificial
# Labels a [[Matrix]] or an [[IncidenceMatrix]] as __symmetric__.
declare property_type Symmetric : c++ (special => 'Symmetric', include => "polymake/IncidenceMatrix.h");
# @category Artificial
# Labels a [[Matrix]] or an [[IncidenceMatrix]] as __non-symmetric__.
declare property_type NonSymmetric : upgrades(Symmetric) : c++ (special => 'NonSymmetric', include => "polymake/IncidenceMatrix.h");
# @category Set Types
# A 0/1 incidence matrix.
# @tparam Sym one of [[Symmetric]] or [[NonSymmetric]], default: [[NonSymmetric]]
declare property_type IncidenceMatrix<Sym=NonSymmetric> \
: c++ (include => "polymake/IncidenceMatrix.h", operators => '@sets:wary /:wary:anchor |:wary:anchor /=:wary |=:wary @compare:wary') {
# Construct a matrix from a given sequence of rows.
# @param Set sets representing the rows
# @param Int c number of columns
method construct(Set+, Int) : c++;
# Construct a matrix of given dimensions, all elements implicitly initialized to `false'.
# @param Int r number of rows
# @param Int c number of columns
method construct(Int, Int) : c++;
# Returns the number of rows.
# @return Int
user_method rows() : c++;
# Returns the number of columns.
# @return Int
user_method cols() : c++;
# Returns the //i//-th row.
# @param Int i
# @return SparseVector<Int>
user_method row($) : lvalue_opt : wary : c++;
# Returns the //i//-th column.
# @param Int i
# @return SparseVector<Int>
user_method col($) : lvalue_opt : wary : c++;
# Returns a __minor__ of the matrix containing the rows in //r// and the columns in //c//. You can pass [[all_rows_or_cols|All]] if you want all rows or columns and ~ for the complement of a set. E.g.
# $A->minor(All, ~[0]);
# will give you the minor of a matrix containing all rows and all but the 0-th column.
# @param Set r the rows
# @param Set c the columns
# @return IncidenceMatrix
user_method minor(*:anchor,*:anchor) : lvalue_opt : wary : c++;
# Returns an element of the matrix as a boolean value.
# The return value is an `lvalue', that is, it can be assigned to, flipped, etc. if the matrix object is mutable.
# @param Int r the row index
# @param Int c the column index
# @return Bool
user_method elem($,$) : lvalue_opt : wary : c++(name => '()');
# Removes empty rows and columns.
# The remaining rows and columns are renumbered without gaps.
user_method squeeze() : non_const : void : c++;
# Removes empty rows.
# The remaining rows are renumbered without gaps.
user_method squeeze_rows() : non_const : void : c++;
# Removes empty columns.
# The remaining columns are renumbered without gaps.
user_method squeeze_cols() : non_const : void : c++;
# backward compatibility, see issue #864
use overload '&{}' => \&deprecated_elem_access;
}
user_function rows(IncidenceMatrix:anchor) : c++;
user_function cols(IncidenceMatrix:anchor) : c++;
function permuted_rows(IncidenceMatrix *) : c++;
function permuted_inv_rows(IncidenceMatrix *) : c++;
function permuted_cols(IncidenceMatrix *) : c++;
function permuted_inv_cols(IncidenceMatrix *) : c++;
# @category Linear Algebra
# Computes the __transpose__ //A//<sup>T</sup> of an incidence matrix //A//, i.e., (a<sup>T</sup>)<sub>ij</sub> = a<sub>ji</sub>.
# @param IncidenceMatrix A
# @return IncidenceMatrix
user_function transpose(IncidenceMatrix:anchor) : c++ (name => 'T');
##################################################################################
# @category Set Types
# Maps are sorted associative containers that contain unique key/value pairs.
# Maps are sorted by their keys.
#
# Accessing or inserting a value needs logarithmic time O(log n), where n is the size of the map.
#
# You can create a new Map mapping Ints to Strings by
# $mymap = new Map<Int, String>([1, "Monday"], [2, "Tuesday"]);
# On the perl side Maps are treated like hashrefs.
# You can add a new key/value pair by
# $mymap->{3} = "Wednesday";
# (If the key is already contained in the Map, the corresponding value is replaced by the new one.)
# or ask for the value of a key by
# print $mymap->{1};
# @tparam Key type of the key values
# @tparam Value type of the mapped value
declare property_type Map<Key,Value> : c++ (include => "polymake/Map.h", operators => '@string') {
type_method equal {
my ($proto, $m1, $m2)=@_;
return 0 unless keys(%$m1) == keys(%$m2);
my ($pk, $pv)=@{$proto->params};
while (my ($k1, $v1, $k2, $v2)=(each(%$m1), each(%$m2))) {
return 0 unless $pk->equal->($k1,$k2) && $pv->equal->($v1,$v2);
}
1
}
}
##################################################################################
# @category Set Types
# Similar to [[Set]].
# (But keep in mind differences in performance and memory demand.)
# @tparam Element
declare property_type HashSet<Element> : c++ (name => 'hash_set', include => "polymake/hash_set", operators => '+= -= ^=');
# @category Set Types
# Similar to [[Map]].
# HashMaps are associative containers that contain unique key/value pairs.
#
# The values are stored in a hash table. Accessing and interserting a value by its key
# works in constant time O(1).
#
# You can create a new HashMap mapping Ints to Strings by
# $myhashmap = new HashMap<Int, String>([1, "Monday"], [2, "Tuesday"]);
# On the perl side HashMaps are treated like hashrefs.
# You can work with a HashMap like you work with a [[Map]] (keeping in mind differences in performance
# and memory demand).
# @tparam Key type of the key values
# @tparam Value type of the mapped value
declare property_type HashMap<Key,Value> : c++ (name => 'hash_map', include => "polymake/hash_map");
# Local Variables:
# mode: perl
# cperl-indent-level: 3
# indent-tabs-mode:nil
# End:
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