File: transformation

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polymake 4.14-2
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#  Copyright (c) 1997-2024
#  Ewgenij Gawrilow, Michael Joswig, and the polymake team
#  Technische Universität Berlin, Germany
#  https://polymake.org
#
#  This program is free software; you can redistribute it and/or modify it
#  under the terms of the GNU General Public License as published by the
#  Free Software Foundation; either version 2, or (at your option) any
#  later version: http://www.gnu.org/licenses/gpl.txt.
#
#  This program is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#-------------------------------------------------------------------------------

my $default_iterations=50;

# Polytope, Transformation Matrix, #iterations =>
sub visual_transformation {
   my ($Poly, $Transform, $n_iter)=@_;
   if ($Poly->AMBIENT_DIM>3) {
      die "only 2-d and 3-d polytopes are allowed\n";
   }
   $n_iter ||= $default_iterations;

   my @vis=($Poly->VISUAL(VertexThickness=>0.1));
   my $name=$Poly->name;
   for (my $i=1; $i<=$n_iter; ++$i) {
      $Poly=$Poly->type->construct->("${name}_$i", VERTICES => $Poly->VERTICES * $Transform);
      push @vis, $Poly->VISUAL(VertexThickness=>0.1/$n_iter, FacetTransparency=>0.5);
   }

   compose(@vis);
}

# Polytope, Array<Transformation Matrix>, #iterations =>
sub visual_random_transformation {
   my ($Poly, $Transformations, $n_iter)=@_;
   if ($Poly->AMBIENT_DIM>3) {
      die "only 2-d and 3-d polytopes are allowed\n";
   }
   $n_iter ||= $default_iterations;

   my $m=@$Transformations;
   $n_iter*=$m;
   my @transformed=($Poly);
   $#transformed=$n_iter+1;

   #my @colors=("red",   "blue",   "yellow",   "green",  "orange");
   my @colors=("255 0 0","0 0 255","255 255 0","0 255 0","255 165 0");

   my @vis=($Poly->VISUAL(VertexThickness=>0.1, VertexLabels=>"hidden"));
   for (my $i=1; $i<$n_iter; ++$i) {
      my $rnd_tr=$Transformations->[int(rand($m))];
      my $rnd_poly=$transformed[int(rand($i))];
      $transformed[$i]=$Poly->type->construct->($Poly->name."_$i", VERTICES => $rnd_poly->VERTICES * $rnd_tr);
      push @vis, $transformed[$i]->VISUAL(VertexThickness=>0.1,
					  FacetColor=>$colors[$i%5],
					  FacetTransparency=>0.5,
					  VertexLabels=>"hidden");
   }

   compose(@vis);
}

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