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<title>Windows Interface Reference: Resource structure</title>
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<h1>Resource </h1>
<p>The Resource structure contains functions to load resources from a resource file.
In many cases there are functions in other structures which will load the
appropriate item from the resource file.</p>
<pre>structure Resource :
sig
datatype ResourceType =
RT_CURSOR | RT_BITMAP | RT_ICON | RT_MENU | RT_DIALOG | RT_STRING | RT_FONTDIR |
RT_FONT | RT_ACCELERATOR | RT_RCDATA | RT_MESSAGETABLE | RT_GROUP_CURSOR |
RT_GROUP_ICON | RT_VERSION | RT_DLGINCLUDE | RT_ANICURSOR | RT_ANIICON |
RT_PLUGPLAY | RT_VXD
type HRSRC
type HRSRCGLOBAL
type HINSTANCE
datatype RESID = IdAsInt of int | IdAsString of string
val MAKEINTRESOURCE : int -> RESID
type HUPDATE
val BeginUpdateResource : string * bool -> HUPDATE
val EndUpdateResource : HUPDATE * bool -> unit
val FindResource : HINSTANCE * RESID * ResourceType -> HRSRC
val FindResourceEx : HINSTANCE * ResourceType * RESID * Locale.LANGID -> HRSRC
val FreeLibrary : HINSTANCE -> bool
val <a
name="LoadLibrary">LoadLibrary</a> : string -> HINSTANCE
val <a name="LoadResource">LoadResource</a> : HINSTANCE * HRSRC -> HRSRCGLOBAL
val LoadString : HINSTANCE * RESID -> string
val LockResource : HRSRCGLOBAL -> Word8Vector.vector
val SizeofResource : HINSTANCE * HRSRC -> int
val UpdateResource :
HUPDATE * ResourceType * RESID * Locale.LANGID * Word8Vector.vector option -> unit
end</pre>
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