File: x3d.rules

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#  Copyright (c) 1997-2024
#  Ewgenij Gawrilow, Michael Joswig, and the polymake team
#  Technische Universität Berlin, Germany
#  https://polymake.org
#
#  This program is free software; you can redistribute it and/or modify it
#  under the terms of the GNU General Public License as published by the
#  Free Software Foundation; either version 2, or (at your option) any
#  later version: http://www.gnu.org/licenses/gpl.txt.
#
#  This program is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#-------------------------------------------------------------------------------

package X3d;

# X3d viewer
custom $x3dviewer;

CONFIGURE_OPT {
   find_program($x3dviewer, qw( view3dscene blender freewrl xdg-open open), { prompt => "an X3d viewer. When choosing blender without arguments. It will be executed together with a python script that handles the x3d import. blender -P $Polymake::Resources/blender/pm_to_blender.py -- --info   for more infos. That" },);
   my ($blender) = $x3dviewer =~ /(^.*blender)/;
   if ($blender) { 
      my $ver = `$blender --version | grep -o \"[0-9]*\\.[0-9\\.]*\"`;
      if ($ver < 2.80) {
         die <<'.';
Please install version 2.80 or newer from blender.org.
.
      }
   }
}

CONFIGURE {
   eval("require XML::Writer;");
   if ($@) {
      die "Could not load perl XML::Writer module: $@\n";
   } else {
      return 1;
   }
}

# text labels: font family; recognized values "SERIF","SANS","TYPEWRITER"
custom $font_family="SANS";

# text labels: font style; recognized values "PLAIN","BOLD","ITALIC", "BOLDITALIC"
custom $font_style="PLAIN";

# text labels
custom $font_size=14;

# scale factor for text size/spacing, points/edge thickness and arrow head measures 
custom $scale=0.01;

# point radius; the absolut vertex radius will be VertexThickness * scale * point_radius
custom $point_radius=4;

# edge radius; the absolut edge radius will be EdgeThickness * scale * point_radius for cylinders
custom $edge_radius=1;

# use lines instead of cylinders for edges
custom $use_lines=0;

# spacing between points (lines) and labels
custom $text_spacing=2;

# for arrows in directed graphs
custom $arrowhead_length=25;

# for arrows in directed graphs
custom $arrowhead_radius=3.5;

# for arrows in directed graphs: keep undef for the same color as the edge
custom $arrowheadcolor=undef;

# coordinates of the viewpoint
custom @view_point=(10,11,9);

# coordinates of a point on the view axis: default is the origin
custom @view_at=(0,0,0);

# camera orientation: default is Y-axis towards zenith (Z-axis in blender)
custom @view_up=(0,1,0);

# show coord axes?
custom $coordinate_axes=0;

# labels for the coordinate axes
custom @axeslabels=qw(x y z);    

###########################################################################################
#
#  Basic class implementing the required back-end interface.

package X3d::Viewer;

require X3d;

use BackgroundViewer;

use Polymake::Struct [ '@ISA' => 'SimpleViewer' ];

sub file_suffix { ".x3d" }

sub new {
   unless (defined $x3dviewer) {
      die <<'.';
no x3d viewer configured: please specify the output File option
or call reconfigure("common::x3d.rules");
.
   }
   my $self=&_new;
   my $temp_file=new Tempfile;
   $self->tempfile = $temp_file;
   $self;
}

sub command {
   my ($self, $filename)=@_;
   if ($x3dviewer=~'blender$') {
      "$x3dviewer -P $Polymake::Resources/blender/pm_to_blender.py -- -t --file $filename";
   } else {
      "$x3dviewer $filename";
   }
}

sub new_drawing {
   my ($self, $title)=@_;
   $self->SUPER::new_drawing($title);
   $self;
}

sub append {
   my $self=shift;
   $self->graphics->append(@_);
}

# @category Visualization
# Create an x3d drawing and show it with your favorite viewer.
label x3d

global_method x3d.geometry: draw(Visual::PointSet, @) {
   my ($self, $P)=@_;
   $self->append(X3d::PointSet->new($P));
}

global_method x3d.geometry: draw(Visual::Wire, @) {
   my ($self, $G)=@_;
   $self->append(X3d::Wire->new($G));
}

global_method x3d.geometry: draw(Visual::Polygon, @) {
   my ($self, $P)=@_;
   $self->append(X3d::Solid->new($P));
}

global_method x3d.geometry: draw(Visual::Polygons, @) {
   my ($self, $P)=@_;
   $self->append(X3d::Solid->new($P));
}


###########################################################################################
#
#  Writes an X3D file without rendering
#

package X3d::File::Writer;
import Visual::FileWriter;

sub file_suffix { ".x3d" }

sub new_drawing {
   my ($self, $title)=@_;
   $self->title=$title;
   $self;
}

sub DESTROY { }

###########################################################################################

package application;

# @category Visualization
# Create an X3D drawing with the given visual objects.
#
# @param Visual::Object vis_obj ... objects to draw
#
# @option [complete file] String File "filename" or "AUTO"
#  Store the drawing in a file without starting the viewer.
#  The ''.x3d'' suffix is automatically added to the file name.
#
#  Specify //AUTO// if you want the filename be automatically derived
#  from the drawing title.
#
#  You can also use any expression allowed for the ''open'' function,
#  including "-" for terminal output, "&HANDLE" for an already opened file handle,
#  or "| program" for a pipe.

user_function x3d(Visual::Object+, { File => undef }) {
   visualize_explicit(@_, "X3d");
}


# Local Variables:
# mode: perl
# cperl-indent-level:3
# End: