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(*
Title: Standard Basis Library: RealArray and RealVector Structures
Author: David Matthews
Copyright David Matthews 2000, 2005
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*)
(* G&R 2004 status: done. Added sliced versions. *)
(* TODO: This stores the vectors as vectors of pointers to cells
containing the real values. It would be more efficient to store
numbers directly in a byte-vector. We could use the move_bytes
function to load and store reals although it would probably be
better to define RTS functions to load and store reals. *)
structure RealVector: MONO_VECTOR =
struct
open Vector
type vector = real vector
and elem = real
end;
structure RealArray: MONO_ARRAY =
struct
open Array
type vector = RealVector.vector
and array = real array
and elem = real
end;
structure RealVectorSlice: MONO_VECTOR_SLICE =
struct
open VectorSlice
type slice = real slice
and elem = real
and vector = RealVector.vector
end;
structure RealArraySlice: MONO_ARRAY_SLICE =
struct
open ArraySlice
type slice = real slice
and vector = RealVector.vector
and array = RealArray.array
and elem = real
and vector_slice = RealVectorSlice.slice
end;
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