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# Copyright (c) 1997-2024
# Ewgenij Gawrilow, Michael Joswig, and the polymake team
# Technische Universität Berlin, Germany
# https://polymake.org
#
# This program is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the
# Free Software Foundation; either version 2, or (at your option) any
# later version: http://www.gnu.org/licenses/gpl.txt.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#-------------------------------------------------------------------------------
package X3d;
# X3d viewer
custom $x3dviewer;
CONFIGURE_OPT {
find_program($x3dviewer, qw( view3dscene blender freewrl xdg-open open), { prompt => "an X3d viewer. When choosing blender without arguments. It will be executed together with a python script that handles the x3d import. blender -P $Polymake::Resources/blender/pm_to_blender.py -- --info for more infos. That" },);
my ($blender) = $x3dviewer =~ /(^.*blender)/;
if ($blender) {
my $ver = `$blender --version | grep -o \"[0-9]*\\.[0-9\\.]*\"`;
if ($ver < 2.80) {
die <<'.';
Please install version 2.80 or newer from blender.org.
.
}
}
}
CONFIGURE {
eval("require XML::Writer;");
if ($@) {
die "Could not load perl XML::Writer module: $@\n";
} else {
return 1;
}
}
# text labels: font family; recognized values "SERIF","SANS","TYPEWRITER"
custom $font_family="SANS";
# text labels: font style; recognized values "PLAIN","BOLD","ITALIC", "BOLDITALIC"
custom $font_style="PLAIN";
# text labels
custom $font_size=14;
# scale factor for text size/spacing, points/edge thickness and arrow head measures
custom $scale=0.01;
# point radius; the absolut vertex radius will be VertexThickness * scale * point_radius
custom $point_radius=4;
# edge radius; the absolut edge radius will be EdgeThickness * scale * point_radius for cylinders
custom $edge_radius=1;
# use lines instead of cylinders for edges
custom $use_lines=0;
# spacing between points (lines) and labels
custom $text_spacing=2;
# for arrows in directed graphs
custom $arrowhead_length=25;
# for arrows in directed graphs
custom $arrowhead_radius=3.5;
# for arrows in directed graphs: keep undef for the same color as the edge
custom $arrowheadcolor=undef;
# coordinates of the viewpoint
custom @view_point=(10,11,9);
# coordinates of a point on the view axis: default is the origin
custom @view_at=(0,0,0);
# camera orientation: default is Y-axis towards zenith (Z-axis in blender)
custom @view_up=(0,1,0);
# show coord axes?
custom $coordinate_axes=0;
# labels for the coordinate axes
custom @axeslabels=qw(x y z);
###########################################################################################
#
# Basic class implementing the required back-end interface.
package X3d::Viewer;
require X3d;
use BackgroundViewer;
use Polymake::Struct [ '@ISA' => 'SimpleViewer' ];
sub file_suffix { ".x3d" }
sub new {
unless (defined $x3dviewer) {
die <<'.';
no x3d viewer configured: please specify the output File option
or call reconfigure("common::x3d.rules");
.
}
my $self=&_new;
my $temp_file=new Tempfile;
$self->tempfile = $temp_file;
$self;
}
sub command {
my ($self, $filename)=@_;
if ($x3dviewer=~'blender$') {
"$x3dviewer -P $Polymake::Resources/blender/pm_to_blender.py -- -t --file $filename";
} else {
"$x3dviewer $filename";
}
}
sub new_drawing {
my ($self, $title)=@_;
$self->SUPER::new_drawing($title);
$self;
}
sub append {
my $self=shift;
$self->graphics->append(@_);
}
# @category Visualization
# Create an x3d drawing and show it with your favorite viewer.
label x3d
global_method x3d.geometry: draw(Visual::PointSet, @) {
my ($self, $P)=@_;
$self->append(X3d::PointSet->new($P));
}
global_method x3d.geometry: draw(Visual::Wire, @) {
my ($self, $G)=@_;
$self->append(X3d::Wire->new($G));
}
global_method x3d.geometry: draw(Visual::Polygon, @) {
my ($self, $P)=@_;
$self->append(X3d::Solid->new($P));
}
global_method x3d.geometry: draw(Visual::Polygons, @) {
my ($self, $P)=@_;
$self->append(X3d::Solid->new($P));
}
###########################################################################################
#
# Writes an X3D file without rendering
#
package X3d::File::Writer;
import Visual::FileWriter;
sub file_suffix { ".x3d" }
sub new_drawing {
my ($self, $title)=@_;
$self->title=$title;
$self;
}
sub DESTROY { }
###########################################################################################
package application;
# @category Visualization
# Create an X3D drawing with the given visual objects.
#
# @param Visual::Object vis_obj ... objects to draw
#
# @option [complete file] String File "filename" or "AUTO"
# Store the drawing in a file without starting the viewer.
# The ''.x3d'' suffix is automatically added to the file name.
#
# Specify //AUTO// if you want the filename be automatically derived
# from the drawing title.
#
# You can also use any expression allowed for the ''open'' function,
# including "-" for terminal output, "&HANDLE" for an already opened file handle,
# or "| program" for a pipe.
user_function x3d(Visual::Object+, { File => undef }) {
visualize_explicit(@_, "X3d");
}
# Local Variables:
# mode: perl
# cperl-indent-level:3
# End:
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