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/* Copyright (c) 1997-2024
Ewgenij Gawrilow, Michael Joswig, and the polymake team
Technische Universität Berlin, Germany
https://polymake.org
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version: http://www.gnu.org/licenses/gpl.txt.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
--------------------------------------------------------------------------------
*/
#pragma once
#include "polymake/client.h"
#include "polymake/Matrix.h"
#include "polymake/Vector.h"
#include "polymake/Graph.h"
#include "polymake/Set.h"
#include "polymake/RandomPoints.h"
#include "polymake/vector"
#include <cmath>
namespace polymake { namespace graph {
class SpringEmbedder {
protected:
const Graph<>& G;
bool gravity;
double viscosity, inertion, epsilon, epsilon_2;
double scale, eff_scale, rep, z_factor;
double min_edge_weight, avg_edge_weight;
Vector<double> z_ordering;
double z_min, z_max;
Set<Int> fixed_vertices;
Matrix<double> V; // current velocity
Vector<double> barycenter;
std::vector<double> wanted_edge_length, inv_wanted_length;
#if POLYMAKE_DEBUG
bool debug_print;
#endif
void init_params(const OptionSet& options);
void calculate_forces(const Matrix<double>& X, RandomSpherePoints<double>& random_points, Matrix<double>& F);
public:
SpringEmbedder(const Graph<>& G_arg, const OptionSet& options)
: G(G_arg)
{
init_params(options);
}
const Graph<>& get_graph() const { return G; }
double set_viscosity(double x) { double old=viscosity; viscosity=x; return old; }
double set_inertion(double x) { double old=inertion; inertion=x; return old; }
void set_eps(double eps) { epsilon=eps; epsilon_2 = eps*eps; }
double get_viscosity() const { return viscosity; }
double get_inertion() const { return inertion; }
double set_repulsion(double r) { double old=rep; rep=r; return old; }
double set_z_factor(double f) { double old=z_factor; z_factor=f; return old; }
const Set<Int> set_fixed_vertices(const Set<Int>& v)
{
Set<Int> old = fixed_vertices;
fixed_vertices = v;
return old;
}
const double get_repulsion() { return rep; }
const double get_z_factor() { return z_factor; }
const bool has_z_ordering() { return !z_ordering.empty(); }
template <typename Iterator>
void start_points(Matrix<double>& X, Iterator src)
{
V.resize(X.rows(),X.cols());
for (auto x=entire(rows(X)); !x.at_end(); ++x, ++src)
*x=*src * eff_scale;
V.fill(0.);
if (has_z_ordering()) {
z_min=-eff_scale;
z_max=eff_scale;
}
gravity=fixed_vertices.empty();
barycenter.resize(X.cols());
}
void restart(const Matrix<double>& X);
bool calculate(Matrix<double>& X, RandomSpherePoints<double>& random_points, Int max_iterations);
#if POLYMAKE_DEBUG
bool debug_print_enabled() const { return debug_print; }
#endif
};
} }
// Local Variables:
// mode:C++
// c-basic-offset:3
// indent-tabs-mode:nil
// End:
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