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# Copyright (c) 1997-2024
# Ewgenij Gawrilow, Michael Joswig, and the polymake team
# Technische Universität Berlin, Germany
# https://polymake.org
#
# This program is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the
# Free Software Foundation; either version 2, or (at your option) any
# later version: http://www.gnu.org/licenses/gpl.txt.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#-------------------------------------------------------------------------------
# @category Combinatorics
# Base class for permutations of `big' objects
declare object PermBase {
# Mapping of features stored in this subobject onto their order in the parent (non-permuted) object.
# The features to be permuted can be any discrete objects with identity imparted by their involvement
# in a larger structure, like graph nodes, cone rays, facets, complex celles, etc.
property PERMUTATION : Array<Int>;
}
#######################################
#
# Utilities for permutation rules
# Create a new Array with elements permuted in the given order.
function permuted(Array, *) : c++ (include => "polymake/permutations.h");
function permuted(Vector, *) : c++;
# Create a new Set consisting of images of the original Set elements under the given permutation.
function permuted(Set, *) : c++;
# Like permuted(), treating the given permutation as an inverted one.
function permuted_inv(Array, *) : c++ (include => "polymake/permutations.h");
function permuted_inv(Vector, *) : c++;
function permuted_inv(Set, *) : c++;
# Apply the given permutation to every element of an Array
# (the elements are supposed to be permutable containers).
function permuted_elements(Array, *) : c++ (include => "polymake/permutations.h");
function permuted_elements(Set, *) : c++ (include => "polymake/permutations.h");
# Like permuted_elements(), treating the given permutation as an inverted one.
function permuted_elements_inv(Array, *) : c++ (include => "polymake/permutations.h");
function permuted_elements_inv(Set, *) : c++ (include => "polymake/permutations.h");
# Create a new matrix by permuting the rows of the given one.
function permuted_rows(Matrix, *) : c++;
function permuted_rows(IncidenceMatrix *) : c++;
function permuted_inv_rows(Matrix, *) : c++;
function permuted_inv_rows(IncidenceMatrix, *) : c++;
# Create a new matrix by permuting the columns of the given one.
function permuted_cols(Matrix, *) : c++;
function permuted_cols(IncidenceMatrix, *) : c++;
function permuted_inv_cols(Matrix, *) : c++;
function permuted_inv_cols(IncidenceMatrix, *) : c++;
# Create a new graph by permuting the nodes of the given one.
function permuted_nodes(GraphAdjacency, *) : c++;
function permuted_inv_nodes(GraphAdjacency, *) : c++;
# @category Combinatorics
# Returns the permutation that maps //a// to //b//.
# @param Array a
# @param Array b
# @return Array<Int> permutation of element indexes, or undef if there are unmatched elements
# @example
# > $p = find_permutation([1,8,3,4],[3,8,4,1]);
# > print $p;
# | 2 1 3 0
user_function find_permutation(*,*) : c++ (include => "polymake/permutations.h");
# @category Combinatorics
# Returns the __cycles__ of a permutation given by //p//.
# @param Array<Int> p
# @return ARRAY
# @example
# > print permutation_cycles([1,0,3,2]);
# | {0 1}{2 3}
user_function permutation_cycles(*) : c++ (include => "polymake/permutations.h") : returns(@);
# @category Combinatorics
# Returns the sorted cycle lengths of a permutation
# @param Array<Int> p
# @return Array<Int>
# @example
# > print permutation_cycle_lengths(new Array<Int>([1,2,0,4,3]));
# | 2 3
user_function permutation_cycle_lengths(Array<Int>) {
my @c = permutation_cycles(shift);
if (scalar @c == 1) {
my $a = new Array<Int>(1);
$a->[0] = $c[0]->size();
return $a;
}
return new Array<Int>( sort map { $_->size() } @c );
}
# @category Combinatorics
# Returns the order of a permutation
# @param Array<Int> p
# @return Int
# @example
# > print permutation_order(new Array<Int>([1,2,0,4,3]));
# | 6
user_function permutation_order(Array<Int>) {
my $p = shift;
my $o = 1;
foreach (permutation_cycles($p)) {
$o = lcm($o, $_->size());
}
return $o;
}
# @category Combinatorics
# Returns the __sign__ of the permutation given by //p//.
# @param Array<Int> p
# @return Int +1 or -1
# @example
# > print permutation_sign([1,0,3,2]);
# | 1
user_function permutation_sign(*) : c++ (include => "polymake/permutations.h");
# @category Combinatorics
# Returns the number of fixed points of the permutation given by //p//.
# @param Array<Int> p
# @return Int
# @example
# > print n_fixed_points([1,0,2,4,3]);
# | 1
user_function n_fixed_points(*) : c++ (include => "polymake/permutations.h");
# @category Combinatorics
# Determine whether two arrays //a// and //b// are permuted copies of each other.
# @param Array a
# @param Array b
# @return Bool
# @example
# > print are_permuted([1,8,3,4],[3,8,4,1]);
# | true
user_function are_permuted(*,*) : c++ (include => "polymake/permutations.h");
#FIXME: ticket 725 and 727 return type should be masqueraded Array<Array <Int> > instead of perl-Array
# @category Combinatorics
# Returns a list of all permutations of the set {0...n-1} as a perl-array
# @param Int n
# @return Array<Array<Int>>
# @example
# > print all_permutations(3);
# | 0 1 2
# | 1 0 2
# | 2 0 1
# | 0 2 1
# | 1 2 0
# | 2 1 0
user_function all_permutations($) : c++ (include => "polymake/permutations.h") : returns(Container<Container>);
# @category Combinatorics
# Returns the __permutation matrix__ of the permutation given by //p//.
# @tparam Scalar default: [[Int]]
# @param Array<Int> p
# @return Matrix<Scalar>
# @example The following prints the permutation matrix in sparse representation.
# > print permutation_matrix([1,0,3,2]);
# | (4) (1 1)
# | (4) (0 1)
# | (4) (3 1)
# | (4) (2 1)
user_function permutation_matrix<Scalar=Int>(*&& const) : c++ (include => [ "polymake/permutations.h", "polymake/SparseMatrix.h" ]);
# Local Variables:
# mode: perl
# cperl-indent-level:3
# indent-tabs-mode:nil
# End:
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